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tarpherder
searching Neon…
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1.
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by
tarpherder
9y ago
I'm not sure how you came to the conclusion that it would make an interesting game. Making something more like the real world is often exactly what you don't want to do in a game.
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by
tarpherder
9y ago
What if size becomes zero?
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tarpherder
9y ago
Goodwill? Good faith? After years and years of abuse, attacks, and irritation from their part? I think not.
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by
tarpherder
9y ago
A nice illustration of half the issues with OpenGL.
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by
tarpherder
9y ago
A No-Rub solution was not an option? I can just take em out, store them in No-Rub solution overnight and repeat that for a month before they start to deteriorate.
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by
tarpherder
10y ago
As I said; I don't know specifically about The Witcher. I used the name as an example. There will always be additional factors beside hardware power, but in general; more powerful hardware is easier to get good results with.
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by
tarpherder
10y ago
The PS4 has more powerful hardware than the XBox One. If they are running the same game (The Witcher 3), logic tells us that it will be easier to get fluid framerates with the more powerful console. And that is what you care about, no? Now
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by
tarpherder
10y ago
A bit like how our own middle classes are not doing so great anymore compared to years prior and how our own population is calling for more representation. Which is why, as speculated by many, Trump got elected and Britain voted in favor of
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by
tarpherder
10y ago
But at the same time it seems to casually reduce Notch's effort to "used perlin noise". He didn't need perlin noise per-se; there are countless of other terrain generation techniques. But perlin noise, in part, made mine
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by
tarpherder
10y ago
That makes sense. Thanks for clarifying.
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by
tarpherder
10y ago
Unless someone took them from your appartment without you knowing? Which is unfortunate for keys but kinda bad for armaments I suppose.
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by
tarpherder
10y ago
How can you know where something is if it is lost?
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by
tarpherder
10y ago
We'll still have created A.I. which successfully made us obsolete so there's that. It's progress, just different. Why prefer a human future over an A.I. future? Isn't the point of A.I. to make something that can rival us
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by
tarpherder
10y ago
Nice timings :). For a project a while back I once wrote something similar in OpenCL. Back then, I wasn't calm enough to realize there is probably research in this area I could use, so I wrote it all in isolation :(. It was much slower
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by
tarpherder
10y ago
The first is pretty good I'd say. That second shot shows nicely why that particular solution doesn't work; cyclists take to the sidewalk as the road is too crowded and dangerous.
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by
tarpherder
10y ago
True, but the police can ride bikes, especially in cities where the speed limit will matter most.
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by
tarpherder
10y ago
40kmph is actually very fast compared to the average cyclist. Fast enough that I would consider it reckless if done in heavy (cycling) traffic. But you highlight the issue nicely; bikes are not self-powered, it depends on the human. Even wi
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by
tarpherder
10y ago
Where is here for you? In The Netherlands, an e-bike costs you about 1300 EUR. Not cheap for a bike but not overly expensive either, there are more expensive non-e-bikes that are regularly bought.
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by
tarpherder
10y ago
Pedestrians need to learn to expect bikes on those lanes. I don't know what they look like but they should stand out as bicycle lanes to anyone on the road. Also, cyclists should be careful just like regular drivers and adjust their sp
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by
tarpherder
10y ago
Vulkan is not available on PS4 and XboxOne which are the main targets for game development like it or not. This almost immediately rules out implementing a Vulkan graphics back-end because when you support XboxOne you are already using a ve
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by
tarpherder
10y ago
"Sick days" are unimaginable in Europe. Oh gee let's not get pneumonia because I've got not more sick days left after that flu from last week. Ridiculous concept.
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by
tarpherder
10y ago
I'm not in any way familiar with Dark Matter, astrophysics or cosmology. But it's a pretty good read so far, entertaining I'd say. Definitely worth a try.
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by
tarpherder
10y ago
I read the parent comment as; getting to the point where computers understand speech that well, is a far more difficult challenge than a large number of robotic challenges.
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by
tarpherder
10y ago
But doesn't this rest on the assumption that a working worker uses the exact same amount of oil as a worker not working? I don't think that assumption always true. Or am I missing something?
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by
tarpherder
10y ago
Big modern games are CPU limited mostly. GPU work can be scaled down very easily (even dynamically!) by reducing the rendering resolution and as such can be made to fit the limits, up to a point. Scaling the CPU side of things is a lot tri
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by
tarpherder
10y ago
You can. The problem is that there is a multi-frame (33ms * 2 or so) delay in getting any results back to the CPU. The GPU is set up for streaming, you compile command lists dynamically and feed it to it, this means it usually has at the ve
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by
tarpherder
10y ago
I don't understand how you can say such a blatantly false thing. Modern consoles have more than 4 cores available, do you really think we would let the other 3 go to waste? Large games will use all cores, our game uses 32 cores if you
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by
tarpherder
10y ago
You mean illegal as in prohibited by the Convention on Cluster Munitions[1]? Signed by all civilized countries of the world, of course. Except for, among others, the U.S., China and Russia. [1] https://en.wikipedia.org/wiki&
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by
tarpherder
10y ago
I would never consider a multi-GPU setup. I know from first hand that support on those setups ranges from pretty good to non-existent, but it is an area that receives only little attention once the initial multi-GPU launch is done (if there
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by
tarpherder
10y ago
I guess many wouldn't ever exist at all. But Rust wasn't around when the code was written of course.
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