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DaVinci Resolve 21.1
- lousken 8d agoCan they support something like modern linux? Every single youtuber talks sh/t about davinci and they still do not care
- DocJade 8d agoTalking shit about Linux support or the software itself? I know at least 4 YouTubers that do all of their edits in resolve
- embedding-shape 8d agoNot even BMD is safe from the agent apocalypse: > DaVinci Resolve 21.1 now supports integration with AI assistants such as Claude, Claude Code and ChatGPT Codex, allowing customers to analyze projects, organize media, adjust settings and batch render using everyday conversational language. Customers can ask their AI assistant to create highlight edits from long form video, remove unwanted clips and render deliverables, so they can spend more time being creative rather than getting bogged down in repetitive tasks.
- bensyverson 8d agoI have videographer friends, and this is exactly what they've been asking for. Their dream is to be able to say "sync the A and B camera footage, chunk the whole interview down into segments, and then pull together the highlights based on this outline." Not every application of AI is "do the creativity for me."
- embedding-shape 8d agoI'm not complaining either, I wouldn't call myself a video editor, but I do end up spending some of my time in Resolve, and anything to remove the dreadful monotonous tasks of editing interviews is welcome. Although Resolve already makes it pretty easy, with the "edit by moving the transcript around" feature which is amazing. Anyway, I'm happy about being able to sick Codex at Resolve now :)
- RankingMember 8d agoIf we can get the environmental impact of this stuff ameliorated (a big if), this is the real benefit of this kind of AI assistance imo- it transforms everyone into a director and frees them from being a surrogate for a director. See also: 3D modeling. Autodesk Fusion's interface is truly awful and people put years into learning it to do complex things. The MCP server functionality they added, though still in its infancy with Claude and what it can do, vastly lowers the barrier to entry for people just looking to get into making basic things. They can focus on the actual creative process rather than fumbling with the awkward tooling.
- jameshart 8d agoA lot of professional skill nowadays is misdirected from ‘knowing how to do the thing’ into ‘learning how to use a computer to do the thing’. The role of music producer includes a large chunk of ‘knowing how to program synths and samples and drums and effects’. The role of industrial designer includes a lot of ‘knowing how to model things in CAD’. Even roles like academic researchers require skills like ‘formatting LaTeX’. I’m genuinely quite excited for a shift in human computer interaction which reduces that ‘knowing how to do things on the computer’ tax. But there are a whole swathe of jobs where a lot of what people do is ‘know how to do the thing on a computer’. Some of that is really because the bureaucracy has been embodied in a computer system so for example the job of handling an insurance claim seems to involve a lot of ‘knowing how to operate the claims computer system’ - actually that person’s skill is ‘knowing how to navigate the claims bureaucracy’.
- bensyverson 8d agoCompletely agree. How many people over the past 20 years have been musically gifted, but found ProTools or Logic impenetrable? The AI unlock is about enabling that creativity, not replacing it.
- jameshart 8d agoJoe said it right in Halt and Catch Fire: > Computers aren't the thing. They're the thing that gets us to the thing. That was that character’s take on Jobs’s ‘bicycle for the mind’ concept.
- Joel_Mckay 8d agoResolve has had de-aging filters, and TTS voice synthesis for awhile. If the chat-bot/spy-ware aren't integrated, than I don't see a problem with LLM plug-in opt-in support. =3
- coldtea 8d ago>Not every application of AI is "do the creativity for me." However it can lead to AI "doing the creative for them" and them out of a job in the near future.
- Joel_Mckay 8d agoSure, in the future everything will have a healthy piss-tint yellow shine. =3
- strideashort 8d agoPretty soon there will be no need for recording and editing . IIRC House MD was one of the first shows to use digital (5D mkII). Soon there will be AI generated shows. Perhaps entirely personalized. Youtube, generate me a TNG episode.
- _superposition_ 8d agoAnd full of product placements...
- xattt 8d ago… but set it in the Star Wars universe.
