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tom32i
searching Neon…
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7 ms
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by
tom32i
3mo ago
Thanks! Reconnection relies on two mechanisms: Server side — Secured client identification: When you connect to the game, the server forges and sends you a unique secure token. If you lose connection, your client and player data on the serv
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by
tom32i
3mo ago
It was clearly dynamic "trail" geometry: in curvytron your trail grows behind you as you go, so on each frame most of active players trail "capsule" 3D geometries have changed. I started by blindly recalculate every geom
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Show HN: Curvytron 2, I rewrote my browser party game, 10 years later
(curvytron2.com)
15 points
by
tom32i
3mo ago
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5 comments
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by
tom32i
11y ago
Did you run these 3 commands? - npm install - bower install - gulp Can you check if the file web/js/dependencies.js exists in the game folder?
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by
tom32i
11y ago
Yes! http://www.curvytron.com/#/about
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by
tom32i
11y ago
If you need any help don't hesitate to contact the team :)
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by
tom32i
11y ago
NodeJs + Websockets: http://www.curvytron.com/#/about
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by
tom32i
11y ago
Working on it! Thanks for the feedback guys.
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by
tom32i
11y ago
Hi guys, the server is fixed ... for now ;) Thanks for all the feedbacks, you guys are awesome. We'll be working hard on the majors problems you observed: - Where am I? - Background colored player - Crashes! Thank you all again.