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tzikis
searching Neon…
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1.
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by
tzikis
9y ago
* lower costs => lower price * use the same IDE for different kinds of projects
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by
tzikis
9y ago
Hey @forgottenpass, perhaps I can shed some light. Please keep in mind these are my personal thoughts, not Codeanywhere's. Building an IDE is a really, really, _really_ complex thing to do, and building one on the Cloud is 10X harder b
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tzikis
9y ago
so happy to finally share the news on this! the best is yet to come
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by
tzikis
10y ago
yeah but we're not crazy enough to do that :P
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by
tzikis
10y ago
well said ;)
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by
tzikis
10y ago
It's a combination of all the above factors. People naturally overvalue physical goods and their cost to make, while under-valuing virtual goods (you're willing to pay for a $10 coffee with a 95% profit margin than a $5 Monthly su
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by
tzikis
10y ago
Thankfully, I can help answer this :) The drilldown is roughly: * $5K Amazon + mLab hosting * $3K extra services (intercom, mailchimp, dropbox, gmail, slack etc) * $1K accounting/payroll overhead * $1K all office expenses * $15K salari
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by
tzikis
11y ago
Great questions. In regards to the Yun, we don't support it yet, essentially because we don't support the Programming-over-Wifi. But anecdotal evidence from other companies we've spoken to seems to show a single-digit usage (
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How to run an open source hardware startup – in Greece
(startupjuncture.com)
2 points
by
tzikis
11y ago
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0 comments
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by
tzikis
13y ago
for the record, codebender (WebFWD Class II) is FreeBSD
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by
tzikis
14y ago
For the moment, we only use it for syntax analysis and to give a beautiful error output for our users. There is an active LLVM backend for AVR with great ponential, currently under development and from what i understand, Atmel is backing it
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by
tzikis
14y ago
simonbarker87 makes a great case for us on the comments below. i'd just like to add that it generally skips the (sometimes painful) process of installing and updating the hardware. everyone who has taught a workshop or class on Arduino and
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by
tzikis
14y ago
marssaxman i'd be very sincerely grateful if you'd like pre-register and test it. the thing that got us started in the first place was the limitations of the Arduino IDE, and we think we did a great job with that. we really do have a much b
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by
tzikis
14y ago
It wasn't that hard, really. Originally we wanted to use Firefox's and Chrome's native javascript APIs, but they aren't stable yet, we had to do double the work and even then we could only target two of the major browsers. So what we do is