- dmix 8d ago> Youtube, generate me a TNG episode. It will never be that simple. For example: the guys on youtube using AI to make new Star Wars movies [1] still did tons of work putting it all together, including the 3d renderings and editing, and they are leaning on old scriptwriting/dialogue from a 1991 Star Wars book. AI is just helping them automate the process and generate some visuals/voice acting, but it still takes a skilled artist with lots of technical knowledge to guide it in the right direction and properly utilize their existing tools/workflows... and most importantly good taste. [1] https://www.youtube.com/watch?v=t4gZR1BDzOw https://www.youtube.com/watch?v=t4gZR1BDzOw
- d0100 8d agoWe can always streamline creativity by allowing agents to post jobs on mechanical Turk
- bensyverson 8d agoNot anymore! [0] [0]: https://www.mturk.com https://www.mturk.com
- plastic3169 8d ago> We can always streamline creativity by allowing agents to post jobs on mechanical Turk Which is maybe why Mechanical Turk will be shutdown in 3 weeks. No more people laundering AI.
- xattt 8d agoI would not be surprised if engineers who laid the groundwork for this back then would be happy with this workflow. I am reminded of an interview I saw about the Stranger Things intro (before mainstream audiences got weird about the show). The producers wanted a practical effects intro, and consulted with people who actually made 1980s intros the show was trying to replicate. The old guard said the show’s producers were crazy to do it with practical effects and should just use CGI since this was what they would have done, if they had the technology. Edit: oh god, there is a nearly identical HN post from 2024 from me that I do not remember making. I swear I am not an LLM. I am also hoping that I am not an old man telling his stories over and over either: https://news.ycombinator.com/item?id=40453073 https://news.ycombinator.com/item?id=40453073
- account42 6d ago> The old guard said the show’s producers were crazy to do it with practical effects and should just use CGI since this was what they would have done, if they had the technology. As always, art benefits from limitations. From the [dead] sibling > Those old practical effects were incredibly labor intensive and took so long. The famous sequence where from the movie 2001 where he enters the monolith used slit-scan cameras and took up to 5 minutes per frame. But those effects still hold up today, unlike most CGI from even decades later. So yes, like most modern "advancements" CGI lets you crank out imitations for cheaper but quality is lost. And the cost is itself a feature - it made directors really think about what effects are actually needed and which ones are just noise that don't benefit the film at all. And of course movie budgets on the whole haven't exactly been going down.
- UltraSane 8d ago[dead]
- hbn 8d agoIs it that surprising that a bunch of old guys don't have the same energy and excitement as the new ambitious up-and-comers? George Lucas seemed pretty satisfied when filming the Star Wars prequels to plop himself down in a chair in a room with a giant bluescreen set where he didn't have to walk around and direct in a hot, sandy desert for hours like in the original films. But the movies looked a lot worse for it.
- mitchitized 8d ago[dead]
- telesilla 8d agoThat's why there are no assistant editor jobs anymore.
- michelb 8d agoYeah, exactly. I cannot wait to use this to take care of the boring stuff.
- tyffanypastecf 8d ago[dead]
- faangguyindia 8d agoThey've added it as people are opting for stuff like Palmier Pro, FableCut, and likes, which can edit videos using AI.
- Joel_Mckay 8d agoI can imagine the conversation with Studio lawyers about contaminating IP with uncopyrightable generative content liabilities. =3
- dasyatidprime 8d agoI'm not an experienced video editor, but I don't think the bulk of video editing involves generating new content on the fly except for narrow cases like adding titles, which is where an AI would easily be able to lean on scripting the existing tooling. There's a ton of grunt work involved in fixing up cuts and figuring out where everything is and so forth.
- bakugo 8d agoSo let them? A product that focuses on chasing the competition is effectively useless, because the competition will always be ahead.
