Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
jan_Inkepa
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
8 ms
·
1.
▲
by
jan_Inkepa
21d ago
our of curiosity, can you say what your use of it was?
2.
▲
by
jan_Inkepa
1mo ago
> From a human perspective, it's not apparent why, as a large part of the solution is very repetitive. It feels as if there should be a more condensed representation for iterating over problems like that one. I'm not sure how &
3.
▲
by
jan_Inkepa
1mo ago
There's computational complexity, then there's human complexity. I've thought a lot about this over the years (I've made a bunch of puzzle games, and puzzlescript, an engine/language for making grid-based puzzle ga
4.
▲
by
jan_Inkepa
2mo ago
i see pablodraw up top - you know your stuff and have good taste!
5.
▲
by
jan_Inkepa
4mo ago
I was on a forum that had one member who is very knowledable on the subject of the forum. But now he...only ever responds with "I asked gemini your question, here's the answer:", and it's a real shame. His online perso
6.
▲
by
jan_Inkepa
4mo ago
a tricolon crescens ^^ https://latinaadvitam.blogspot.com/2007/02/poetry-device-of-...
7.
▲
by
jan_Inkepa
5mo ago
Here's an editorialized title in the other direction: On Roblox everyone can make games and play them with their friends. Here's my suggestion for an amendement: "Roblox devs will need plus membership to publish to young user
8.
▲
by
jan_Inkepa
5mo ago
(Yes, I would recommend a change of title.) The step is a significant one, and Roblox has taken one other measure recently, restricting chat a lot for minors ( https://x.com/Roblox_RTC/status/2043723470899437623 ) .
9.
▲
by
jan_Inkepa
8mo ago
>Hence you gain nothing You're saying you get nothing, but you perhaps underestimate how time-consuming and expensive even the easiest company shut down in the Germany is. (I had a very smooth process winding down my company in the
10.
▲
by
jan_Inkepa
8mo ago
I've been told by a lawyer that a common sensible step in closing companies in Germany is to first...reseat the company in the UK ... (at least pre-brexit - not sure if things have changed). Think of how bad and expensive the proces
11.
▲
by
jan_Inkepa
9mo ago
I'm actually a fan of his game/prototype Painter from 2006 - was just talking about it today. http://number-none.com/blow/prototypes/index.html It's very different from his more recent stuff, but ch
12.
▲
by
jan_Inkepa
9mo ago
(I'm a fan of Kwirk. I had it as a kid on Gameboy, and thought it would have aged badly, but no it's still good!)
13.
▲
by
jan_Inkepa
9mo ago
interactions between the various mechanics in the games likely yield countless surprises, and let you build something considerably more elaborate than thesum of its parts..
14.
▲
by
jan_Inkepa
9mo ago
Puzzle design is his strong point (and the team has several v. good puzzle designers on it), so it's safe to assume there'll be some good ones there. The sheer quantity make me wonder about how the game will be structured - they
15.
▲
by
jan_Inkepa
9mo ago
>Trying to optimize to some kind of perfect pixel alignment shouldn't be a goal anymore. If you're trying to display pixel art (or make games with pixel art), being able to have integral upsizing is very useful. Antialiasing d
16.
▲
by
jan_Inkepa
11mo ago
Huh (having scanned but not read in detail the post), interesting approach. I'm not that well-versed in this area (as a game developer, I tend to jump straight to nearest-neighbour), but hadn't come across this before. I love th
17.
▲
by
jan_Inkepa
1y ago
> It had horrible subs because the sub were written by Chinese people using Chinese names for places and character More likely the translators, probably native English speakers, intentionally decided to use 'authentic', 'h
18.
▲
by
jan_Inkepa
1y ago
Yeah, I remember a friend getting a call during coworking and her face just went white, and after the call she told us that was the tax people calling about irregularities (she had moved countries and was slow in sorting out her tax situati
19.
▲
by
jan_Inkepa
1y ago
>Moreover, with Han Unification it strayed from its core mission to "encode all characters needed for written communication in the world" (emphasis mine). Why do you say that? Because Unicode now has become balkanised between v
20.
▲
by
jan_Inkepa
1y ago
In the painting there's a delicate interrelation between colours - you have browns/greens/blues in the dark parts, and more whites/yellows/blues/pinks in the light parts. I wouldn't describe it as bland,
21.
▲
by
jan_Inkepa
1y ago
The problem I personally have with the Zelda example given is that it looks really bland to me - the landscape looks really washed out - the author says "Somebody would paint this. It’s artistic.", but I don't think anyone wo
22.
▲
by
jan_Inkepa
1y ago
The editor is really cool, how it highlights what parts of the file are active as the song plays.
23.
▲
by
jan_Inkepa
1y ago
A most charming and very 90s translation of 'irrumabo' in this poem bequeathed to us the following result: "I'll sodomize and clintonize you,"
24.
▲
by
jan_Inkepa
2y ago
in 2d, but not in 3d though (like in the video on top of the article)!
25.
▲
by
jan_Inkepa
2y ago
I had to reload a few times - eventually it loaded everything.
26.
▲
by
jan_Inkepa
2y ago
"Consider a pencil lying on your desk. Try to spin it around so that it points once in every direction, but make sure it sweeps over as little of the desk’s surface as possible." I'm really stuck at the start here - moving a
27.
▲
by
jan_Inkepa
2y ago
Yeah - if there was just a risk of having one I'd probably get mine removed, but yeah - I think I remember looking into it once and coming away thinking it's probably best to leave it as is. (I can't remember the details).
28.
▲
by
jan_Inkepa
2y ago
Is there any way to zoom out of the graphs once you've zoomed in by clicking and dragging?
29.
▲
by
jan_Inkepa
2y ago
A friend related to me that at a maths seminar recently, the speaker "accidentally reused the letter z. and saved himself by erasing the crossbar from one set of z, and naming them zed vs. zee"
30.
▲
by
jan_Inkepa
2y ago
It just has, uh, diarroeha...yeah I can't spell it either
More ›