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I wonder if they have a new control technique up their sleeve. Innovative gameplay and pushing new control ideas is one of Nintendo’s signatures. That said, bei
by wirthjason 2y ago
I wonder if they have a new control technique up their sleeve. Innovative gameplay and pushing new control ideas is one of Nintendo’s signatures. That said, being the switch 2, not a new console, maybe they kept it the same and just upgraded the processing and graphics hardware.
Looking forward to more!
- 0xdada 2y agoLooks like the sliding controllers bit means that they will work like a computer mouse.
- oneeyedpigeon 2y agoInnovation is their way, but they're still burned a LOT by the Wii U. Now they've managed to find something that works, I think they'll stick with it for at least the Switch 2, maybe the 3 as well.
- xnx 2y agoWii U seems like it was a useful stepping stone to the Switch.
- Trasmatta 2y agoThe Switch wouldn't exist if they hadn't first experimented with that form factor with the Wii U. The innovation and risk of the Wii U paid off for them in the long run.
- oneeyedpigeon 2y agoTrue, but I think they still wanted the U to actually sell better than it did. It was a case of too much innovation too soon, IMO — having an alternating "evolution/revolution" cycle makes a lot of sense.
- bombcar 2y agoEvery company wants a product to sell better than it did, but it's pretty obvious that the WiiU didn't meet expectations. It sold 13m units, but the clearest sign of it not doing "as well as expected" is that they discontinued it as soon as possible as they could once the Switch was out. From my experience both with "gamers" and "non-gamers" - it was too similar in name for the latter and not exciting enough for the former.
- badc0ffee 2y agoAnother sign of it not having done well is that they re-released a bunch of Wii U games on Switch - for example, Mario 3D World and Mario Kart 8.
- Izkata 2y ago...there was also the GBA long before the Wii U. Less buttons but same form factor.
- Trasmatta 2y agoThe innovation was a handheld console that works on both the TV and the tablet, the GBA is a much different thing.
- mcphage 2y agoIt's probably too much to hope for to get more Labo sets, but a guy can dream, can't he?
- xnx 2y agoForgot all about Labo. The amount of wild experiments Nintendo has shipped is admirable.
- mcphage 2y agoYeah, definitely—it's my favorite thing about the company. Well, maybe second to their consistent level of quality. But seriously—the Labo piano used the IR camera to scan in waveforms to create new instruments. The VR kit had an elephant trunk mask to let you move around parts in a marble run game. Nintendo has a lot of wild experiments, and Labo takes that all to the next level. And that's not getting into the quality of software for building the kits—way beyond any instructions that Lego has ever put out.
- gyomu 2y agoBoth controllers have optical sensors (visible in the trailer), confirming the rumors that they'll have mouse like functionality. Remains to be seen if games will actually bother to implement it or if it'll remain a curiosity that only a handful of titles support.
- darkwizard42 2y agoI remember how fun it was to use that in Wii based Metroid Prime games. Hoping they return this feature in creative ways!
- deleted 2y ago[deleted]
- delecti 2y agoAll it does it confirm that they have something there. The Wii used a sensor to detect where it was pointing, the Switch had an IR camera for a variety of weird gimmicks, the NES and SNES had light-detecting "guns". Hell, it could even be an IR blaster like the Wii U Gamepad had, and not a sensor at all. We just don't know yet.
- vel0city 2y agoThe trailer shows the joycons sliding on that side with an additional attachment (see: 1:10). It seemed pretty obvious they were trying to hint at some kind of mouse-like optical tracking on a flat surface. https://youtu.be/itpcsQQvgAQ?t=70 https://youtu.be/itpcsQQvgAQ?t=70