- varun_ch 8d agoThese 'integrations' everywhere just mean we get more APIs that can be accessed programmatically, which I think is good for users, even if you don't plan to use to use AI. It's like the optimistic web 2.0 APIs everywhere days
- NexRebular 8d agoFurthermore, can one use custom API endpoint or is it forced use of corpo AI?
- aizk 8d agoNo no, if you've ever spent serious time editing, it's a big deal -- if they pull this off correctly, it will be a game changer. Editing has so much grunt work, where you just have to spending time organizing, collecting files, renaming things, finding missing files... Just tedious project management stuff that is excellent for an AI to do.
- xinayder 8d agoThey'd rather add agentic AI support instead of adding proper codec support on the free Linux version (which is already supported on Windows). smh
- sinsterizme 8d agoIs it surprising that they’d rather make features that cater to a large portion of their user base instead of a tiny fraction of it?
- sudonem 8d agoIt’s because those codecs require SDK’s that are expensive to license. That’s not a Linux specific issue - it’s always been that way for the non-studio version of Resolve (with some exceptions on MacOS since the ProRes codecs are already part of the OS).
- xinayder 7d agoHow come most mainstream distros have support for said codec but Blackmagic cannot/won't add support for it on Linux? Why can Openshot, Kdenlive, any other Linux-native video editor edit MP4 files but DaVinci cannot, unless you pay for it? Genuine question.
- sudonem 7d agoThere are a couple of things going on here. Primarily because Resolve is meant as a tool for professionals - and as a result it can’t get away with using things like Ffmpeg under the hood. Ffmpeg (for example) doesn’t use officially licensed codec SDK’s to handle certain codecs - it uses reverse engineered tooling. If you’re working on a personal project or something that is just getting pushed to YouTube that won’t matter 99% of the time. However if you are working on a professional color grading pipeline for a project that might go to broadcast or into theaters, there are very specific QA tests that the final rendered product must pass - and these unofficial reverse engineered rendering tools often result in rendering errors that can fail these QA tests (and in a way that is basically impossible to troubleshoot). It’s already enough of a challenge to manage a color pipeline using the officially licensed tools - they can’t really risk that kind of issue with their pro and semi-pro customers. That said, it’s important to note that MP4 is a just a container/wrapper, not a codec. So an mp4 file might contain video (or just audio) that is rendered using one of many possible codecs depending on what was chosen by the person doing the render. That will determine whether Resolve whether the free edition of Resolve will support it or not.
- mmaunder 8d agoLOVE this. Game changer in capability and it'd kill Resolve if they didn't do it.
- divan 7d ago[dead]
- Joeboy 8d agoSeems like an unusually boring Resolve release. There's nothing there I particularly want to try out. Nothing wrong with that, I've just got used to every release having a ton of shiny new stuff in it. I guess the agentic stuff is probably exciting to somebody.
- tech234a 8d agoIt's a .1 release
- deleted 8d ago[deleted]
- cnj 8d agoI've had Claude Code drive DaVinci Resolve before in three ways: - Generate .otio files that are imported. Unfortunately, .otio doesn't fully support everything Resolve can do. - Resolve has a scripting engine. Claude can write Lua scripts, then execute the script (through UI Automation) - Computer Use. It's quite token intense, but it works. I didn't try it, but for the paid version, someone also built a MCP server based on the scripting engine. I'm programmatically adding analysis to sim racing lap guides, therefore my flow is probably different from the usual editing flow, but I have to say I found Claude Code + Opus to be quite capable of making edits with computer use.
- __mharrison__ 8d agoI had AI write a program to edit with resolve. It does transcription, looks at the transcript and decides where to make cuts. If does a decent job and saves me a bunch of time.
- deleted 8d ago[deleted]
- artdigital 8d agoI used IntelliScript a lot. I give Claude a subtitle export, ask it to cut it and import the cut subtitle track with IntelliScript. Resolve then creates a video version that’s cut based on the subtitle changes Works pretty well!
