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nthState
searching Neon…
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Xcode Design Review Toolkit
(github.com)
2 points
by
nthState
8mo ago
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1 comments
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nthState
8mo ago
I made an Xcode plugin to draw all accessibility and style data for your views. You can use this to compare to designs or see where accessibility is missing.
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ARKit Testing with RobotKit
(chrisdavis.com)
2 points
by
nthState
9mo ago
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1 comments
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nthState
9mo ago
Hi, I made a Swift Package to control a Robot during my XCUITests. I attached my ARKit App to the robot so that I can reproduce movements during my integration tests, video after the jump. Swift Package: https://github.com/n
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by
nthState
2y ago
I'd buy this
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Show HN: Gesture Composer for VisionOS [video]
(youtube.com)
1 points
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nthState
2y ago
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0 comments
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by
nthState
3y ago
Most of my problems would vanish if there was an official way to run workflows locally, something like: shell: run_workflow name=MyJob in=MyWorkflow.yml params={}
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by
nthState
5y ago
Location: United Kingdom, London Remote: Yes Willing to relocate: Yes Technologies: Swift, Objective-C, Python, AWS Portfolio/Résumé: http://www.chrisdavis.com , https://www.linkedin.com/in/chrisdavis83&
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Show HN: RealityKitDebugger, an Xcode QuickLook Debugger
(github.com)
1 points
by
nthState
6y ago
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1 comments
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nthState
6y ago
Hi, I've been using RealityKit for a while now, and whilst it's great, I've found myself wanting for more Debugging features, I've created this small Swift Package with the aim to help visually debug Transforms, Vector a
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nthState
6y ago
There are so many great things on that site, thanks for posting!
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Show HN: Augmented Reality Route Setting for Climbing
(youtube.com)
4 points
by
nthState
6y ago
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2 comments
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nthState
6y ago
Hi, I've made an AR Route Setting app for iOS called Climb Designer, I've been working on it during lockdown whilst I can't go to the climbing gym. The app has lots of holds/volumes & walls that you can place/st
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by
nthState
6y ago
You can hover/long press on the green traffic light item to tile your screen.
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nthState
7y ago
I wrote an app to visually create Core Haptics, videos here: www.haptrix.com, I found working with the API to slow to experiment with.
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Show HN: A visual design tool for Core Haptics
(medium.com)
1 points
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nthState
7y ago
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0 comments
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Show HN: Node Based Vector Designer Mac App
2 points
by
nthState
8y ago
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1 comments
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by
nthState
8y ago
I picked up this book by Janie Clayton, it's pretty good: https://www.amazon.co.uk/Metal-Programming-Guide-Tutorial-Re...
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How I made a visual editor for AVAudioEngine
(medium.com)
1 points
by
nthState
8y ago
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0 comments
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by
nthState
8y ago
This is intended down-time.
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Demystifying SKWarpGeometry or how I wrote an editor for a single SpriteKit API
(medium.com)
1 points
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nthState
8y ago
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0 comments
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by
nthState
9y ago
This was really great! Thanks :-)
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by
nthState
9y ago
oh, I always thought it was called Napier's Bones, oh well.
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by
nthState
9y ago
I struggled and still do with multiplication taught in School. As a child my dad showed me "Napier's Bones". I haven't looked back since, it may be slower, more drawing, but for me it works https://en.wikipedi
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by
nthState
9y ago
Hi, I'm Chris, I've been working on Phonique on and off for a few years, multiple re-writes, different wrappers and I've just re-wrote the app for AVAdudioEngine, it exports Swift Code. Any questions, please let me know!
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Show HN: Phonique – GUI Editor for AVAudioEngine
(phonique.com)
1 points
by
nthState
9y ago
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1 comments
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Cash me outside girl making $100k a week?
1 points
by
nthState
9y ago
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2 comments
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nthState
10y ago
It would be interesting to do a study of what features developers require no-sandbox for, then maybe Apple could address those specific areas. Most of the apps I make use the sandbox with no problem.
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by
nthState
10y ago
I clicked chat now and it said login with Facebook...that's when I decided to nope out. It also feels like it has conflicting purpose: to make new friends, and for dating. I understand these aren't mutually exclusive. Anyway, just
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by
nthState
10y ago
At first I was "meh", then I saw the texture and was "wow" - amazing stuff
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