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robert00700
searching Neon…
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1.
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by
robert00700
13y ago
I wonder if one could construct a metric for how 'interesting' a drawing is- then throw it at a genetic algorithm? I'm guessing most likely the system is inherently unstable, so two 'interesting' parents don't necessarily create 'interesti
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robert00700
14y ago
Would be great to see some articles on their technical approach, I assume they have used techniques to reach those scales based upon the fact the average pair of players are too far away from each other to be visible
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robert00700
14y ago
Maybe it's my experience of living in central London but I can certainly think of many 'demographics' that would be interested in soundproof bedrooms on the street...
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robert00700
14y ago
Nice to see PCA in an HN article, it's a very powerful tool. For those struggling to get the example in this article, I find PCA easier to understand given visual examples, and in less dimensions (try http://en.wikipedia.org/wiki/File:Gaus
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robert00700
14y ago
I think it depends on the genre at hand. Massive AAA singleplayer titles that tend towards being more ‘interactive cinematic experiences’ would suffer from this certainly, but I’m sure (as other have posted) more free-form games such as Min
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by
robert00700
14y ago
Surely censoring the functionality is completely impossible, due to the dynamic nature of JS? alert("blah") can just as easily be made to be window["alert"]("blah"), where the string 'alert' could be made by a very convoluted manner. Solvin
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robert00700
14y ago
Static typing is nice, but does this support type inference?
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robert00700
14y ago
Some keyboard shortcuts would be fantastic (Especially delete!)
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robert00700
14y ago
I would think the average person isn't lucky enough have an inventory of multiple thousand dollars of high-end computing equipment. This kind of system would be perfect in developing countries, or as the project suggests, for education.
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robert00700
14y ago
At first I was wondering about the benefits of using such a system vs. something like deploying the raspberry pi en masse (which is a full system for under $50), but after some thought it comes down to the fact that the average utilization
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robert00700
14y ago
Great project, although it might have been a good idea for them to check out using the Microsoft Kinect and Point Cloud Library (It's like OpenCV for depth cameras! http://pointclouds.org/ ). With the 3D data you could account for the traj
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robert00700
14y ago
>I wish there was a nice happy solution to the problem of cheaters, but I don't know of one. http://wiki.secondlife.com/wiki/The_Corn_Field I recall bad avatars back in Second Life were once sent to a virtual corn field for a few week
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robert00700
15y ago
This is definitely true, the tech Bloomberg uses was novel in the 80s, but the functionality of a modern browser now outstrips that of the terminal program. There's actually some functions in the Bloomberg Terminal these days which just fir
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robert00700
15y ago
As far as I'm aware anecdotally (I interned at Bloomberg last summer) Mike was in a position that required managing technology in his previous financial job before starting Bloomberg itself. Perhaps a more useful skill than being a develope
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robert00700
15y ago
It's Mono running on top of Unity's own graphics/control/audio abstraction
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robert00700
15y ago
I'd definitely recommend Unity3D for this. It provides (as far as it can) platform-agnostic abstractions for controls, graphics and audio, although if you want to get down-and-dirty with a particular platform you can easily write native plu
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robert00700
15y ago
Unity 3.5 now has flash export, so I think even Linux is now supported?
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robert00700
15y ago
Good luck! I produced an iPhone game in 5 days, but I was using the Unity3D engine which really allows for abstraction from the nitty-gritty low-level iOS programming. I definitely recommend it for rapid development.
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robert00700
15y ago
Around $350/month $100-$200 a month selling virtual weapons in SecondLife (Used to be around $800 a month a few years ago) $200 a month with my two iOS apps developed using Unity3D. Each took around 1 week to make! Seriously was worth the $
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Amusing Facebook 'Virus' (Don't actually follow the steps)
(my-viewd.appspot.com)
3 points
by
robert00700
15y ago
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0 comments
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robert00700
15y ago
Liverpool!