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smaddock
searching Neon…
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1.
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by
smaddock
7mo ago
They mentioned React is missing timing information in the devtools profiler. This was actually added in React 19.2 which should be helpful for debugging. https://react.dev/blog/2025/10/01/react-19-2#perfo
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WebView2 drops future Linux and Mac support
(github.com)
13 points
by
smaddock
2y ago
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3 comments
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by
smaddock
3y ago
ShareX uploads videos in a pipeline: record, optimize, then upload. Loom does this while the video is being recorded to give you the link as fast as possible.
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by
smaddock
4y ago
Slack tracks close to the latest releases of Electron. Election also tracks close to the latest Chromium releases [0]. [0] https://releases.electronjs.org
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by
smaddock
4y ago
It gets difficult when you have users saying they can't connect to each other. Then you have to get a better grasp on networking to understand why they can't, sometimes staring at Chrome's webrtc-internals page hoping somethi
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by
smaddock
4y ago
Can you elaborate on which security protections are not used by Electron, and by extension Min?
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Fixing the entire Super Mario 64 source code
(youtube.com)
3 points
by
smaddock
4y ago
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0 comments
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by
smaddock
5y ago
It's probably worth mentioning that WebTransport just shipped in Chrome 97 (2022-01-04), which seems to be a worthy successor to WebSockets [0]. It allows for reliable and unreliable modes which is a problem for games using WebSockets,
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by
smaddock
5y ago
Their comment is in reference to Hayao Miyazaka's thoughts on a particular AI-based animation: https://www.youtube.com/watch?v=ngZ0K3lWKRc
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by
smaddock
5y ago
I appreciate that yourself and other folks are engaging in the community to request improvements. Prior to the group being formed, most discussion regarding MV3 occurred on the Chrome Extensions Google Group [0]. While feedback was accepted
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by
smaddock
5y ago
I am an extension developer, but have resigned from engaging with development in the ecosystem. One of my extensions has >300k subscribers on the Chrome Webstore which will be killed by MV3. Many ongoing changes are being made in extensi
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by
smaddock
5y ago
Thanks for mentioning this. I've been aware of this group since its announcement, but have been ignorant of the ongoing discussions. Hopefully Google and others are receptive to some of the proposals made in the issues. I recognize the
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by
smaddock
5y ago
As someone who is intimately familiar with the Chrome extensions internals and is not employed by a big tech company, I believe most of the changes seem like a step in the right direction.* I've been working towards implementing greate
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by
smaddock
5y ago
I've been working on adding better support for browser extensions in Electron. It's an absolutely necessary feature for web browsers. Maybe OP can have a look: https://www.npmjs.com/package/electron-chrome-ext
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by
smaddock
5y ago
For those not in the know, 4242 is used as a common test card number. https://stripe.com/docs/testing#cards
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by
smaddock
5y ago
Wouldn't this completely break accessibility support of such web apps? This is part of the reason why omitting the DOM and rendering a UI with WebGL isn't the best idea. Maybe this could be resolved by sending the accessibility tr
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by
smaddock
5y ago
Desktop and window capture is included for all platforms as part of WebRTC.
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by
smaddock
6y ago
Tired of walled gardens and increased limitations of Chrome extensions, I'm building enough of the web extensions API to let me run them in my own desktop browser. Eventually I plan to build products from this project. https:/&#x
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by
smaddock
6y ago
Content decryption through the Encrypted Media Extension (EME) web standard. https://www.w3.org/TR/encrypted-media/
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by
smaddock
6y ago
At the time of the article, Chromium Edge hadn't been released yet with PlayReady CDM integrated. The followup article I wrote elaborates on these options further. https://blog.samuelmaddock.com/posts/the-end-of-in
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by
smaddock
6y ago
The code included in the GitHub repository downloads the closed source Electron binaries. Just for comparison, the full source would look something more like what's accessible here: https://github.com/electron/elec
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by
smaddock
6y ago
I feel you regarding Chromium, I use Firefox as my daily browser. As for building my own browser, Electron/Chromium just seems like the most achievable option to empower individuals to create a browser.
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by
smaddock
6y ago
I'm honestly not sure about the legality of downloading from another distributor. I do know that distribution requires a license [0]. The risk doesn't seem worth it to use such a workaround for a serious project though. [0] https
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by
smaddock
6y ago
Oh! That makes sense, they must have moved it from Issues to Discussions. Thanks, I'll update the parent comment.
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by
smaddock
6y ago
Brave also started out this way—building a browser on top of Electron. [0] Building something on top of the Chromium project is still building a browser. You're right that it's not building a rendering engine and JavaScript interp
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by
smaddock
6y ago
The intention was to build a media player based on a Chromium-derived web browser. Functionally it would playback content on Netflix, Hulu, and other DRM-enabled services. The problem isn't the closed source nature of Widevine CDM, but
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by
smaddock
6y ago
Blog post author here. Since this post, there's now an option available for DRM-enabled Electron. However, it's only available through a single vendor, castLabs [0]. This is a closed source, downstream effort which means no modifi
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by
smaddock
6y ago
Chrome extension support for Electron-based web browsers: https://github.com/samuelmaddock/electron-browser-shell Despite a fair amount of folks disliking Electron for replacing traditional desktop apps, I find it'
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Show HN: Minimal Electron web browser with Chrome extension support
(github.com)
3 points
by
smaddock
6y ago
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0 comments
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by
smaddock
6y ago
I'd love to see legislature go through a process like public GitHub pull requests. If we could create a culture similar to the best practices of code reviews, that'd be great. - Keep changes limited in scope for easier review. - O
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