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MichaelHoste
searching Neon…
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Show HN: Tetris-React
(github.com)
2 points
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MichaelHoste
8mo ago
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0 comments
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MichaelHoste
2y ago
Thanks for your feedback! Yes, we're using ChatGPT 3.5 for now and we will certainly switch to GPT-4o mini in the near future. It already works with ChatGPT 4 but we noticed that the cost increase was not worth the minor improvement of
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Show HN: Neurooo – DeepL clone using LLMs for translations
(neurooo.com)
18 points
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MichaelHoste
2y ago
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4 comments
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MichaelHoste
5y ago
Thank you! I didn't know PIN were also used for the magnetic strips (we never use them in Europe, or at least in Belgium). The legacy software could explain it. But the difference of processes between my main bank (random temporary PIN
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MichaelHoste
5y ago
That's something that crossed my mind, a 4-digits PIN is a weak password by definition. But hashing them with the customer ID, date of birth, or something else, and using bcrypt to slow bruteforce down could already be an improvement.
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Ask HN: My bank stores PIN as plain text, should I be worried?
5 points
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MichaelHoste
5y ago
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12 comments
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Stadia Homepage Weighs 64 MB
(stadia.google.com)
2 points
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MichaelHoste
6y ago
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0 comments
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MichaelHoste
7y ago
I loved and finished the game but I had the same issue on two occasions. I felt sick and I had to stop. Now I know it was not the food I had just eaten but the game itself, thank you!
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MichaelHoste
7y ago
The link seems to redirect to https://news.ubisoft.com/notfound without any visible content. Here is the press release from Blender: https://www.blender.org/press/ubisoft-joins-blender-developm...
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Collaborative Drawing on the Web
(webcanvas.com)
1 points
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MichaelHoste
7y ago
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0 comments
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Gladiabots– AI Combat Arena
(gladiabots.com)
4 points
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MichaelHoste
8y ago
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0 comments
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MichaelHoste
8y ago
Right now, we think about the possibility to integrate with Wordpress or Symfony. If you use React, one of our users also created a plugin for React-Intl: https://github.com/deecewan/translation-io
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MichaelHoste
8y ago
Laravel is currently the only integration in the PHP-world. But most of the code could certainly be reused for a Symfony application, or any other PHP project. We think that every framework must have a tailored solution to handle translatio
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MichaelHoste
8y ago
We have strong opinions about this, and we explained them here: https://translation.io/blog/gettext-is-better-than-rails-i18... Even if we compared GetText to YAML key/values (Ruby on Rails), the same reasoning ap
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Show HN: Laravel localization with GetText
(github.com)
5 points
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MichaelHoste
8y ago
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6 comments
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Port 17 – Quote of the Day Protocol
(tools.ietf.org)
1 points
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MichaelHoste
9y ago
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0 comments
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MichaelHoste
10y ago
I have no idea, the title changed after I posted it and it was "288". It was also originally a "Show HN:" but someone removed it (maybe I was using it wrong, I don't know).
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MichaelHoste
10y ago
I was indeed afraid that it would look too static without using "random" phases. Using seconds would be great (I could try to make them look smaller too). Looking at my source of inspiration ( http://www.humanssince1982.
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Show HN: 288 Analog Clocks Give Digital Time
(clocks.80limit.com)
117 points
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MichaelHoste
10y ago
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34 comments
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Show HN: 288 Analog Clocks
(clocks.80limit.com)
4 points
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MichaelHoste
10y ago
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0 comments
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MichaelHoste
10y ago
The keyboard controls are the same as XMoto (up for acceleration, down for brake, left/right for rotation) but they are applied differently. The smallest difference in physical value (torque, acceleration, grip, weight, etc.) changes e
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MichaelHoste
10y ago
I tried to start a blog to talk about the project's creation: http://xmoto.io But as always, I prefer to spend my time working on the code than writing blog posts... So they are not up-to-date (and will never be). Games are
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MichaelHoste
10y ago
Thanks for the compliment! Nice catch for the bug! I fixed it on the wip branch here: https://github.com/MichaelHoste/xmoto.js/commit/24855d191a43... There is an abstraction between player physics and ghost p
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MichaelHoste
10y ago
Yes of course I had multiplayer in mind the whole time. I even started a Rails application here for that purpose: https://github.com/michaelhoste/xmoto.io (it was more of a proof-of-concept) But I'm afraid of the
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MichaelHoste
10y ago
There were 3 difficult parts: * The most difficult one was recreating the physics with a modern physics engine (box2D) to make them feel like the original ones. The smallest difference was making some levels impossible. It's not perfec
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Show HN: XMoto.js
(github.com)
36 points
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MichaelHoste
10y ago
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15 comments
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MichaelHoste
12y ago
The GetText part is almost stack-agnostic and we already created some code snippets to synchronize PHP and angular-gettext projects with success. However, Ruby on Rails is our first target and we want to make it right before going in every
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XMoto in CoffeeScript
(js.xmoto.io)
1 points
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MichaelHoste
12y ago
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0 comments
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Show HN: XMoto Port in HTML5/CoffeeScript
(github.com)
1 points
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MichaelHoste
12y ago
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0 comments
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XMoto.js – HTML5 port of XMoto with CoffeeScript
(js.xmoto.io)
2 points
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MichaelHoste
12y ago
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0 comments
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