6 ms·
Okay, but are the puzzles fun?
by Revisional_Sin 9mo ago
Okay, but are the puzzles fun?
- jan_Inkepa 9mo agoPuzzle design is his strong point (and the team has several v. good puzzle designers on it), so it's safe to assume there'll be some good ones there. The sheer quantity make me wonder about how the game will be structured - they can't presumably all be stumpers (aka hard puzzles that you'll have to step back from and think about) - maybe there'll be more of a gentle flow between puzzles, like in the Witness, or maybe there'll be lots of optional levels/branching in the game design. I guess we'll see! I'm curious :)
- Stevvo 9mo agoDepends on your definition of fun. In both Braid and the Witness, eventually you come across a puzzle you cannot solve and have to use Google to find the answer, because the game never bothered to even hint at how it could be solved. That's pretty much the opposite of fun. Just pretentious; I would expect more of the same.
- starburst 9mo agoThat says more about you than about the game.
- Stevvo 9mo agoBlow has actually talked about those puzzles in streams, said he regrets it because more players than not stopped playing the games at that point. It's the definition of bad design to implement some untested abstract idea without giving the player any hints.
- Jensson 9mo agoThere are no hard puzzles in Braid, at least not that are required to beat the game, so not sure what you mean. I never played the witness so I don't know about that game.
- desertrider12 9mo agoBraid also has the stars which are so well hidden that I can’t imagine anyone finding them without a walkthrough (though some people obviously did in order to make the walkthroughs). The Witness is different, it really does teach you everything you need to 100% it. I cheated on the ship puzzle but it’s totally possible to figure out.
- Stevvo 9mo agoThere is one puzzle piece that you can't reach early in the game; to get it you have to bring a later piece back to the puzzle, put it in its place, then jump on the platform that is drawn on the puzzle piece. But most people just give up in frustration trying to reach the piece because the game hasn't given you enough information to know you need come back for it later.
- eudamoniac 9mo agoMy wife who had never played a video game beyond Pokemon played both of those games and completed them with no assistance, as did I, so I'm not sure what you're talking about tbqhf