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youngdynasty
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1.
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by
youngdynasty
6y ago
I’d rather just tweet a link to a blog post and let the discussion happen there. Plus, you get “free” eyeballs on it since it’ll appear in the commenter’s social graph. If you wanted to “own” the data, you could periodically scrape the twee
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by
youngdynasty
6y ago
Not all extensions work yet, unfortunately. C++ wasn’t usable, last time I tried.
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by
youngdynasty
7y ago
I use more than one zone because I run TCP services which need low latency. I'll probably just switch to Digital Ocean.
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by
youngdynasty
7y ago
I run a hobby project in multiple zones because low latency is important, and Kubernetes makes it easy to do so. There's no way I'm going to pay an extra $73/mo -- I already pay for the computing resources, this should be fre
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Making a fast Safari Content Blocker: keep it super boring
(youngdynasty.net)
2 points
by
youngdynasty
7y ago
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0 comments
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by
youngdynasty
7y ago
> Xcode 11.4 supports building and distributing macOS apps as a universal purchase. To distribute your macOS app as a universal purchase, specify the same bundle identifier as your iOS app in the Xcode template assistant when creating a
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App Store now supports universal purchases on iOS and macOS
(developer.apple.com)
2 points
by
youngdynasty
7y ago
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1 comments
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The Sad State of Mac App Distribution
(youngdynasty.net)
4 points
by
youngdynasty
7y ago
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0 comments
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Show HN: A new library for writing native macOS CLI apps
(youngdynasty.net)
2 points
by
youngdynasty
7y ago
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0 comments
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by
youngdynasty
8y ago
Thanks for your feedback. Honestly, I was just being sassy. It probably is like comparing apples to oranges. This technique does not concern itself with a cross-platform interface. It only makes it possible to keep the logic cross-platform
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by
youngdynasty
8y ago
Yes! I've shipped an app, on the Mac App Store, which uses Go in a non-trivial way (including spawning goroutines). The link is in the article.
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by
youngdynasty
8y ago
Thanks!
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Writing Apps in Go and Swift
(youngdynasty.net)
158 points
by
youngdynasty
8y ago
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61 comments
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by
youngdynasty
8y ago
Hey, thanks for your feedback. One of the biggest reasons that I decided to distribute on the Mac App Store was to establish trust. If I embraced its limitations (i.e. sandboxing), it'd help me build a product that was more secure and
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by
youngdynasty
8y ago
Thanks for your positive input. HN can be brutal, but I have gotten some great feedback, even if it was hard to hear.
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by
youngdynasty
8y ago
Thanks for your suggestion! I was hoping to perhaps put together a short video to show it off in action (it really is quite simple). That said, it might actually be easier for me to use the "accordion" approach, as you suggested,
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by
youngdynasty
8y ago
I've updated the main page to include pricing. Thanks again.
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by
youngdynasty
8y ago
Thanks for your feedback... why not indeed? I've updated it within product page (and In-App Purchases). It'll probably take a little bit for the description in the App Store to update, though.
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by
youngdynasty
8y ago
Thanks for your feedback! I can definitely see why that's a deal breaker. Admittedly, I just thought people would be stoked that it was free to use and download it.
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by
youngdynasty
8y ago
I admit, I'm usually a lurker :) I have a few other things that I'm looking forward to sharing, though. I just started with this because it will hopefully contextualize some of the other content.
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by
youngdynasty
8y ago
Totally. I was thinking about designers when writing the interface and product page.
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by
youngdynasty
8y ago
Thanks for the feedback, that makes a lot of sense. I'll be more clear about pricing on the main page.
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by
youngdynasty
8y ago
Thanks for the feedback! I was indeed trying to explain something technical (i.e. a tunneling service) in a non-technical way in an attempt to be friendly towards designers, but it seems like I still have some work to do on the product page
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Show HN: Instantly create a secure URL to your Mac
(emporter.app)
67 points
by
youngdynasty
8y ago
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64 comments