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retro_guy
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7 ms
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1.
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RetroGameForge project – rebuilt NESMaker with SNES development tools
(timeextension.com)
3 points
by
retro_guy
1mo ago
|
0 comments
2.
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Wine-NX – Experimental Wine Runtime for Nintendo Switch
(github.com)
3 points
by
retro_guy
3mo ago
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0 comments
3.
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Giulio Zausa's MMO-Chip Makes Reverse Engineering Old Silicon Chips a Multi Game
(hackster.io)
1 points
by
retro_guy
3mo ago
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0 comments
4.
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by
retro_guy
3mo ago
- SNES dev resources extensive list: https://old.reddit.com/r/retrogamedev/comments/1ktxl8r/snesd...
5.
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SNES-IDE: Your Journey into SNES Game Development
(github.com)
6 points
by
retro_guy
3mo ago
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1 comments
6.
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MpvNova – Android TV focused libmpv player
(github.com)
1 points
by
retro_guy
4mo ago
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0 comments
7.
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Reconstructed MS-DOS Commander Keen 1-3 Source Code
(pckf.com)
3 points
by
retro_guy
9mo ago
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0 comments
8.
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Vulkan-based translation layer for Direct3D 7 on Linux, D7VK has a 1.0 release
(gamingonlinux.com)
2 points
by
retro_guy
9mo ago
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0 comments
9.
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Annotated Disassembly of NES Super Contra ROM
(old.reddit.com)
3 points
by
retro_guy
11mo ago
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0 comments
10.
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IdTech4A++ – id Tech engine games for Android and other platforms
(github.com)
2 points
by
retro_guy
1y ago
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1 comments
11.
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Made a PSP Game in 2025 – A True Retro Nostalgia Boomer-Shooter [video]
(youtube.com)
4 points
by
retro_guy
1y ago
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0 comments
12.
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R.e.l.i.v.e. – open-source engine for Oddworld: Abe's Exoddus and Oddysee
(aliveteam.github.io)
5 points
by
retro_guy
1y ago
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0 comments
13.
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Homebrodot – Godot Engine for homebrew console platforms
(github.com)
2 points
by
retro_guy
1y ago
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0 comments
14.
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Creating Prey 2006 open-source FPS port by integrating codebase with Doom 3
1 points
by
retro_guy
1y ago
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1 comments
15.
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Gravity Defied mobile game rewrite from Java to C++ & SDL
(github.com)
1 points
by
retro_guy
1y ago
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0 comments
16.
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GTA 2 re-implementation project by CriminalRETeam
(github.com)
3 points
by
retro_guy
1y ago
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0 comments
17.
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by
retro_guy
1y ago
See also this video Fastest Handheld Display? - Switch 2 vs Steam Deck vs ROG Ally X and More: https://m.youtube.com/watch?v=oKFYGv0Pb98&pp=0gcJCcEJAYcqIYz...
18.
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Switch 2 latency measurements – part 1: input-to-audio
(old.reddit.com)
1 points
by
retro_guy
1y ago
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1 comments
19.
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WIP Silent Hill decompilation project
(github.com)
3 points
by
retro_guy
1y ago
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0 comments
20.
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by
retro_guy
1y ago
- related channel: https://www.youtube.com/watch?v=5vxXKgk1DiY
21.
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Castlevania: Symphony of the Night Decompilation Project
(sotn.xee.dev)
4 points
by
retro_guy
1y ago
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1 comments
22.
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OpenTyrian2000 – multi platform SDL3 version of Tyrian 2000 released
(github.com)
13 points
by
retro_guy
1y ago
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2 comments
23.
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Frogatto Pixel Art Platformer Running on Open Source Engine Anura
(github.com)
2 points
by
retro_guy
1y ago
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0 comments
24.
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Tuxracer.js play Tux Racer in the browser
(github.com)
141 points
by
retro_guy
1y ago
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41 comments
25.
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The Nyanja new PC-Engine/TurboGrafx 16-bit console game in development
(sarupro.itch.io)
54 points
by
retro_guy
1y ago
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1 comments
26.
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Basic and Necessary Tooling for Creating FPGA Retro Hardware Game Cores [video]
(youtube.com)
5 points
by
retro_guy
1y ago
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0 comments
27.
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Comparing Insect ID Apps for Budding Entomologists
(commonbynature.com)
2 points
by
retro_guy
1y ago
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0 comments
28.
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BindToInterface – securely bind a Linux program to specific network interface
(github.com)
2 points
by
retro_guy
1y ago
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0 comments
29.
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by
retro_guy
1y ago
Forum thread: https://www.doomworld.com/forum/topic/153415-chocolate-quake... See also: Quake Engines & Source Ports: A Beginners Guide - https://www.slipseer.com/index.php?threads/quake-e
30.
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Chocolate Quake source port preserving original experience even bugs and quirks
(github.com)
3 points
by
retro_guy
1y ago
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2 comments
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