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starburst
searching Neon…
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5 ms
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starburst
6mo ago
Does it automatically after you enter the slash command
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starburst
6mo ago
Missing ctrl + s which stash your prompt so you can do slash command while being midway into writing a prompt
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starburst
6mo ago
Well the competition might be too fierce for any new life to develop
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starburst
9mo ago
That says more about you than about the game.
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starburst
10mo ago
Upgrading to new version can also introduce new exploits, no amount of tests can find those. Some of these can be short-lived, existing only on a minor patch and fixed on the next one promptly but you’ll get it if you upgrade constantly on
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starburst
1y ago
Well Hetzner's "VPS" [1] is more like the "Cloud" [2] from OVH rather than OVH's VPS [3] (no /hours pricing, cannot instantly deploy, etc.) Not that their pricing isn't really really good, but it depe
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starburst
1y ago
I’m surprised the CLI doesn’t asked permission for each program trying to access it, when using their SSH agent I get a popup for any program (then it unlock that key for that program until session ends). People dismissing this vulnerabilit
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starburst
1y ago
Borderless window (fullscreen) is now the norm for over a decade, alt-tab is instant in this mode. You’re stuck at whatever resolution you have your desktop but most games now have a render scale option.
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starburst
1y ago
Incompetence
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starburst
1y ago
> Now they just need to figure out a way to push RN apps towards true native. Isn’t that impossible? If I call native code via binding or their official language, the same thing will happens.
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starburst
1y ago
I feel like they could’ve innovated using novel technique, like 3D gaussian splatting (and upscaling the video or better yet record new videos). The vast majority of the time, you’re still pretty much locked unable to move when those CGI ch
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starburst
3y ago
That is what I wondered too after it happened to me, if what I saw was a glimpse into the inner working of how the final image gets to our consciousness, like it was missing some steps / processing.
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starburst
3y ago
I still remember when that happened to me, it was quite a bizarre experience. It started after coming back from a meeting where the room was all painted white and had some of the brightest light I had seen and then it started while I was co
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starburst
3y ago
He is talking about the `unsafe` keyword in C# not "unsafe code", there is plenty of good reason to use it, especially as a game dev.
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starburst
3y ago
Isn't it obvious it won't? Unless they go full-on China firewall style there will always be website readily available that won't enforce that crap and kids will find them easily.
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starburst
3y ago
I suggest you read again about rollback input based deterministic simulation, it is the superior option by far, especially for competitive, you have in practice “no lag”. That you never got any complaints doesn’t means your solution doesn’t
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starburst
3y ago
The award part is worst part of the game award and personally one of the reason I watch it is especially to see a Kojima premiere and I wasn't disappointed when he announced he was going to collaborate with Jordan Peele.
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starburst
3y ago
> mostly previews of upcoming games It's the reason 99% of the viewers watch it
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starburst
3y ago
Assets Flip is when you replace the assets in a game with other assets and sell it under a different name. Usually from a demo project or even from a complete game that was "stole". This game simply used a bunch of assets that wer
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starburst
3y ago
Technically speaking, even bluray degrade over time so those key might get unreadable, not sure of the average lifespan since there is conflicting info on it but it seems to be around 100 year (ideal condition).
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starburst
3y ago
I actually love the syntax if only it didn't alloc, is your implementation open source?
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starburst
3y ago
If what you want to measure is LINQ performance, sure, but in the context of measuring the language fundamental like class versus struct, it is an unnecessary overhead. The article itself says it: > However, the main reason why the bench
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starburst
3y ago
The article is fine, I was referencing the original article the article is referencing.
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starburst
3y ago
It is certainly possible to write slow code without LINQ, all I'm saying is that I wouldn't blindly trust a blog post that talk about performance and use LINQ.
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starburst
3y ago
LINQ is pretty much frowned upon when programming games in C#, also when doing performance comparison you want to get as close as possible to the actual code without the extra overhead. I would very much verify anything and not take it at f
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starburst
3y ago
The first giveaway was the use of LINQ in a performance post
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starburst
3y ago
The biggest share of Unity is 2D mobile games, something Unreal is not particularly suited for and I very much doubted that segment of the market will switch to Unreal.
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starburst
3y ago
Nah, people in position of picking the engine for the next project are not going to pick Unity.
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starburst
3y ago
They did introduce him as fighting against the Russian in WWII... It's easy to put all the blame on a single scapegoat, this is the results of a lot of incompetent people. Shameful moment.
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starburst
3y ago
When playing with a custom LoRA (dreambooth / SDXL) trained on my brother’s photos of himself something interesting happened, when we used the prompt “as a women” instead of “a man”, the result looked incredibly similar to one of our c
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