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Does RISCBoy run Godot Engine? How can I make RISCBoy run Godot Engine?
by iFire 2mo ago
Does RISCBoy run Godot Engine? How can I make RISCBoy run Godot Engine?
- Narishma 2mo agoNo. You can't.
- emilfihlman 2mo agoI'm quite willing to bet it can be done in this era of enabling developers with slob, which still usually works.
- Narishma 2mo agoHow can you fit Godot into 512KB of RAM? And with no GPU?
- bananaboy 2mo agoIf you set up the RISCBoy toolchain and port it then yeah.
- wren6991 2mo agoWhy do you want an engine? Just write games
- matheusmoreira 2mo agoYour comment got downvoted but I think there's deep truth in it. I've been decompiling GBA games from my childhood and it's remarkable how engineless they seem to be.
- MomsAVoxell 2mo agoYeah, the purpose of these kinds of designs is to not have to deal with 3rd party engines. The machine is the engine.
- iFire 2mo agoI was curious because I spent my time making engines and not making games.
- ZiiS 2mo agoThis is a much smaller device then anyone has ever exported Godot to. More practical would be to port https://github.com/gbdk-2020/gbdk-2020 https://github.com/gbdk-2020/gbdk-2020 so that https://github.com/chrismaltby/gb-studio https://github.com/chrismaltby/gb-studio could support it.
- makapuf 2mo agoIts not a computer, its a small device. You dont have many unknown peripheral you dont have other programs. The memory and peripherals are there, just use them. Heap is complicated ? Preallocate everything. A peripheral is not used ? Just leave it there. Security ? Of what ? Thats the appeal of those devices.