6 ms·
Does this mean they are also removing the VisualShader as well? Or purely the scripting part?
by crispyalmond 4y ago
Does this mean they are also removing the VisualShader as well? Or purely the scripting part?
- gridspy 4y agoIt seems likely that enough people use VisualShader to justify its existance. It is also common to define shaders visually, for instance in Blender.
- sudosysgen 4y agoComposition based approaches also apply particularly well to shaders, since their main drawback being lack of control flow is not a big issue for shaders.
- prox 4y agoShaders are also far more I/O dependent, with direct feedback visually of the result, there is little abstraction like in programming where the visual feedback isn’t (always) direct.
- LVB 4y agoFTA: “To be clear, this refers to the VisualScript scripting language, and not to visual shaders. Visual shaders are working well and appreciated by many users, so they're not going anywhere.”