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toddr123
searching Neon…
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toddr123
6y ago
No worries, glad that worked! I have support for offline mode, and even though it's set up to try and get resources from the network first, it seems to often pull from the local cache even when it shouldn't. I'll have to try
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toddr123
6y ago
That’s weird, it looks like you’re getting some old code, or possibly the css didn’t load correctly. Can you force a refresh with Ctrl F5 and let me know if that fixes it? I do most of my testing in Firefox, so it should definitely work, ha
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toddr123
6y ago
Thanks, I'm glad it's worked well for you! That's a really good idea, and something I'll make note of. I've never played around with creating PDFs from javascript, but it sounds like a fun challenge
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toddr123
6y ago
If you switch to the Hatching tool, you should see a select box for Floor Style. Changing that value will change the floor to various different textures. There isn't exactly a way to do walls like that, but using a second layer, you co
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Show HN: Dungeon Map Doodler – Free D&D map maker
(dungeonmapdoodler.com)
126 points
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toddr123
6y ago
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15 comments
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toddr123
6y ago
Hey everyone, this is a project I've been working on for a little while now. It's designed for really quickly making top down maps for RPG games like Dungeons & Dragons, Shadowrun, etc. It also has built in dungeon generation
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Show HN: Dungeon Map Doodler – A free to use RPG map drawing tool
(dungeonmapdoodler.com)
2 points
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toddr123
6y ago
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1 comments
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toddr123
6y ago
Hey everyone, with schools opening back up this week in Ontario, I thought I'd put together a little website that pulls down the latest info from the Ontario Government and displays it in a more user friendly way. Hopefully this isn&#x
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Show HN: Covid at School – Active Cases at Schools in Ontario
(covidatschool.ca)
1 points
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toddr123
6y ago
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1 comments
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toddr123
6y ago
I like to let people set their own limits wherever possible, it's not really my business if someone wants to make an incredibly round circle and crash their web browser :P You raise a good point though, some of those could have a more
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toddr123
6y ago
At the moment, I'm not planning to, just cause right now it's my own mess of code, and I feel like bringing on extra people would give me a bit more managerial work than I'd like. That being said, it's all plain javascri
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toddr123
6y ago
Thanks for the feedback! I find it interesting you call it a hallway tool, I've never heard anybody refer to it that way before. When I first started, I had the free form drawing, and loads of people were requesting snap to grid option
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toddr123
6y ago
Yeah, the text tool is a bit lacking at the moment, and I think the public release still has a small bug with where the text gets placed down when clicking. That's a really good use case for the layer specific text which I hadn't
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toddr123
6y ago
Unfortunately no, it's all raster based in the backend, I haven't yet figured out a way that I could convert it into a legitimate vector file. That's a pretty cool looking project! I'll have to check it out more later
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toddr123
6y ago
In this context, you mean masking to hide parts of the map from player? The crosshatching effect on my maps (which can be changed to all sorts of different styles) is created using a mask, so I just wanted to clarify. If that's what yo
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toddr123
6y ago
Thanks for the feedback! I've been trying really hard to keep the interface as simple and intuitive as possible, so it means a lot to hear that!
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toddr123
6y ago
Thanks, glad you liked it! Undo/redo is definitely there already. The arrow buttons in the top left near the zoom buttons will do that, as well as Ctrl Z for undo and Ctrl Shift Z/Ctrl Y for redo. I totally forgot that Macs use Cm
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toddr123
6y ago
Well, as with all projects, the scope has creeped a little bit already, so I won't say never to that! It's definitely something I could be open to adding in the future, if I can think of a good way to fit it in with this tool.
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toddr123
6y ago
Funny enough, I think the two of us started our projects on the exact same day, or at least first posted on Twitter, haha. He's doing some really cool stuff too!
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toddr123
6y ago
That's a good idea, I whipped up the website pretty quickly and haven't spent too much time reviewing it since, that's definitely something worth doing though!
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toddr123
6y ago
Thanks! The original goal of this was to make printable maps really easily, so I haven't focused too much on interactive stuff like character tokens or fog of war. However, you can easily add your own stamps (there's a button at t
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toddr123
6y ago
Thanks! And nope, there's no frameworks or libraries in use, other than some helper modules I wrote for past projects and used in this. The code is mostly just organized as each tool being its own class, having a few common methods suc
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Show HN: Dungeon Map Doodler – Free online map drawing tool
(dungeonmapdoodler.com)
155 points
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toddr123
6y ago
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43 comments
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toddr123
6y ago
Hey everyone, this is a project I've been working on for a little while now, it's a map drawing tool for tabletop role playing games like D&D, ShadowRun, etc. It's still in development, but has quite a few features alread
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toddr123
6y ago
Oh wow, the dynamic lighting on those maps look really nice! My initial goal was just to make printable maps in a hand drawn style really easy to create. Lots of people draw their own maps, then spend a huge amount of time adding in all tha
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toddr123
6y ago
Thanks! Glad you like it :)
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toddr123
6y ago
Thanks! That sounds cool, I'm glad my tool can help you with your own project!
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Show HN: Dungeon Map Doodler – Free online map drawing tool
(dungeonmapdoodler.com)
12 points
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toddr123
6y ago
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7 comments
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toddr123
6y ago
Hey everyone, this is a little project I've been working on for the last few months. It's written in pure javascript canvas, running totally client side and supports offline mode as a PWA. It's a tool for people who play tabl
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toddr123
7y ago
Not sure how in depth you need code support, but I'm going to peddle my new blogging host, https://personaljournal.ca/ It's based off of WriteFreely, the same blog platform that people.kernel.org just switched to.
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