10 ms·
> like EA's Battlefield series, that utilize a degree of statistical modeling to detect cheaters Battlefield started out using PunkBuster, one of the earliest
by shaokind 2y ago
> like EA's Battlefield series, that utilize a degree of statistical modeling to detect cheaters
Battlefield started out using PunkBuster, one of the earliest kernel-level anti-cheats. With Battlefield 4, they used FairFight, a statistical server-side solution, alongside PB.
With Battlefield 1, they dropped PB, and operated with just FairFight.
And now, EA have decided to create their own kernel-level AC, called EA AntiCheat, and are implementing it on BF5 and BF1, largely because FairFight was not enough.
- bob1029 2y agoWas FairFight not enough because statistical methods are insufficient, or because their specific approach was flawed?