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wenbo
searching Neon…
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1.
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by
wenbo
3y ago
What's stopping you from coming over to Supabase?
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by
wenbo
4y ago
You can find it under the "See Database add-on plans" section on https://supabase.com/pricing .
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by
wenbo
4y ago
I contributed to Supabase Realtime [0] before being hired late January of 2021. [0] https://github.com/supabase/realtime/commits?after=9990120c6...
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by
wenbo
4y ago
Thanks, will take a look at your article!
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by
wenbo
4y ago
Yes, developers will have to do this themselves for now.
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by
wenbo
4y ago
I see that you worked on Firebase's Realtime database back in the day. How did your team handle such cases?
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by
wenbo
4y ago
> So you will lose messages. This is true but you can store your messages inside your database and on reconnect you can fetch the messages you missed.
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by
wenbo
4y ago
Thanks, the demo isn't mobile responsive quite yet.
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wenbo
4y ago
Wen Bo from the Supabase Realtime team here! Client will seek to continuously reconnect to the WebSocket when there's a connection issue and server must receive at least one heartbeat in a 60 second window; otherwise it will clean up t
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wenbo
4y ago
Wen Bo from the Supabase Realtime team! Just want to confirm that we did put in place a client-side character limit.
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by
wenbo
4y ago
Wen Bo from the Supabase Realtime here! Also, every single person on the Supabase team actively does support so if you would like world class support than look no further!
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by
wenbo
4y ago
Wen Bo from the Realtime team here! That back button glitch is specific to the demo. We had to do a few redirects based on Presence sync and load balancing each room. I'm sure there's a better way of doing it and will seek to impr
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by
wenbo
4y ago
We started developing Realtime: Multiplayer version many months ago in a private repo just to experiment with Phoenix's Broadcast and Presence and over time we just added to it. We plan to move all the code over to https://g
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by
wenbo
4y ago
Wen Bo from the Supabase Realtime team here! We actually use https://github.com/supabase/walrus to get the database changes and we're planning on moving to a Rust worker ( https://github.com/supabas
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by
wenbo
4y ago
> Is server authroity and broadcast permissions handled or left as a task for the user? Can channels be locked down to a list of users? Broadcast permissions is currently not handled by the server and left to the developer to implement.
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wenbo
4y ago
Thanks for the feedback! Passed it on to our frontend team.
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by
wenbo
4y ago
Member of the Supabase team! Would love to hear your pain points with local development. Always looking for feedback so that we may improve your experience.
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by
wenbo
4y ago
Supabase dev and the maintainer of Supabase Realtime here! Meteor was before my time (I was doing product when Meteor was all the rage back in the day and never had a chance to explore it as a dev) so can't speak to that but Realtime s
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by
wenbo
4y ago
Supabase dev here! I believe this is you: https://github.com/supabase/supabase/discussions/5911#discus... . I just want to let you know that I saw your comment! Thank you so much for the kind words! > 2) Re
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by
wenbo
4y ago
Supabase dev and one of the creators of multiplayer.dev here! > This led us to use Centrifugal, a oss go microservice, which has worked great Thanks for sharing this! Will definitely take a look at their offering. > I didn't foun
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wenbo
4y ago
Supabase dev and the maintainer of Supabase Realtime here! > The real time doesn't work until you enable the sync on the supabase dashboard which was not apparent to me. Thanks for the feedback! I think you're right and we can
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by
wenbo
4y ago
> That's a similar approach to supabase I'm a Supabase dev and the maintainer of Supabase Realtime and just wanted to clarify that Realtime works by listening to Postgres' logical replication because we realized early on t
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wenbo
4y ago
> every day my excitement for Supabase grows Love to hear it! > What would be the best way to build a multi-region cluster in Supabase? The easiest way we've found is to deploy the cluster on Fly.io. You can check out the docs he
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wenbo
4y ago
Wanted to follow up on this. I spoke to the team and just wanted to re-iterate that we will be open sourcing the SQL very soon.
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wenbo
4y ago
> first elixir project Simple Phoenix server that made requests to third party API endpoints. > Did you have any trouble skipping Erlang and going straight to elixir? I don't think I referred to any Erlang code and just picked up
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wenbo
4y ago
This was actually my path. I started working on side projects and picked Elixir because I had my eyes on it for a few years and wanted to give it a shot.
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wenbo
4y ago
> I was just implementing some of those SQL commands. Way to take the initiative! I think it was more of an oversight on our part than intentionally choosing to keep it closed. > And I will look more at the realtime libraries to see t
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wenbo
4y ago
> finding the building blocks of modern applications (database, auth, functions, presence, realtime subscriptions), making them easy to use, and then sharing the source code. Great observation! > I’ve learned a ton just from cruising
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wenbo
4y ago
Interesting, I haven't heard of Eve Online but will definitely do my research.
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by
wenbo
4y ago
We want to provide developers with the tools that best fit their use cases. We're starting with WebSockets but have discussed offering additional protocols and technologies, like WebRTC. Plus, these tools can complement each other. For
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