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ldd
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1.
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by
ldd
3y ago
From the article: Forgiveness means letting go of anger and resentment towards someone who wronged you. It doesn’t mean forgetting what happened or saying it was okay. You can always forgive and never trust, or trust less. Or even fo
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by
ldd
3y ago
Not the author, but I am trying to replicate it[1] without looking at the code (so sort of blackboxing it) If you just want the javascript file (195 lines of code), let me know too I'm currently working on Simulation 15 [1]: https:&#x
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by
ldd
3y ago
I really like your saying. For whatever reason this reminded me of something attributed to Groucho Marx: > I don’t want to belong to any club that will accept me as a member
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by
ldd
3y ago
I have never played D&D (despite wanting to) but I really liked what you did. It seems very well-made, though I bet people would appreciate one or two youtube tutorials (it seems very feature rich btw).You should try posting it on reddi
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by
ldd
4y ago
As I get older (30 now), and perhaps spend more time alone, I feel that I do not mind this process as much as I thought I would. Just as usual, I am able to read books and spend time with my dog. I'm only weary of the fact that I do ta
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by
ldd
4y ago
making React small libraries like these is fun. I made one myself that was absolutely the simplest I could go for[0] 0: https://github.com/ldd/react-simplest-router
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by
ldd
4y ago
this is pretty dense (in a good way). I have read a little bit of Schiller, so I was somewhat aware of the "play drive" idea (Spieltrieb) but I really don't recall what it means anymore. All that to say that there are concept
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by
ldd
5y ago
> Finally, in terms of organization, I want things to be organized by function, not by feature. In my experience, writing a game in mostly React, separating things by feature is more intuitive down the line. Mostly because after some tim
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by
ldd
5y ago
I am making a roguelike with bits of story and very early on I added a setting to turn off the story (and by extension, all walls of text). Some gamers are simple not going to read things, and that's ok. Then again, I do care about the
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by
ldd
5y ago
As someone who is an indie dev loosely making a roguelite (that is more Slay the spire/ pokemon nuzlocke combo) I purposely avoid calling it a roguelike anywhere because some people are obsessively focused on keeping its traditional de
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by
ldd
5y ago
Be the change to want to see in the world! My indie game has a RSS feed for the monthly updates: https://www.necromancers-gift.com/feed.xml
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by
ldd
5y ago
The first sentence in the first slice opens as follows: "I have always found it important to actually understand the things I am using." I think there is a certain 'magic' in not understanding certain concepts fully. It&
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by
ldd
5y ago
I'm making a game, using mostly web technologies: Necromancer's Gift - Think pokemon combat mixed with Slay the Spire map navigation There's a discord: http://discord.gg/u64Mg4X with mini games like trivia An
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by
ldd
5y ago
This may sound odd, but I never understood using heavy classes with relational databases. I use javascript too, and at most I need a couple of HOF (higher order functions) to do most of the work I need. Then again, I do use typescript and i
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by
ldd
5y ago
Learning flexbox is when CSS started clicking for me. I may abuse `display: flex` everyone once in a while, but it can truly be used for a lot of ideas.
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by
ldd
5y ago
First time I hear about Paddle. It seems great! Thanks for the recommendation :D
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by
ldd
5y ago
Really interesting! I have a very small video game business (emphasis on small) and I already use Stripe to handle non-EU digital purchases. I specifically avoid taking money from EU customers because I briefly looked into the tax requireme
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by
ldd
5y ago
It was mostly for my channels and discord server to provide a way to collect creatures, trade them, buy and sell items, etc. I haven't really considered open sourcing it yet, but I can see how other monster taming games may eventually
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by
ldd
5y ago
I went ahead and did a helper bot for my game using discord.js in typescript. It even has daily trivia and a currency -- necrocoins. I think it went relatively well, but I can understand why other people go for serverless solutions. For tho
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by
ldd
5y ago
- Visual Tech Trees (React, javascript) [0] - JQ Live View (VS Code extension) [1] Both used to create my game, a pokemon-ish roguelite (React, typescript) [2] -- Links: [0]: https://ldd.github.io/react-tech-tree/ [0-s
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by
ldd
6y ago
yes, I'd personally say that a more interesting group is the subset of people with 10 year old accounts and karma between 50 and 500 points :D
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by
ldd
6y ago
thanks so much! There is even a second thread here.
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by
ldd
6y ago
Is there something like this for node(javascript/typescript)?
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by
ldd
6y ago
Necromancer's Gift: A game inspired by Nuzlocke Challenges + Slay the Spire twitter: https://twitter.com/_ldd discord: http://discord.gg/u64Mg4X I am very excited about upcoming discord integrations (
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by
ldd
6y ago
very weird to have this as my most upvoted post, but eh. If there is a time to shill out, it's now: A game inspired by Nuzlocke Challenges + Slay the Spire discord: http://discord.gg/u64Mg4X twitter: https://
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by
ldd
6y ago
I was seriously considering adding Linux support for my game, that already has turn-based multiplayer, and this thread was the last thing I needed to convince myself it could work. Performance may be an issue. I wonder if people would be ok
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by
ldd
6y ago
Not as feature rich, but I did make a React library for tech trees[0]. You should go and check it out! [0]: https://ldd.github.io/react-tech-tree/ source (MIT): https://github.com/ldd/react-tech-tr
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by
ldd
6y ago
The most starred project I have has 45 stars[0] and my second-highest starred project has 17 stars[1]. Thankfully, maintaining them and using them has been great, user interactions have been super friendly and very pleasant. So, despite me
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by
ldd
6y ago
This may be a meta answer, but I think it's not really about the race most of the time. It's either about childhood memories of seeing it, remembering your friends that are far away, or having deep technical knowledge about the ca
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by
ldd
6y ago
I will offer a personal take on keeping politics out of my 1-man video game company. In theory, I am all for it. I do not use hashtags on twitter, or openly support any ideologies. However, as a light brown dude whose parents immigrated her
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