- fred_ 8d agoI helped my girlfriend use the MCP server as she had a project where all the media files had been moved to a new source location, and using Codex, it managed to hunt down all the files and stitch it all back together. Ended up saving quite a lot of manual boring labour, and was quite cool to see it work in real time:)
- jonshariat 8d ago> I'm programmatically adding analysis to sim racing lap guides Yosh is that you?
- neovive 8d agoI've been using it for many years, and it's grown in power and functionality with every release. BMD has offered free upgrades to Pro users (with no subscription) for many years, which is refreshing given the current state of software licensing. For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading and nodes take years to truly master (and that won't change), but making it easier for users to collaborate with the agents they already use to help learn and perform basic tasks should help with the learning curve. Ultimately, professional video editing is an art. An agent might save time with asset management, project/timeline setup, etc., but it won't replace the real experience and taste required for larger projects. I would rather spend the extra time on the nuanced/deeper creative work.
- jdboyd 7d agoI view the agent integration (bearing in mind I haven't tried it yet) as an easier way to replace writing python scripts to do repetitive tasks, for people doing particularly repetitive work. A macro recorder might be more optimal to the anti-AI crowd, but this is probably easier to implement for the developers, while being more flexible for the end users. I assume that this can be connected to local models, not just cloud models.
- gizmodo59 8d agoNo offense whatsoever. But this whole line "but it won't replace the real experience and taste required for larger projects" is not how I see it. I wish people are more humble at this juncture of AI progress. This is not to say humans won't play a part but saying xyz cannot be replaced is a big stretch. Saying its not there currently is okay but saying it won't replace I don't see where that's coming from.
- trentor 8d agoBecause there has to be demand for it. There are hundreds of tasks that could be automated right now, and people still choose to do them by hand. Just because something is technically replaceable doesn’t mean it will be replaced and editing is a deeply personal part of the process for almost every director. It will change, but for serious work, it will never be a sure shot job handled entirely by AI. Sure, for low effort marketing videos you’d outsource to Fiverr, it’ll happen sooner or later but that’s not what we’re talking about here.
- Venn1 8d agoI've edited well over a thousand hours of video on my (Debian) DaVinci Resolve workstation. It's a rock-solid video editor that I can spend a day in without having to worry about a crash. But I desperately wish Blackmagic would bring support for VST3 plugins and JACK to Linux. Or, at the very least, allow me to use my MIDI control surface in Fairlight on Linux. As it stands, I have to do all of my audio production in Reaper, and that's a bit cumbersome.
- Obscurity4340 8d agoQuestion: does it allow easy speed ramp/curved time remapping and what is the effect on the audio when making gradual playback speed changes?
- senbrow 7d agoThe speed/time remapping controls are quite good; here's a clip I made that demonstrates how deep you can go: https://www.instagram.com/reel/CiSoiypPeB2/?stkn=emgyM3N3bHNjYzRw https://www.instagram.com/reel/CiSoiypPeB2/?stkn=emgyM3N3bHN... WRT audio I'm not sure as I only did this with audio less drone footage.
- Obscurity4340 4d agoWere you able to test how it does audio wise?
- testing22321 7d ago> It's a rock-solid video editor that I can spend a day in without having to worry about a crash. Is that praise? I would hope the bar is higher. I bought a used computer four years ago to edit 4K video, tens of thousands of raw files off my big Sony cameras, write, light code and research. Many thousands of hours of hard use. In five years I’ve never had a single program crash and certainly not the whole system go down. Uptime is many months. I thought that was the expectation
- 7d ago
- nubinetwork 8d agoIs it still a PITA to install? If I have to install a custom Linux distro to be able to run your app, it's not a good time.
- MrDrMcCoy 8d agoThat's what distrobox is for ;)
- chihuahua 8d agoIt installs on Windows 11 with one or two clicks.
- machomaster 8d agoUse MakeResolveDeb to easily install on Ubuntu/Mint.
