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superMayo
searching Neon…
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1.
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by
superMayo
1mo ago
I'm sorry, this is by design colorful and interactive. If you still want to read about this topic in a less "juicy" way, you can can take a look at this other article: https://hinnefe2.github.io/python/
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by
superMayo
1mo ago
Can you tell me what’s going on? I tried my best to make it work on every device, but handling mobile is hard, and especially when you’re messing with interactivity and 3D.
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by
superMayo
1mo ago
Author here. The source code is available at https://github.com/SuperMayo/mayerowitz.io . It’s called scrollytelling. For this particular project, I borrowed a lot from https://mlu-explain.github.io/ . F
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I do pixel math properly [video]
(youtube.com)
1 points
by
superMayo
5mo ago
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0 comments
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How much does it cost to make a video game?
(hushcrasher.substack.com)
2 points
by
superMayo
10mo ago
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0 comments
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By the Way, What's a AA?
(hushcrasher.substack.com)
3 points
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superMayo
1y ago
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0 comments
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by
superMayo
2y ago
Yes, I could have been using THREE.OrthographicCamera(), however, it makes the effect way less cinematic, and most importantly, it makes the depth harder to see (particularly for a scatter plot).
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superMayo
2y ago
So sorry I've disappointed you, but don't fuck your life plz
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superMayo
2y ago
It's the latest version, stats are from https://www.mariowiki.com/Mario_Kart_8_Deluxe_in-game_statis...
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superMayo
2y ago
I hope your character is not Koopa
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superMayo
2y ago
Thank's for the info, will fix asap !
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superMayo
2y ago
Thanks a lot! That was my goal. It's a trick I learned: if you zoom in from a distance, everything appears flat. The effect is achieved by zooming out while simultaneously moving the camera closer to the subject!
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by
superMayo
2y ago
Author here. I'm using Svelte, which is great for interactive applications. For the event handling I'm very influenced by what https://mlu-explain.github.io/ does. The 3d plot is made with Threejs through the Thre
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Mario meets Pareto
(mayerowitz.io)
1583 points
by
superMayo
2y ago
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177 comments
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LLMs Are Universal Translators
(lil.law.harvard.edu)
1 points
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superMayo
3y ago
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0 comments
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superMayo
3y ago
That's strange, what browser are you using?
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superMayo
3y ago
Didn't know that, thanks for the tip!
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superMayo
3y ago
That's really nice to hear and it gives motivation to continue! Next article will probably go 3D, but it adds a lot of difficulties. I still need to find out a good small-scale but playful shader project to cover!
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by
superMayo
3y ago
Inigo Quilez is a wizard, the shader community owes so much to him!
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by
superMayo
3y ago
Indeed it's a simplification! You can use buffers to keep information from previous states or share state between pixels (for both fragment and compute shaders). Though it can greatly reduce the performance sometimes. For an intro howe
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superMayo
3y ago
Fixed-it, thanks ;)
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Interactive intro to shaders
(mayerowitz.io)
555 points
by
superMayo
3y ago
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71 comments
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by
superMayo
3y ago
I finally found the courage to write and expose myself to the internet. I've always wanted to learn shaders so I thought it would be nice to document my learning and share it with others.
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superMayo
3y ago
Causality has been the objective of econometrics for many years. I always wonder why people in machine learning overlook it's contributions. They almost never discuss it (even to criticize it) and prefer reinventing the wheel.
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Unity price change boosts open-source alternatives
(twitter.com)
13 points
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superMayo
3y ago
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1 comments
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by
superMayo
5y ago
> Economists definitely claim to know how things work. Some do, most don't. Most economists are just trying to publish their work in peer reviewed journals. The one that have time to talk on mass media every weeks are not regular ec
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superMayo
6y ago
There may be a huge selection bias in their study: insiders are more likely to publish their game, weather they are bad or good. In comparison, hobbyist have to propose better games in order to have the chance to be visible and then publish
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superMayo
7y ago
But are ants Turing complete ?
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superMayo
7y ago
As an applied economist, I can assure you that R is wayyy better in terms of statistics than Python. Doing causal models in Python is a real pain because its data science community is mostly focused on machine learning. Even a robust linear