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wicket
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14 ms
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1.
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SuperAstra – Change SNES games with AI while you play them
(github.com)
4 points
by
wicket
9d ago
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0 comments
2.
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Indiana Jones and the Quest for Paradise VGA
(archive.org)
5 points
by
wicket
3mo ago
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0 comments
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Doom64KB
(github.com)
1 points
by
wicket
3mo ago
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0 comments
4.
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How Donkey Kong Smashed King Kong (Universal vs. Nintendo)
(gamingalexandria.com)
2 points
by
wicket
3mo ago
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0 comments
5.
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agentgateway Joins AAIF as an Open Gateway for Agentic AI Infrastructure
(aaif.io)
2 points
by
wicket
4mo ago
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0 comments
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agentgateway – One high-performance gateway for service, LLM, and MCP traffic
(agentgateway.dev)
1 points
by
wicket
4mo ago
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0 comments
7.
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by
wicket
4mo ago
It's not a Mega Drive-"Style" shoot-em-up, it is a Mega Drive shoot-em-up. 100% Mega Drive code, with a physical cartridge release planned for later this year. It runs on other platforms via emulation.
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Giving the ZX Spectrum a Fair Shake
(bumbershootsoft.wordpress.com)
6 points
by
wicket
4mo ago
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0 comments
9.
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z386: An Open-Source 80386 Built Around Original Microcode
(nand2mario.github.io)
135 points
by
wicket
4mo ago
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37 comments
10.
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New financed PostmarketOS project: q6voice(d)
(postmarketos.org)
2 points
by
wicket
4mo ago
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0 comments
11.
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by
wicket
5mo ago
It sounds like a problem related to memory interleaving. He doesn't say whether the memory modules are identical, my bet is that they differ. Could also be a poor performing motherboard.
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Agent Policy Specification
(agentpolicyspecification.github.io)
2 points
by
wicket
5mo ago
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0 comments
13.
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80386 Memory Pipeline
(nand2mario.github.io)
118 points
by
wicket
5mo ago
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18 comments
14.
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1-Bit Bonsai: The First Commercially Viable 1-Bit LLMs
(prismml.com)
3 points
by
wicket
5mo ago
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2 comments
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by
wicket
5mo ago
Related paper BitNet: Scaling 1-bit Transformers for Large Language Models (2023): https://arxiv.org/abs/2310.11453
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goose has a new home – the Agentic AI Foundation (AAIF)
(goose-docs.ai)
2 points
by
wicket
5mo ago
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0 comments
17.
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Introduction to the PineTime Pro
(pine64.org)
3 points
by
wicket
6mo ago
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1 comments
18.
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Rosetta Magazine Researcher
(github.com)
2 points
by
wicket
6mo ago
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0 comments
19.
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PINE64 FOSDEM 2026 Update
(pine64.org)
5 points
by
wicket
6mo ago
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1 comments
20.
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Duranium: A More Reliable PostmarketOS
(postmarketos.org)
3 points
by
wicket
6mo ago
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0 comments
21.
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Raided by the Police – Investigating Nintendo, Sega, & Devkit Arrests [video]
(youtube.com)
6 points
by
wicket
7mo ago
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0 comments
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Taalas Etches AI Models onto Transistors to Rocket Boost Inference
(nextplatform.com)
2 points
by
wicket
7mo ago
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0 comments
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PicoClaw: Ultra-Efficient AI Assistant in Go
(github.com)
1 points
by
wicket
7mo ago
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0 comments
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Breaking architecture barriers: Running x86 games on ARM [video]
(fosdem.org)
3 points
by
wicket
8mo ago
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0 comments
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I Will No Longer Contribute to PostmarketOS
(ixit.cz)
5 points
by
wicket
8mo ago
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2 comments
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Redesigning my microkernel from the ground up
(drewdevault.com)
8 points
by
wicket
8mo ago
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0 comments
27.
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Sega's Dave Rosen Passes on Christmas Day in L.A.
(replaymag.com)
4 points
by
wicket
9mo ago
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0 comments
28.
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Sega Channel: VGHF Recovers over 100 Sega Channel ROMs (and More)
(gamehistory.org)
286 points
by
wicket
9mo ago
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45 comments
29.
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by
wicket
9mo ago
> Game Arts subsequently ported Grandia to the PlayStation, dropping it in Japan in the summer of 1999. When I grew up, "dropping" something meant "excluding" it; you might drop a player from a team or a feature from
30.
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Exploring the Gameboy Memory Bank Controller (2020)
(b13rg.icecdn.tech)
1 points
by
wicket
9mo ago
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0 comments
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