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solcloud
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Show HN: Open-source counter strike clone, from scratch, no game engine
(solcloud.itch.io)
2 points
by
solcloud
1y ago
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1 comments
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Show HN: Open-source counter strike clone gameplay video
(youtube.com)
1 points
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solcloud
1y ago
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0 comments
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Show HN: Vibe coded Counter Strike clone
(youtube.com)
1 points
by
solcloud
1y ago
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0 comments
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by
solcloud
1y ago
That would be huge, also really good original scenario idea for a future sci-fi film
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by
solcloud
2y ago
I hope so, but game will be now on categorized as pegi18 just because of license using strong language :D
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by
solcloud
2y ago
we have a bit of both here thank you
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by
solcloud
2y ago
this is awesome :D
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by
solcloud
2y ago
ohh, date with Gaben incoming
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by
solcloud
2y ago
thank you, no problem, I was recording videos as development was going to record progress
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by
solcloud
2y ago
that actually sounds kinda cool, but do I have a permission to use it from you, or now anybody can trademark it so I have to be first to register in German with GmbH or smth :D
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by
solcloud
2y ago
I want people to contribute to it, to make it better game, with no bugs, better visuals etc., repository also contains assets that was not made me, so I guess only thing I can license is source code written in programming languages that was
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by
solcloud
2y ago
nicely written, thank you for kind words
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solcloud
2y ago
that is exactly my meaning of open source but as you can see so many people disagree, but now I merged random license so it is 0K now I guess :)
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solcloud
2y ago
bring it :D now I thinks about suing anybody forking repo with licence change :D no seriously it is merged now so world is safe again :)
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solcloud
2y ago
Maybe I am just waiting for somebody to open PR for adding license cause it looks like everybody is lawyer these days
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solcloud
2y ago
I agree, but being good both at programming and art is quite unique skill, then there is also whole audio category, animations,...
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solcloud
2y ago
Yeah yeah yeah, I am hurting open source, my apology to open source
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solcloud
2y ago
I guess history reasons
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solcloud
2y ago
Yeah forget EA, this is football, thank you :)
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solcloud
2y ago
If anybody is interested in in go for it, you can use server from repository and only code client side in godot than purchase bunch of cool assets and AAA game is born
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solcloud
2y ago
I am fox on fire so Ctrl-W is tab close for me :) but yeah, there are ways (hacks) to make it run in web browser "natively" but only to some extend, I mean you can for sure rebind ctrl-w and other stuff or use chromium, but for me
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by
solcloud
2y ago
thank you!
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by
solcloud
2y ago
there is indeed a web version like others mentions, I also provided a prebuild binaries for lots of os/arch at https://solcloud.itch.io/counter-strike-football (and anybody can open PR for more), for hosted webpage dem
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by
solcloud
2y ago
thank you! very cool, love is specific thing indeed, well we can always brawl for that rank one spot :D
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by
solcloud
2y ago
thank you for kind words :)
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solcloud
2y ago
thank you, yes like you said all client-side dependencies are "bundled" inside repository, for reading client code start.js is good starting point ( https://github.com/solcloud/Counter-Strike/blob/mas
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by
solcloud
2y ago
unfortunetely voice chat is currently not supported :D
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solcloud
2y ago
actually game can be run using any modern web browser with websocket (without needing to use electron), I just provide electron as it have better performance (nodejs supports udp so no websocket bridge is needed) and key shortcut like Ctrl-
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by
solcloud
2y ago
maybe like a said I am not lawyer, I am just a peaceful person :) for audio/visuals the game is currently pretty basic because I am not wearing all the game development hats, and 3D graphics/audio/animation is not my favorite
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by
solcloud
2y ago
yes, client code is JavaScript using Three.js ( https://threejs.org/ ) library, but since server and client is decoupled, client code can be implemented using anything, there is also php cli interactive interface, but most us
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