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qmathe
searching Neon…
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by
qmathe
2y ago
How is antialiasing implemented in the Rive renderer? It doesn't appear to be using MSAA. I took a look at the source code, I found some shaders that mention coverage and AA, but I cannot figure out how it works.
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qmathe
11y ago
Hi, I'm Quentin the guy behind Placeboard and one of the developer behind CoreObject: http://coreobject.org The app is also featured today in Product Hunt: https://www.producthunt.com/tech/placeboard I
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Show HN: Placeboard – App to remember and share places built with coreobject.org
(placeboardapp.com)
4 points
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qmathe
11y ago
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1 comments
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qmathe
12y ago
Just to explain the collaborative editing a bit… For every commit on a versioned document (or branch more precisely), CoreObject will compute an object graph diff, and save it as a new revision in the store. For the collaborative editing, w
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qmathe
12y ago
EtoileFoundation is a still a bit work-in-progress, and we include some features that only work with the GNUstep Objective-C runtime (e.g. prototypes). But beside this, it is well supported on iOS and OS X. The test suite runs on our three
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qmathe
12y ago
For a more complex merge, you can take a look at the 'Branching' video, near the end, we show a merge between two branches in a graphics editor. We also give a brief overview of the Diff/Merge model here: http://co