Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
ryzawy
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
1.
▲
by
ryzawy
9y ago
While you are obviously right that it's not a "true" match, I have to disagree that it takes them out of their comfort zone. Especially Arteezy (playing one of best Shadow Fiends), Sumail are extremely good mid players and bo
2.
▲
by
ryzawy
9y ago
These are _exactly_ the rules of Dota 2 1v1. This scenario was not specifically built for the bot. See here: http://wiki.teamliquid.net/dota2/Dota_2_Asia_Championships/2...
3.
▲
by
ryzawy
9y ago
I think this is a common misbelief. It has been proven again and again that this is not related to MMR - you will have pricks in every "tier". I can only vouch for the 3.5k range, but friends of mine in 4k-5k say the same thing. T
4.
▲
by
ryzawy
9y ago
I'm not offended by people playing "my" games - I'm offended by people who can't appreciate the amount of work which is channeled into making games. You can be certain that for every single feature within a (good) g
5.
▲
by
ryzawy
9y ago
This certainly is. Do you have a source?
6.
▲
by
ryzawy
9y ago
Calling it "lazy game design" is not only offensive to me as a game designer, but it's plain wrong. Here's a talk about AI in Civ from Soren Johnson, Lead Designer/AI Programmer on multiple Civ games: https:/&
7.
▲
by
ryzawy
9y ago
The author claims that plugins like vim-airline are "misusing unicode characters", without an explanation. Can somebody here chime in?
8.
▲
by
ryzawy
13y ago
I instantly had to think of this article: http://legacy.igda.org/why-crunch-modes-doesnt-work-six-less... Topics like crunching always affect me, being in the video game industry.
9.
▲
by
ryzawy
14y ago
To answer some of your questions: 1. Nobody here works on weekends. In fact, it's not well received, but tolerated. 2. Everybody's time is valued here and on a individual basis. 3. I'm glad i had influence on whom i will be working with on
10.
▲
by
ryzawy
14y ago
The project/task really depends on the position applied for. All i can say is, that the project is usually discussed in advance and things can be worked out here. There are some fine folks here who were given projects which took only a coup
11.
▲
by
ryzawy
14y ago
Great to see this post here on Hacker News! I work at flaregames and wholeheartedly agree with Klaas, we're asshole-free and that's not an understatement. :)