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vim_racer
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1.
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vim_racer
2y ago
Relative line numbers are finally configurable through the settings icon now
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vim_racer
2y ago
Just a note, I've looked into this a bit more and it's technically possible. It would just require some redundancy and extra logic to keep everything in sync. The donate feature has a goal now to replace dynamo db with a sql db be
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vim_racer
2y ago
Just wanted to mention that I've made those settings configurable now, and it'll default to the normal vim line numbers. Feedback shifted this one up the priority list!
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vim_racer
2y ago
Ideally, I could fix the mousing clicking and add targets that you need to delete. I'm actually curious who would win that race. Because you're right; mouse users have a huge advantage right now, but no one just clicks on code hah
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vim_racer
2y ago
I think adding the ability to order by different columns would be good. I'm actually not 100% sure if I can achieve that with dynamo db and my current data structure though. It has a great free tier, but the query language and limitati
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vim_racer
2y ago
Oh that's a huge find thank you. I wasn't sure what was missing. I think I'm working off a white list, so I should just be able to add that to it.
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vim_racer
2y ago
Oh that's a great suggestion! I was adding a bit to the description, but I should provide an example too.
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vim_racer
2y ago
There are some things that make the fake scores really obvious. It's going to be a challenge to protect the leaderboard against fake scores. There weren't a whole lot of them before, but it's starting to increase as the site
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vim_racer
2y ago
Another variation on that is relative in both modes, but my current cursor line has the absolute. That's what I tend to roll with!
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vim_racer
2y ago
Thats a good point! I'll have a better description by the next release. I'm conflicted about keypress count because I really want the focus to be about speed. VimGolf does a great job of covering those types of puzzles/scenar
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vim_racer
2y ago
Sorry about that! Something seems to be broken with my publishing pipelines. It used to be a graceful switch. Now I have to manually invalidate a cache. Seems to only happen on some publishes.
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vim_racer
2y ago
I'll make the line numbers absolute by default soon. It's just a shallowish vim, so there's mostly only key bindings. I'd like to support more in the future though.
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vim_racer
2y ago
I think the library just has key bindings, so it wouldn't even have a vimrc. The library seems great at the time, but I might need to look into alternatives in the future.
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vim_racer
2y ago
Another user mentioned this too. I'll be adding settings to let users turn relative lines off.
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vim_racer
2y ago
I might just have to add a :q easter egg some day.
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vim_racer
2y ago
Are there any other configurations that people want to have? I can try to do a number of them manually.
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vim_racer
2y ago
I've got this feedback quite a few times, so I'm going to bump configurations up on the roadmap. I think proper vimrc configs might be impossible unless I swap out some of my libraries. I should provide the ability to disable rela
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vim_racer
2y ago
Hmmm, thats interesting. Right now it just shows every character press, regardless of what it was to achieve. You'd be interested in something a bit more organized, so you can see how they got specifically from one target to the next.
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vim_racer
2y ago
That has been a tough bug to fix. From a configuration standpoint, deleting should be impossible. The VIM keybindings library seems to override that. I do really appreciate you mentioning it though because it helps in prioritization.
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vim_racer
2y ago
I've heard that feedback before, but I couldn't quite understand what was wrong. I'd really appreciate your help in troubleshooting. My understanding is that Shift + G should be absolute positioning, so 12G will bring you to