5 ms·
No shade thrown, but I always preferred my game with some amount of story or artistic ambition beyond mere puzzling. I'd take Void Stranger or probably even De
by Mond_ 5mo ago
No shade thrown, but I always preferred my game with some amount of story or artistic ambition beyond mere puzzling.
I'd take Void Stranger or probably even Deadly Rooms of Death: The Second Sky over Stephen's Sausage Roll any day, I imagine.
- gorgoiler 5mo agoIf you or anyone else reading this haven’t finished Stephen’s Sausage Roll to the very end, including reading all the story book paragraphs along the way (which increase in poignancy and frequency as the game winds to a close) then I strongly encourage you to do so. No spoilers! de•li•cious saus•ag•es
- why_at 5mo agoYeah same here. I love puzzle games but there needs to be something to it besides puzzles for puzzles sake for me. I've seen this game recommended many times but I've never played it because I feel like I would get bored very fast. Same with Zachtronics games.
- fyrabanks 5mo agoi so badly want to spoil the story of stephen's sausage roll for you. i feel bad even spoiling that there is a story. play it.
- Boxxed 5mo agoDeadly Rooms of Death is criminally underrated and generally unknown. Journey to Rooted Hold is personally my DRoD of choice.
- amavect 5mo agoI love pure puzzles and completed SSR. The story consists of sign plaques that narrate the history of the fictional world, and how your player character fulfills their place in the world through the main goal of cooking sausages. A bit unique and interesting, though not particularly complex, and you can guess the twist before it reveals. In other words, a puzzle game with a short story interspersed, perhaps 99% puzzles and 1% reading. The music consists of relaxing algorithmic ambience. The artistic ambition aims for surrealism and minimalism. I like it a lot, but I recommend against it for you.
- jader201 5mo agoEveryone’s different. I’m good with zero-story puzzle games. I’ve spent many hours in Simon Tathem’s Puzzles [1] on my iPhone, just for the 100% pure logic goodness that they are. [1] https://apps.apple.com/us/app/simon-tathams-puzzles/id622220631 https://apps.apple.com/us/app/simon-tathams-puzzles/id622220...
- chii 5mo agoyou might want to have a gander at https://store.steampowered.com/app/207570/English_Country_Tune/ https://store.steampowered.com/app/207570/English_Country_Tu... (there's a mac/iphone[0] version, not sure if it still works on newer versions of macs tho). [0]http://itunes.apple.com/us/app/english-country-tune/id476962614?ls=1&mt=8 http://itunes.apple.com/us/app/english-country-tune/id476962...
- klez 5mo agoDo yourself a favor, if you haven't yet: go in the instructions for the games you like and find out the original game's name (for example' "Light Up" is actually called Akari), go online and find hand-crafted puzzles for that game. I love that Simon Tatham's Puzzles exists, but nothing beats hand-crafted puzzles made by good designers. There's a sense of purpose in the order you discover the solution and some "eureka!" moments that randomly generated puzzles will never give you!