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HugoDz
searching Neon…
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Show HN: Making a GBA game with GPT-6 Astra
(spritefusion.com)
19 points
by
HugoDz
9d ago
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2 comments
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Show HN: Generating Pixel Art Sprites
(spritefusion.com)
6 points
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HugoDz
1mo ago
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0 comments
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by
HugoDz
2mo ago
Of course... the day you can prompt "generate profits, make no mistake" and it works, it instantly stops working.
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HugoDz
2mo ago
Is this open source or not ?
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HugoDz
2mo ago
Hmm... Pixel art models ? https://www.spritefusion.com/pixel-art-generator
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How to fix AI-generated pixel art
(spritefusion.com)
7 points
by
HugoDz
2mo ago
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0 comments
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by
HugoDz
4mo ago
Nice, I've been using ChevyRay fonts for a while (example: https://www.spritefusion.com/ ), they're great too!
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by
HugoDz
4mo ago
Thanks for giving it a try! If at some point you wanna make some maps with it, feel free to drop in the discord, I'd be happy to give you a tour.
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HugoDz
4mo ago
No AI stuff, just a web-based level design editor... https://www.spritefusion.com/
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HugoDz
7mo ago
This is a tempting (and not completely false) shortcut, but often you don’t compete for customer’s wallets. For many companies, a lower price is often not the reason they switch. They stay because of the time invested in the current soluti
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HugoDz
7mo ago
Very cool! Sprite Fusion maker here :)
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by
HugoDz
8mo ago
Agree here, the code barrier (creating software) was hiding the real mountain: creating software business . The two are very different beasts.
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HugoDz
8mo ago
One only compete against his own costs. If you need $1M/y in subscriptions to build your software, you'll be outcompete by solos who needs $60k/y and don't care about the 100% churn of a one-time fee. This is simply mark
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by
HugoDz
8mo ago
Very cool!
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Show HN: I built a web-based game design editor with Svelte
(spritefusion.com)
1 points
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HugoDz
9mo ago
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0 comments
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Show HN: Fixing Google Nano Banana Pixel Art with Rust
(github.com)
188 points
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HugoDz
10mo ago
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34 comments
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by
HugoDz
10mo ago
Great! I've made web-based map editor for such web-based games (exporting maps to JSON): https://www.spritefusion.com/
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HugoDz
10mo ago
- A level design editor (Svelte, Rust) https://www.spritefusion.com/ - Turning full stack apps into single binaries for buy-once software (self-hosting) https://jesterkit.com/exe
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Compiling SvelteKit to an Executable
(github.com)
2 points
by
HugoDz
1y ago
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0 comments
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by
HugoDz
1y ago
https://www.spritefusion.com/ A web-based level design editor for game devs, Rust-pilled.
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Show HN: Single binary web apps with Rust and Svelte
(github.com)
2 points
by
HugoDz
1y ago
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0 comments
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3KB cute animation made in Rive
(director.design)
1 points
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HugoDz
1y ago
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0 comments
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GPT and Robotics with a Raspberry Pi
(old.reddit.com)
1 points
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HugoDz
3y ago
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0 comments
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by
HugoDz
3y ago
Coding is a must have tool for a designer
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HugoDz
3y ago
GTP-4 acts as a reminder the value is not in programming but in the things you create with. In an ideal world, you even not coding to achieve things that help others. Today it's required but it's not the point of a valuable produc
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HugoDz
3y ago
Made this :) https://www.haickernews.com/
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HugoDz
3y ago
Yeah! Do you know some great resources/papers about gpt models and robotics overlaps?
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HugoDz
3y ago
Interesting! Perhaps in the future, the default behavior (for mass market targets) will be to open the OpenAI mobile app and ask for anything. With plugins to perform specialized tasks? I agree with you; the more time passes, the harder it
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Best AI Stories of the Day
(haickernews.com)
2 points
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HugoDz
3y ago
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0 comments
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Show HN: AI-Based Figma plugin to auto name layers, free, Open Source
(figma.com)
1 points
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HugoDz
4y ago
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0 comments
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