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sC3DX
searching Neon…
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1.
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sC3DX
3y ago
I don't think it's any cheaper. In the US (and I assume everywhere?) you need to buy separate tickets. Maybe you end up buying less snacks?
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sC3DX
4y ago
audio spatialization has gotten really fancy in games. We can trick your eat into thinking sounds are coming from any direction with a combination of filters, delays, attenuations, etc. Of course it's not as good as the real thing but
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sC3DX
4y ago
I usually try random codes with the following format: COMPANYNAME15, COMPANYNAME20, etc. Every once in a while (maybe 10% of the time?) I get lucky.
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sC3DX
4y ago
Why is the type rating so expensive? I assume someone getting this rating already has all of the pre-req ratings. Do they need X hours in the jet and sims, and each of those hours is expensive?
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sC3DX
4y ago
This looks fun. We played with a lot of csound and max/msp at school but I never made the jump to live coding audio. Now that I have more experience under my belt maybes it's time to revisit this!
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sC3DX
4y ago
Stumbling upon the coding train a few years ago is the reason I'm an engineer today. Shiffman showed me how problem solving can be fun! I owe him a lot.
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sC3DX
4y ago
Funny seeing the /r/livesound link. Worked in live entertainment for a while. One cable we would use a lot is called a 'two-fer', it has one male and that splits to two female ends (so you can plug two fixtures into one
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sC3DX
4y ago
What you interact with as the user is the model and its weights. The model (presumably some kind of convolutional neural network) has many layers, every layer has some set of nodes, and every node has a weight, which is just some coefficien
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sC3DX
4y ago
i think we are hugging the webserver to death