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skvj
searching Neon…
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skvj
2y ago
excellent SNES PPUs overview, also reading part 2: https://fabiensanglard.net/snes_ppus_why/
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skvj
2y ago
that's a great demo and UI. if you like 3d cellular automata, here's a 3d cellular automata voxel shader: https://github.com/kchapelier/cellular-automata-voxel-shader
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skvj
3y ago
Agreed on one of the best introductions to dithering. Shadertoy has also been a good site to quick experiment with dithering using shader code: https://www.shadertoy.com/results?query=tag%3Ddithering
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skvj
3y ago
A gem of a book, and not just for web browser networking, but a good read for web networking in general.
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skvj
7y ago
Looks fantastic, congrats on the launch. Using git for versioning and PCB development has been nearly unworkable. So nice to see a visually-oriented solution.
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skvj
7y ago
Here's a great illustration of Voyager 1 and Voyager 2 outside of the heliosphere: https://www.nasa.gov/press-release/nasa-s-voyager-2-probe-en...
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skvj
7y ago
Vulkan (MoltenVK) does seem to be a valid option for those heavily invested or interested in porting existing OpenGL projects (I plan on evaluating it): https://github.com/KhronosGroup/MoltenVK
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skvj
7y ago
great work! a little simpler minus the triangle conversion, have you seen the openFrameworks chapter for generating mesh from color saturation values? https://openframeworks.cc/ofBook/chapters/generativemesh.htm...
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skvj
7y ago
polylabel looks great, thank you
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skvj
7y ago
Great concept. Would like to see more of this idea applied to neural network processing and configuration in general (which in my experience can sometimes be a tedious, hard-coded affair).
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skvj
7y ago
Great idea, however would be great to see an option which used the dataset but did not upload your data. I've read the "FAQ Why must IoT Inspector upload the data to Princeton?" and do understand the reasons for data collecti
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skvj
8y ago
If you can't seem get enough of procedural generation, 'procjam' has even more great past entries https://itch.io/jam/procjam2017#entries