- matcha-video 8d ago[flagged]
- raincole 8d agoOff topic, but can anyone share their experience with DaVinci Resolve on Linux? It seems that they only officially support Rocky.
- deleted 8d ago[deleted]
- VeryAnonymous 8d agoI’ve been using it in Linux for >2 years, including their special cutting keyboard (blanking on the name). Works without a hitch, including multi monitor, gpu acceleration etc I use it on Manjaro, installed via AUR. That said, IIRC it only works with nvidia GPUs and requires X11, and is supposedly finicky to get the environment right for (but the AUR gets it right for me)
- W3cUYxYwmXb5c 8d agoI'd be happy to buy if it they add proper linux support. I have an AMD card and I don't feel like fighting with the install process.
- jpc0 8d agoI'm not entirely sure I would put that on BMD. AMD support on linux when it comes to actual compute capabilities has always been hit or miss. Only recently has AMD even become viable for LLM inference on consumer chips and that is the same compute codepaths Resolve would depend on. So effectively AMD is the issue, AMD on linux is great, AMD on linux for a workstation was kind of hit or miss.
- AlienRobot 8d agoI don't know about recent versions, but I managed to install 18 on Linux Mint. Making it run wasn't easy, and it can't decode MP3 and some video codecs because of licensing issues. It also can't decode WebM. This is kind of a problem because of a lot of free music you can download to add to videos and a lot of video clips you can download from Pexels for example are encoded with codecs it can't decode, so you have to re-encode it with FFMPEG first to a supported codec.
- pboulos 8d agoAs an anecdote, I recently needed to colour-grade some short footage for personal purposes. My workflow at the time was to essentially ask an LLM for guidance on how to use DaVinci Resolve to perform the task, step by step. I would make an adjustment, take a screenshot of the controls and the result, and repeat that process a handful of times, eventually ending up with a pretty nice result. I can definitely see the utility of something like this for cases where a media budget just wouldn't have existed in the first place.
- rfgplk 8d agoI don't see how companies like this can survive going forwards. DaVinci Resolve is effectively ~200 Astra/Fable prompts, maybe even fewer if you're willing to forgo polish.
- ux266478 8d agoBlack Magic Design's primary business is selling cinematography hardware. Anyways, those ~200 prompts are going to cost you more money than a license once you factor in the cost of your own time. Value proposition of AI still ain't there, and it probably won't be until the hardware bubble pops, and it very well might never pop without market intervention. This is assuming your 200 prompts is a realistic figure, which I'm frankly skeptical of.
- embedding-shape 8d agoI'd give you $100K no questions asked if you manage to get something even close to Resolve with 2K Astra/Fable prompts, polish included. You vastly underestimate how much work goes into "polish" when software with huge surface area is decades old.
- tonyarkles 8d agoI think there's a really interesting tension between what you're saying and what the parent post is saying, and it's something that's been discussed for a long time but LLMs are throwing a new wrench into it: a given user probably only uses 5-10% of the features of a piece of software, but across the whole body of users you get close to full coverage. I use DaVinci Resolve for editing GoPro, Canon DSLR, iPhone, and Drone FPV footage. I import clips, use the razor to cut them and rearrange them, occasionally crop and zoom, and then encode them down to h264 or whatever. There are a bazillion features that I sort of know exist but haven't ever had any need to use. Could I make a tool using an LLM that covers my DaVinci workflow? Almost certainly, and I don't think it would take anywhere near 200 prompts. I've made significantly more complex bespoke data analysis pipelines for drone flight telemetry in like... a dozen prompts. But I have no illusions that what I would make as my "DaVinci Clone" would have anywhere near the functionality of DaVinci, just the tiny piece of that functionality that I use.
- cschep 8d agopacman -S davinci-resolve-free Would be SO sick! I feel like there is such a big appetite for it and people would do the free labor to support it. I wonder what keeps it in this horrible purgatory of install hell.
