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CreepGin
searching Neon…
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JavaScript for Unity
(onejs.com)
2 points
by
CreepGin
1mo ago
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0 comments
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CreepGin
4mo ago
"nine women can't have a baby in a month". Speed of software development is not pure output.
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CreepGin
4mo ago
IMHO, Brooks's Law applies more today than ever.
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CreepGin
5mo ago
Yeah I mean I also chuckle at good (or cheap) puns sometimes. But wordplay and puns are the current ceiling of LLMs. Good at them because they're purely structural (pattern-match on phonetics, then swap the meaning). In that bit, there
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CreepGin
5mo ago
I'm not sure if this is mythos-specific though. Past models have been great at puns! They do wordplay and puns reasonably well because those are structural. However, the concepts of comedic timing, subversion of expectations, and emoti
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CreepGin
5mo ago
Nope I guess can't tell between machine written and mediocre jokes. Models are structurally biased toward the expected, which is the opposite of what makes a joke land or a poem transcend.
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CreepGin
5mo ago
When a model can tell funny jokes or write good poetry, that's when I'll be concerned.
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CreepGin
6mo ago
> because AI can trivially be told to imitate that lowercase, maybe, but not em dashes.
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CreepGin
7mo ago
Yes, at the very least, it's a no-brainer for OS maintainers who are already paying for Max 20x.
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CreepGin
7mo ago
You missed the sarcasm.
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CreepGin
8mo ago
> Everyone says that but I don't see anyone cooking up the next photoshop and selling it at $3/month. Yup, same reason you can't throw manpower at a software project and expect a proportional outcome (Brooks's Law). A
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CreepGin
9mo ago
Yeah to me, Burst+Jobs and Compute shaders are so easy to work with in Unity, I haven't felt the need to squeeze more perf out of C# in a long time. For modding and OTA stuff I just use a scripting language with good interop (I made On
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CreepGin
9mo ago
Yes and it works well IME. https://docs.unity3d.com/6000.3/Documentation/Manual/roslyn-... Now I think about it, writing SourceGenerators is actually a great fit for AI agents.
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CreepGin
1y ago
Wow that's less than a month ago. I wonder if this kind of stuff is picking up steam. > Rivlin told me that the bogus customer service number and the impostor representative were believable. My wife said it was the persistent CC# in
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Ask HN: Is Google AI Overview giving you scam phone numbers?
6 points
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CreepGin
1y ago
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4 comments
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Show HN: Unity WebGL Playground
(onejs.com)
3 points
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CreepGin
1y ago
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0 comments
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CreepGin
1y ago
Yes what the hell is wrong with this title. Where on the pricing page does it say the Industry plan require a runtime fee?
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CreepGin
1y ago
Yup, I agree with the author 100%. By far the worst part of AI code generation is the inability to discern old and deprecated APIs/syntax/workflows of tech stacks that are constantly changing.
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CreepGin
1y ago
As someone who maintains multiple JS libs and provides support on Discord, the #1 reason I default to using TW is because it lets me drop code snippets in chat without lugging around an extra CSS file or walls of inline styles, keeping ever
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CreepGin
1y ago
This was many years ago, after Unity released mathematics and burst. I was porting (part of) my CPU toy pathtracer to a compute shader. At one point, I literally just copy-pasted chunks of my CPU code straight into an HLSL file, fully expec
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CreepGin
1y ago
yup, "em dashes" was just easier for me to type to give an example/heuristic. Everything else would require a tad more effort to explain. I was scratching my head pretty much the whole time during the first read.
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CreepGin
1y ago
I feel you. Nowadays I have to use tactical lowercasing and curses here and there to avoid AI-looking responses. > It reads to me like typical marketing writing. hmm maybe that's why it rubbed me the wrong way.
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CreepGin
1y ago
The Clickbaity title certainly did the trick!
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CreepGin
1y ago
Well, you may need to worry about them now. It's a well-known issue with the mainstream LLMs. Every few days, you see a new post on reddit from people asking how to get rid of em dashes from ChatGPT, etc. Even when they are not a tellt
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CreepGin
1y ago
Looks like that article was AI generated by a SEO consultant. Ironically, if anything "broke" the web, it's ADs and SEO... Sorry, the article itself was really painful for me to read.
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CreepGin
1y ago
Holy s@#$! You're right. I didn't catch it at first, probably because it was on the HN frontpage. But yeah, the amount of em dashes (among other things) totally gives it away. There were so many contradictions in the article, I wa
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CreepGin
1y ago
Same here. We went with Electron mainly for consistency and stability. The larger bundle size wasn’t an issue for our particular project, so the decision was pretty straightforward.
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CreepGin
1y ago
Yep, we use Electron specifically because it gives us a locked-down version of Chromium with a consistent WebGPU implementation. Without that, we're stuck dealing with whatever browser version the user happens to have, and that complet
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CreepGin
1y ago
Sure, for a quick run down: 1) Use Electron if stability and having chromium and v8 is important to you (i.e. for WebGPU, etc.). It has the biggest community and set of existing apps made with it. Largest base app size (~100MB). But should
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CreepGin
1y ago
Need to dig into this more, but I built OneJS [1] (kinda like React Native but for Unity), and at first glance this looks perfect for us(?). Seems to be super handy for Unity where you've got meshes, RenderTextures, ComputeBuffers, and
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