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Replicube: A puzzle game about writing code to create shapes
- xypage 1y agoWent to check it out, it has a demo so it's worth giving it a shot, but then I went to look at what else this developer has published just to find it's the guy behind the original jelly car games?? Which they have a sequel to on their steam page and the music instantly sent me back. This became a huge nostalgia trip on accident, thanks for sharing!
- wingerlang 1y agoHe is quite active on YouTube, sharing progress and behind-the-scenes of his games.
- fcoury 1y agoTo save everyone a click, this is the video where he talks about this game: https://www.youtube.com/watch?v=_k_IZhIu_BU https://www.youtube.com/watch?v=_k_IZhIu_BU
- mcphage 1y agoThe new Jelly Car game (Jelly Car Worlds) is a ton of fun.
- jaaamesey 1y agoLiterally my favourite game of this year, thanks so much for making this!
- keyle 1y agoThat's nice because it's a programming game, but it doesn't send you in the deep-end. Whatever you do appears on the screen pretty much instantly, so you get that constant feedback loop, it's like a 3D voxel REPL. Many programming games got complex real quick and frankly annoying. I like this model, it's simple, if you let it through, it's a block, return a number for a colour.
- lifthrasiir 1y agoAnd yet you can make it as deep as you like, thanks to the presence of leaderboard. In fact, some code golfers including me quickly jumped into the wagon ;-)
- keyle 1y agoAdd a 4th dimension, time, woo!
- KeplerBoy 1y agoIt's a lot like shader programming. I guess one could argue it is shader programming.
- keyle 1y agoGood point I didn't see it that way, but that's a perfect analogy.
- mjevans 1y agoThe description reminds me of 'that turtle program' I encountered as a child... https://en.wikipedia.org/wiki/Logo_(programming_language) https://en.wikipedia.org/wiki/Logo_(programming_language) Hopefully this program also helps teach children new ways of thinking. As a suggestion, any sort of 'building blocks' graphical script language that doesn't need words?
- Yoric 1y agoSnap! https://snap.berkeley.edu/ https://snap.berkeley.edu/ Also, I heartily recommend the demoes that the author is giving regularly at FOSDEM. They're really fun to watch :)
- Charon77 1y agoThis is still being taught at schools in my country even now
- sitkack 1y agoLucky kids, as much as Scratch has replaced Logo, Logo fosters deeper thinking.
- shagie 1y agoLOGO is a LISP. https://el.media.mit.edu/logo-foundation/what_is_logo/logo_programming.html https://el.media.mit.edu/logo-foundation/what_is_logo/logo_p... https://courses.cs.duke.edu/spring06/cps108/Calendar/11_design/slogo/ https://courses.cs.duke.edu/spring06/cps108/Calendar/11_desi... > Logo is a computer programming language designed to teach programming to children. It is a user-friendly, interpreted language, designed with a "low floor, high ceiling"; in other words, the designers of Logo intended for the language to allow novice programmers to get started quickly writing programs but also wanted the language to be powerful and extensive for more advanced users.
- kej 1y agoAs an aside, Python includes a `turtle` module that mimics the drawing experience of Logo. It's a fun way to introduce kids to some programming ideas. https://docs.python.org/3/library/turtle.html https://docs.python.org/3/library/turtle.html
- skeptrune 1y agoI am excited to see coding become more and more of a creative medium as AI frees up from the monotony of crafting business logic slop.
- bstsb 1y agoi initially found this game through the developer's tiktok account - they've got some great marketing over there. ended up getting the demo and i'll probably be buying the full game
- KeplerBoy 1y agohe got me through twitter. the man knows his marketing.
- petercooper 1y agoI discovered it when someone made a quick slapdash Web-based clone and was getting a lot of hate on X. Sometimes imitation really is the sincerest form of flattery..
- jzacharia 1y agoSaw this on X - great game, picked it up and have already sunk a few hours into it.
- kaan_keskin 1y agoi already played this 2 hours. really liked it
- tonetheman 1y ago[dead]
- Charon77 1y agoTried the demo. Very good baby's first step to shaders
- snarf21 1y agoI don't know much about shaders but this reminds me (in concept at least) of using OpenSCAD to use code to generate models for 3D printing. One cool puzzle to solve doing so is using different shapes to add or cut material from the existing model.
- nayuki 1y agoThe 2D version of this coding game would be tixy: https://tixy.land/ https://tixy.land/ , https://news.ycombinator.com/from?site=tixy.land https://news.ycombinator.com/from?site=tixy.land , https://news.ycombinator.com/item?id=43942881 https://news.ycombinator.com/item?id=43942881 , https://news.ycombinator.com/item?id=24974534 https://news.ycombinator.com/item?id=24974534
- einsteinx2 1y agoI don’t usually like programming games but this looks genuinely interesting. As I saw others mentioned the similarity to the thinking required for using OpenSCAD or writing shaders makes this extra interesting for me because I suck at both of those things.
- mrkpdl 1y agoThis developer is also responsible for Parking Garage Rally Circuit, the most fun game I’ve played in years!