- dtf 8d agoI install, run and update via this container script [1] on Arch. It works very well. [1] https://github.com/zelikos/davincibox https://github.com/zelikos/davincibox
- Leo_Verto 8d agoThis aur package [1] works well for me. Unfortunately the new maintainer removed the automatic download and you need to manually download the zip via the form on Blackmagic's website (however not even the email is validated). 1: https://aur.archlinux.org/packages/davinci-resolve https://aur.archlinux.org/packages/davinci-resolve
- cschep 8d agodid they remove it based on policy? seems.. less convenient.
- darinpantley 8d agoThat's the experience on CachyOS. They package it up for their users and updates just work. pacman -S davinci-resolve
- machomaster 8d agoThis is a good place to share that MakeResolveDeb makes installing Davinci Resolve very easy on Ubuntu/Mint/Debian Way more people should know about this solution. https://www.danieltufvesson.com/makeresolvedeb https://www.danieltufvesson.com/makeresolvedeb
- xfeeefeee 8d agoAfter Effects still has some features that keep me stuck with it, but I'm excited for more competition. Adobe seems to be paying attention somewhat.
- dude250711 8d agoAI? Yawn...
- szszrk 8d agoAnyone knows if there os support for Intel integrated graphics in Resolve now? I tried it a few times but I think it didn't work at all with those cards.
- dbspin 8d agoResolve is extremely RAM hungry. For 4K video I wouldn't want to be editing with less than 12GB of VRAM. I'm guessing that excludes most integrated graphics. Source - I work as a professional editor (amongst other things). Please commenters, do not come at me with your five minute low bit rate projects that required only a LUT and some contrast and 'worked fine' in DaVinci on a potato.
- Gigachad 8d agoIntegrated graphics use the main system ram so they basically all have access to more memory than the average GPU.
- dbspin 6d agoI should have also mentioned DaVinci also heavily uses CUDA on Windows, and metal on Mac. I'm assuming the functions implemented in these frameworks do have fallbacks on Vulkan or similar, but I doubt they're as optimised. I know there are some issues with Resolve on Linux for example. Any halfway decent Nvidia card with enough VRAM should work fine - i.e.: a 30 series card is grand. But I'd be skeptical integrated graphics would have the horsepower for denoising or a host of other build in effects. Rendering would likely be slow also. Although this is the least important element of the process on modern hardware.
- ripe 8d agoFor people like me who have no idea what this is, I looked it up: DaVinci Resolve is a proprietary application for non-linear video editing, color correction, color grading, visual effects, and audio post-production. It is developed by the Australian company Blackmagic Design for macOS, Windows, iPadOS and Linux. ... DaVinci Resolve has been used for the color grading and/or editing of feature films such as Alien: Covenant, Avatar, Best of Enemies, Deadpool 2, Jason Bourne, Kingsman: The Golden Circle, La La Land, Love & Mercy, the Pirates of the Caribbean series, Prometheus, Anora, Robin Hood, Spectre, Star Wars: The Last Jedi, and X-Men: Apocalypse. (Wikipedia)
- dabinat 8d agoIt’s the de-facto “standard” for color grading and it’s getting more and more capable for things like editing, audio mixing and VFX.
- Farbklex 8d agoI'm all for AI features here. The software is so feature packed and conplex, that after years of usage I still need to search and look up tutorial videos every single time I edit something. How to ease key frames, how to fix my HDR captured footage for SDR, how to export the best quality video, how to burn in subtitles with word highlights, how to fix my audio aaand so on. Either the AI will show me the particular feature and setting or a YouTube tutorial will. I think the AI might be faster and easier in this scenario.
- TYPE_FASTER 8d agoI used Google's Agent Development Kit to make a super simple agent outside of Resolve that I can use to say "take a 10s clip from file1.mp4 starting at 00:01:25 and a 20s clip from file2.mp4 starting at 00:02:00" then tell it to preview and render. Speeds things up.
- pier25 8d agoThis team ships.
