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by
unseen_forms
4mo ago
Yeah I appreciate that. We're thinking now of perhaps adding a post-game mode that allows people to practise parts of the puzzles so they can sharpen up their skills whilst saving the larger puzzles for the main daily event.
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by
unseen_forms
4mo ago
Ah cool, I'll give it a go.
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by
unseen_forms
4mo ago
>A spoiler for the some-owner puzzle: "one" is a homophone of "won", apparently, but I can't see how they're pronounced the same. Yeah it's unfortunate because I'm British, "one" and &quo
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by
unseen_forms
4mo ago
That's great to hear! >Will you / could you add access to past puzzles? That's the first thing I looked for but couldn't find. Yeah I'm still torn about this. On the one hand, it's obviously a really easy fe
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by
unseen_forms
4mo ago
Ah amazing, thank you.
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by
unseen_forms
4mo ago
Thank you for giving it a go!
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by
unseen_forms
4mo ago
Nice, I'm so glad you liked it!
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by
unseen_forms
4mo ago
Yeah I think these are all really fair criticisms and I agree with them all. Regarding the steakhouse/stakeholder issue, I think that because these words lean American they got missed in the compound word generation stage. Will add the
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by
unseen_forms
4mo ago
Yeah it can be really tough. The tricky thing is finding a puzzle that a good majority of people (50-70%) can solve without hints. It's also super unpredictable to determine what people will find tricky. I thought today's puzzle w
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Show HN: Twixt – transform one word into another in four moves
(twixt.games)
20 points
by
unseen_forms
4mo ago
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24 comments