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redbridgerock
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by
redbridgerock
22d ago
Hey guys, I work on Hyperlane and wrote this article. The benchmark is open source for anyone to try and it measures whatever editors are on the machine rather than being wired to ours, with a fresh profile every launch. The speed differenc
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We benchmarked our VS Code fork against VS Code, Cursor, Antigravity and Zed
(hyperlaneide.com)
1 points
by
redbridgerock
22d ago
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1 comments
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Show HN: Hyperlane – A IDE and ADE merging agent worktrees with native tooling
(hyperlaneide.com)
3 points
by
redbridgerock
1mo ago
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0 comments
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by
redbridgerock
2mo ago
Woah dual robot arms with tools on it! I have past experience using a CNC machine and I to this day remember how laborious it was to edit g-code and try to fine tune it. I cannot imagine the amount of work it would take to do that for somet
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by
redbridgerock
2mo ago
You have brought back so many memories of mine through this one website. Thank you
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by
redbridgerock
2mo ago
Oo this is interesting, blocking it on the network level is nice
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by
redbridgerock
2mo ago
True that there has been many companies with their own implementations but I feel like a native implementation done by unity will have a huge effect. There is just so many indie devs using it, when the unity team starts adopting it more lik