- fred_ 8d agoHave anyone tried using this as a substitute for CaptureOne/Lightroom? Any experiences? I'm aware it's a quite new feature added to the suite, but would love to one day stop paying the pricey subscriptions the other two alternatives demand
- tdubey 8d agoI tried and as a individual (single/one at a time) image editor is it fantastic, beats Lightroom by a mile and the node editor gives me the ability to "emulate" panels from CaptureOne (and OFX plugin support means I can just LLM my own if I need). Library management is where Lightroom (and honestly CaptureOne) still wins, I couldn't find a good way to manage a 100k photo library. I created one project and tried importing the whole library, but it took more than 8 hours and didn't make meaningful progress (~10%?) so I stopped (compared to 15hr for the whole thing in Lightroom). I also did a project for about 1K photos and while the import worked, the library management itself was lacking. I could not find ways to do image stacks for bursts, group by metadata, etc. The obvious filters are there, but I think it needs more work.
- fred_ 4d agoThat’s what I was afraid of. Thank you for the answer! Seems like I’ll be stuck with C1 for a little longer. Their sessions and culling tools I’ve found quite helpful for the occasional event shoots I do, and I don’t think I’d be ready to give it up-even if it would save me a little on the subscription.
- fred_ 4d agoI also shoot on a Fuji X-T5, and find C1 to be noticeably better than LR. Would be interesting to see how DaVinci stacks up since this release includes support for their sensors.
- Gigachad 8d agoI spent a little while trying. My knowledge of lightroom didn't really carry over. I couldn't work out how to do things like masks. I'm sure if i spent longer and watched some tutorials I'd get further but I decided to just let the photo mode cook a little longer before I try to switch over.
- maxvij 8d agoI make motorcycle travel videos for YouTube, and the bulk of where my time goes in the preparation of a timeline: chronologically cutting the highlights, synchronising dual camera footage. If Claude + Davinci Resolve will enable me to cut this time slightly, even if it's 10%, it's a welcome change. Ever since I made the jump from Premiere Pro, I've been positively surprised with how good Resolve is. Excited to try this out!
- __mharrison__ 8d agoI thought DaVinci Resolve could automatically sync camera footage for a few years now. I did it about 4 years ago.
- maxvij 8d agoYes, correct, there’s a feature for that. Unfortunately one of the audio channels from the camera footage on the motorcycle is never good enough for this feature to work for me.
- kolibril13 8d agoThe Claude connector is a nice idea, but there are lots of Python APIs missing in Resolve. Even simple interactions like moving a clip 3 seconds in the timeline will not work with the MCP. I just tried it, and got only the message: "Resolve's scripting API also has no way to reposition an existing timeline item".
- bobbbobbob 8d agoapple
- _jjj 8d agoThey must be planning to be bought by one of these companies. Otherwise I dont see why they would not just continue with their strategy of integrating AI tools within their product. They just reduced DR to just another tool. This is like opening a five star restaurant in a food court at the mall.
- gilesvangruisen 8d agoOpenAI's latest "GPT-Image-2.5 Flare and Sunburst" announcement video was edited by Astra in DaVinci Resolve, according to Brent Schooley https://x.com/chefbrent/status/2097405034220736659 https://x.com/chefbrent/status/2097405034220736659
- nickjj 8d agoI really wish the Linux version supported h264 video and AAC audio. These are extremely disk space efficient codecs and even on 12 year old hardware you can edit 1080p videos without any CPU bound lag. Having to re-encode your source material and re-encode your exports is too tedious to do in practice. On Windows I edited 100+ podcasts with Resolve and it's so good. Video editing on Linux for the last 9 months with Kdenlive has been killing me (vs Camtasia or Resolve on Windows).
- deleted 8d ago[deleted]
- HDBaseT 8d agoH.264 isn't efficient though. AV1 (and even H.265) are anywhere from 20-50% more space efficient for the same visual quality. AAC vs Opus is a little bit more debated, but on average should outperform AAC.
