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shaokind
searching Neon…
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1.
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by
shaokind
2mo ago
Valve also implemented this on CS:GO back in 2015 [0], and enabled by default in competitive servers, so I would consider it absolutely tenable (FACEIT, the platform used by competitive variants, had their own hand-rolled SMAC implementatio
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iOS is terrible for medium priority notifications
(bphilip.uk)
3 points
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shaokind
3mo ago
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0 comments
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shaokind
3mo ago
What? I can find at least one article from 2018 about HEVC being pay-walled? [0] EDIT: Also, what do they mean by "new" Media Player? It shipped in 2022 [1]. This article is garbage. The source article [2] is fine. [0]: https:&#x
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shaokind
4mo ago
Semi-related: have you considered making DiffsHub a browser extension, so you can serve private diffs as well? (I say this, having done a vibe-port of the code to a browser extension, so the underlying concept works.)
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shaokind
4mo ago
Worth noting: it was only the interior that was revealed then (at that same link) [0]. [0]: https://web.archive.org/web/20260216163304/https://www.ferra...
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shaokind
4mo ago
Is 1) accurate with ARM creating their own CPUs directly? https://www.cnbc.com/amp/2026/03/24/arm-launches-its-own-cpu...
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shaokind
4mo ago
I don't know if I'd agree with the adage about gamers wanting full control. A subset of gamers, absolutely. But this excludes the entire console population. This arguably excludes most Steam Deck customers, who picked it because V
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shaokind
4mo ago
I'd like to make some points more explicit about my philosophy. 1. Yes, everything has a maintenance cost. Some choices have less. For instance, electing to choose Todoist instead of org-mode for my todo list means I no longer have to
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shaokind
4mo ago
Less about the capabilities of LLM software, but more about my willingness to spend time to deploy them, debug them, etc. I don't want to spend time on dealing with change. Hence why I'd rather purchase tools, where I pay for the
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shaokind
4mo ago
I've absolutely engaged in making personal software [0] thanks to the age of LLMs. But to be honest, my time using Emacs didn't teach me to "build personal software". My Emacs set up was extremely brittle, and it was a n
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shaokind
6mo ago
Overwatch is now non-public - when CS2 replaced CS:GO, it wasn't available, and when it was reintroduced, it was only for "trusted partners" [0]. [0]: https://steamdb.info/patchnotes/14178987/
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shaokind
6mo ago
"VAC" is a catch-all term for all of Valve's anti-cheating mechanisms. The primary one is a standard user-mode software module, that does traditional scanning. The AI mechanism you're referring to is these days referred
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shaokind
7mo ago
Gemini 2.0 Flash Lite very randomly punches above its weight there. Also, the summary of the Gemini model says: "Gemini 3 models nailed it, all 2.x failed", but 2.0 Flash Lite succeeded, 10/10 times?
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shaokind
7mo ago
Cursor & its various clones (Cline, Roo Cline/Code) did that too, before Claude Code was even released.
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shaokind
7mo ago
One of my recent thoughts is that Claude Code has become the most successful agent partially because it is more of a black box than previous implementations of the agent pattern: the actual code changes aren't shoved in your face like
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shaokind
7mo ago
Anecdata here, but the last times I tried to use VISA/MasterCard in a shopping mall meant to serve people from all over the world, it just did not work. UPI was flawless, though. (And then as pointed out, anyone smaller straight up doe
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shaokind
1y ago
Worth noting that part of the packet size appears to be due to animation data, which they’ve begun the process of transitioning to a more efficient system. [0] With that being said: totally agree on the netcode. [0]: https://old.
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shaokind
1y ago
CS2 is 64 tick under the hood, with interpolation between the ticks. In the beta, server operators could modify the tick rate by patching the server binary, but when that revealed inconsistencies (which was meant to be avoided with the &quo
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shaokind
1y ago
Glad to hear it was an easy read for you! I did do some refactoring of the article based on the feedback here, so that might have also helped.
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shaokind
1y ago
Agreed. With that being said, the price isn't $30 for the spam creators, they're buying shady accounts for far cheaper.
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shaokind
1y ago
One thing that has nicely developed there is a set of submission-only websites for viewing servers.
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shaokind
1y ago
All feedback on the latter point appreciated :).
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shaokind
1y ago
Not what I meant to convey, I need to adjust some wording there!
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shaokind
1y ago
As someone pointed out (and I should’ve mentioned earlier in the article): yes, Valve have a system for registering servers with Steam IDs. But there’s two problems: they haven’t done any enforcement action ever, and server owners have acce
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Exploring the tragedy of the Counter-Strike 2 server browser
(bphilip.uk)
76 points
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shaokind
1y ago
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52 comments
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shaokind
1y ago
Honest question: do you segment your activities on your computer on different users? No? In which case, what practical spyware risk does a kernel level driver add that user mode software can’t do? User mode software can spy on your clipboar
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shaokind
1y ago
This is a really old idea. It was implemented in CS:GO in ~2015 [0], although community anti-cheats like SMAC have implemented it for years before then [1]. Riot have an article about their implementation of the same idea in VALORANT's
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shaokind
2y ago
SMAC certainly predates Valve’s official implementation, wouldn’t be surprising if something else also did it.
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shaokind
2y ago
There are DMA (direct memory access) cheats, and that's discussed in the article (under the section "Hardware cheats make this all moot, no?"). Not sure about KVM-like hardware cheats, specifically. You could obviously use an
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shaokind
2y ago
> like EA's Battlefield series, that utilize a degree of statistical modeling to detect cheaters Battlefield started out using PunkBuster, one of the earliest kernel-level anti-cheats. With Battlefield 4, they used FairFight, a stat
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