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tamat
searching Neon…
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7 ms
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1.
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tamat
7mo ago
Is the UO protocol documented? Are there UO clients besides the official one?
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tamat
8mo ago
nice work. I can see that relighting is still a work in progress, as the virtual spot lights tends to look flat and fake. I understand that you are just making brighter splats that fall inside the spotlight cone and darker the ones behind
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tamat
8mo ago
the problem with SDF engines is that you have to reinvent everything, as current pipelines rely on triangles. That means: - Software to model using SDF (like Womp) - Technique to animate skeletons using SDFs - Tool to procedural texture sur
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tamat
1y ago
It´s about normalizing something we think it could lead to problems. I dont want to romanticize the game in his mind, so when he grows up people ask him to play poker and he sees it as "that nice game we played at home!". It is a
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tamat
1y ago
this guy protocols
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tamat
1y ago
You must plant your nation during the generation fase, otherwise you wont exist in the game!!! (took me 10 minutes to figure out)
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tamat
1y ago
so you want to help the rich so they can be richer...
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tamat
1y ago
wow, I love the format of the site. Can you tell me more about it? I love making tutorials about GPU stuff and I would love to structure them like yours. Is it an existing template? Is it part of some sort of course?
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tamat
1y ago
Thanks for your explanation
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by
tamat
1y ago
thanks for your reply
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by
tamat
1y ago
As a Software Engineer I found it hard to grasp the concepts explained here. First it says we lose electrons by deleting information. But AFAIK we are losing electrons everywhere, most gates will operate on negation of a current, which I un
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tamat
1y ago
On one side Im amazed by the amount of good work you have done, but on the other, I feel it lacks true useful scenarios. For instance, I would love to install it in my server to handle my own server files, but it doesnt support mounting a f
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tamat
1y ago
which for me doesnt make any sense as why to generate a 3D mesh that can only be seen from one point of view? why not map the panorama to an sphere?
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tamat
1y ago
I always feel that if you share a problem here where LLMs fail, it will end up in their training set and it wont fail to that problem anymore, which means the future models will have the same errors but you have lost your ability to detect
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tamat
1y ago
thanks for your response. Thats what I heard but I was wishing things to change... I was also thinking about integrated GPUs like the one in a RPi or other SoCs
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tamat
1y ago
Great work, I would love to have the skills to do something like this, but I can see you had to read lots of specifications to achieve this and thats my weakest point. One silly question you may know: Imagine you wanted to use GPU accelerat
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tamat
1y ago
The one from Sebastian Lague is great too: https://sebastian.itch.io/digital-logic-sim
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tamat
1y ago
hey, what if a very experienced WebGL/WebGPU+WASM developer wanted to find a role. Do you work in these areas?
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tamat
2y ago
but... WHY?
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tamat
4y ago
WebGLStudio creator here, yup, there is no market for generic 3D solutions. You need to find a very specific niche to have some revenue.
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tamat
7y ago
Creator or litegraph here. Visual programming works very well when you have data flowing, but it doesnt work when you have loops and branching. But it is nice to support graphs for some tasks, it really speeds up some processes.
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tamat
7y ago
snapping is not complex, but then there is snapping to cell,edge,vertex,... and it gets complicated quite fast. but I will consider it.
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tamat
7y ago
Sure! Litegraph is one of the more mature libraries of WebGLStudio and it is being used in several projects. If you need any help contact me by email or use the repo. I tend to responder very quick. About timeline, it is funny because I alr
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tamat
7y ago
nop, it doesnt, that would require years of development to reach a level of madurity close to other solutions, but you can use clara.io or blender.
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tamat
7y ago
Creator here. This is an Open Source project I started 7 years ago to help in our research lab. Right now the engine is very mature and stable and it has many features (irradiance probes, realtime reflections, skeletal animation and blend s
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tamat
9y ago
after reading many tutorials about WASM I still figured out one of the most important questions for me: Would I be able to call JS functions from WASM? or pass callbacks to WASM. Because WASM sounds like it goes agains the async nature of J
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tamat
11y ago
I know goo create, great project, keep it up!
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tamat
11y ago
exactly what I think
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tamat
11y ago
this is not a modelling software, you need to have 3d models and import them here. People think there are too many diferences between developing for desktop and developing for the web, but there arent, it is just a matter of time
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tamat
11y ago
True, without his lightgl library this project wont exist, but the first thing I did was to strip all the things I didnt like and improve from there. There is hardly any function in litegl that remains unchanged from lighgl.
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