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sdfaf
searching Neon…
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by
sdfaf
13y ago
>>If you truly understand the OpenGL programmable pipeline you understand graphics programming in general and should have to spend little time picking up a new API. Just like how you should be able to learn a new programming languag
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by
sdfaf
13y ago
It doesn't really seems as simple or obvious as you make it seem. The engineering that went into building those wheels with the blades in the middle seems quite impressive and not something that your average joe would be able to design and
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by
sdfaf
13y ago
I know right. Is like saying, it took so and so this much time to compose this song but I was able to replicate it in a few hours.
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by
sdfaf
13y ago
You are really missing the point. Read this: http://www.joelonsoftware.com/articles/fog0000000339.html Is a technique that Microsoft loves doing. From the article: >> The competition has no choice but to spend all their time porti
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by
sdfaf
13y ago
>>but it looks like the next generation of indies will be learning the PS4/OpenGL toolchain instead. Thank God! I really do not want to spend any time learning Microsoft specific frameworks/APIs. I'm already familiar OpenGL and I ra
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by
sdfaf
13y ago
Write simulators that use the mathematics you want to learn. One way or another you will learn the mathematics if you do this. A game engine with bone animation is great for really getting familiar with 3D vector mathematics. Electrical cir
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by
sdfaf
13y ago
Stupid is as stupid does.
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by
sdfaf
13y ago
Not trying to mess with you nor troll you but I got a bad vibe about you just from reading your comment. I wonder if the girl got a similar vibe. One more thing, beauty is on the eye of the beholder and true beauty is within. It sounds clic