Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
Blackthorn
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
1.
▲
by
Blackthorn
3d ago
The nazi solute and everything that led up to it, for one.
2.
▲
by
Blackthorn
4d ago
Chin up progression is eccentrics and band assists. They'll get you to your first chin up faster than lat pulldowns since you're actually doing the movement.
3.
▲
by
Blackthorn
7d ago
I've intentionally killed the dynamic range of my system because sound engineers can't mix dialog for shit nowadays.
4.
▲
by
Blackthorn
11d ago
I have a Lumatone and I do like it, but I think the benefits of isomorphism are somewhat oversold. It does let you think in intervals, but on the other hand thinking in steps becomes harder.
5.
▲
by
Blackthorn
11d ago
Lot of finicky keys with velocity sensitivity and polyphonic after touch.
6.
▲
by
Blackthorn
15d ago
No, he died 2 years ago. The immense knowledge and skill that he shared with everyone remains an incredibly valuable archive and hopefully remains searchable for the indefinite future.
7.
▲
by
Blackthorn
15d ago
https://www.practicalmachinist.com/forum/threads/air-compres... https://www.practicalmachinist.com/forum/threads/best-way-to... Just a couple of examples.
8.
▲
by
Blackthorn
15d ago
Some people do a lot as least. Forrest Addy has a massive library of posts that are still the top results on Google for just about any machining problem imaginable.
9.
▲
by
Blackthorn
27d ago
The daw problem is really really bad too. We've got a de facto standard forming right now where you link libwayland.so and hope the structs never ever ever change in the next 30 years.
10.
▲
by
Blackthorn
1mo ago
Literally everything. Just pick a topic and you'll see SWEs on Hacker News prognosticating about it as if they knew everything while knowing nothing but the surface.
11.
▲
by
Blackthorn
1mo ago
It is pretty funny to see the shoe on the other foot, since it's usually software engineers with unearned arrogance about other fields.
12.
▲
by
Blackthorn
2mo ago
Legal restrictions are literally government enforced censorship.
13.
▲
by
Blackthorn
2mo ago
It's about whether or not their censorship affects you . Their models are censored for the Chinese audience. Meanwhile Anthropic OpenAI etc models are censored for the American audience. So by default you'd be better with one of
14.
▲
by
Blackthorn
2mo ago
The time it takes to get data to/from the GPU is problematic given the sample rate you need to deliver. Anukari used the GPU but eventually abandoned it for the CPU. They have some good and informative blog posts about it.
15.
▲
by
Blackthorn
2mo ago
Why should anyone care what comments your agent has on code?
16.
▲
by
Blackthorn
2mo ago
"bloat" just means "any feature I am not personally using therefore I deem as useless and pointless".
17.
▲
by
Blackthorn
3mo ago
That extra 4.1 khz sample rate is for headroom for a low pass filter (and not necessarily a brick wall one). Leftovers or any such artifacts are below the noise floor, which is also an important part of the physical reality. Would be happy
18.
▲
by
Blackthorn
3mo ago
Right. Which are quite below 1/2 of 44.1k!
19.
▲
by
Blackthorn
3mo ago
Indeed. And what is the max frequency that a human can hear?
20.
▲
by
Blackthorn
3mo ago
We had a really nice crystal decoration that I happened to put on top of one of my TV speakers and, wouldn't you know it, it had this resonant frequency somewhere around specific human speech frequencies that drove us absolutely bonker
21.
▲
by
Blackthorn
3mo ago
Yeah, that's the "rest of the synth" part that's more vulnerable to aliasing. There's some ways to do band-limited distortion but...they aren't nearly as widespread, easy, or universal as band-limited oscillato
22.
▲
by
Blackthorn
3mo ago
Oh great. And here I thought that fantasy literature where forest elves could hear the screams of the plants they stepped on when they walked was just that -- fantasy.
23.
▲
by
Blackthorn
3mo ago
It's tough to tell without specific names, but I imagine a lot of particularly old* VSTs were written to use naive sawtooths rather than perfect band-limited ones, which would have terrible aliasing at 44.1 khz. Oversampling those woul
24.
▲
by
Blackthorn
3mo ago
Are you, per chance, a dog posting on the internet? Since 44.1khz sample rate is already past the range of the human ear, regardless of training.
25.
▲
by
Blackthorn
3mo ago
You can generate perfect band-limited sawtooth waves at 44.1khz, there are multiple techniques for doing this and most production digital synthesizers use them. Oversampling gives you headroom for aliases for the rest of the synth that is m
26.
▲
by
Blackthorn
3mo ago
Pretty good analogy. Thing is though, the person who receives the 16-bit, 44.1khz music file can always upsample it to 192khz and not lose anything in the process (heck, lots of audio stuff oversamples internally to this level or beyond, fo
27.
▲
by
Blackthorn
3mo ago
Sorry, but I don't believe in the categorical imperative. This is this and that is that.
28.
▲
by
Blackthorn
3mo ago
> Let’s take all these games as great artworks - why don’t their creators have the right to destroy them? Because they sold them . They put it out in the world. If they just made it and then immediately destroyed it, wonderful! But they
29.
▲
by
Blackthorn
3mo ago
Most art is garbage, doesn't mean it's okay to make it inaccessible by fiat.
30.
▲
by
Blackthorn
3mo ago
Virtual functions cost a lot less here than I expected.
More ›