- nickjj 8d agoThe problem with AV1 is it requires a massive amount of compute resources. This affects both recording (encoding) and playback (decoding) and certainly affects editing. My AMD RX 480 (8 GB) card doesn't even support AV1 encoding too. Being able to edit without lag is really important, also keeping your CPU load reasonably low when recording is important to avoid dropped frames, or your recording streams becoming out of sync (ie. a webcam video with audio recorded from another input device while you record your desktop). I noticed on Linux, if I do anything CPU or disk intensive while recording (even with an SSD), I often see these things get out of sync at the point of load. It's an easy fix usually by just cutting the video where it starts to get out of sync and shifting the audio track over ~200-300ms, but it's something that could happen many times so it becomes an issue in the end. I recorded thousands of videos on Windows and never had this problem but it happens every few videos on Linux just doing casual screenshare videos. AAC vs Opus is similar, except audio related. In general when recording videos I usually use x264 as mkv which is CPU bound because it produces a much better looking video vs using h264. That's using a bit rate and other settings that tries to balance quality with low disk space.
- qsbuilder 8d agoI am never excited as I am when I see a Davinci Resolve Update
- teslabox 8d agoMy latest 'free' computer motherboard has an i7-6700K, with integrated graphics. I tried to run Resolve 20 but it complained about my not having a real GPU. I ended up getting an Intel Arc B580 for around $300, which I thought was a better value than getting a used GPU off eBay. Going to look at this version, as I haven't gone through the tutorials yet, so the assistants would be quite helpful.
- vedmed 8d agoI've tried it a bunch of times, it just doesn't work and always crashes on Artix. LightWorks works flawlessly on the other hand.
- toofy 8d agoi hope blackmagic pays attention to what steam is doing with steamos. steam has put so much into making gaming on linux so good, one of the last pieces remaining for a ton of people to make the switch is editing. don’t get me wrong, i run davinci on my non-rocky linux desktop and it’s almost entirely painless, but, what steam is doing with their distro of linux is incredible. if they were to consider migrating to steamos rather than rocky, between the masses switching to linux since gaming is good enough for so many, if davinci was mostly solid, i think blackmagic could pull millions away from the adobe hell they’re stuck in on windows. particularly since davinci’s new photo tab is fucking incredible and will so soon be a perfect replacement for lightroom.
- justinator 8d ago"Advanced scripting now requires DaVinci Resolve Studio" :thumbs_down https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=239823 https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=2398...
- josephg 8d agoThe free version of resolve is incredibly generous already. There are no watermarks, and most features are included. The studio version is a once-off cost, and honestly its pretty reasonable. If you're doing really serious scripting, maybe upgrade? In the mean time, the free version of resolve 21.0.4 will keep working indefinitely.
- justinator 7d agoI'm not doing serious scripting, but that scripting allowed a clever way for open source products to work with Davinci, without them being wholly tied to the Davinci Way of Doing Things(tm), and that allows the app to work standalone, as well as with Davinci's competitors. It doesn't cost Davinci any more dev time to keep it enabled in the free version as the scripting engine is used throughout the app. And weird to drop support in an odd point release. Usually when features are Studio-only, you'll get a prompt "hey you've reached the limit of the free abilities". Trying already installed scripts after upgrading just failed silently, which was a pain in my butt to debug.
- rldjbpin 7d agoAs a free user for several years, the MCP integration was exactly something I was looking forward to for getting a rough cut! Sadly, things are not quite as straightforward for non-Studio. For one, you need to be a paying customer to get access to the new feature. Moreover, a community-based solution [1], which previously worked for all users, have now artificial limitation in implementing automation for Free users. Quite a shame really but maybe it will trickle down over time (like expanding export resolution support). Regardless, a much more open implementation than Adobe, who'd like you to pay for yet another chat window. [1] https://github.com/samuelgursky/davinci-resolve-mcp#free-edition-in-app-bridge https://github.com/samuelgursky/davinci-resolve-mcp#free-edi...