Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
rao-v
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
1.
▲
by
rao-v
4d ago
I tried modifying the provided CadQuery skill to work with build123d with an agent (surprisingly gemini pretty good at this) and it produced very good results (possibly better than the reported CadQuery/OpenSCAD results after taking a
2.
▲
by
rao-v
5d ago
There is better than even odds I'm older than you, so I'd recommend you rethink using phrases like "possibly longer than you've been alive", it's not ... polite regardless of people's age. The point (and I
3.
▲
by
rao-v
5d ago
Threads were historically expensive enough that “just spawn a thread” wasn’t a reasonable thing to do in many situations. Thread pools were sort of a last resort, and we ended up with control flow like objects (futures, await etc.) to multi
4.
▲
by
rao-v
5d ago
I remember being so mad years ago, coming from a pure CS background, when it dawned on me that async await was “mere” control flow and not actual parallelism. It’s why I feel go (with go routines being the norm) is one of the few imperative
5.
▲
by
rao-v
5d ago
Isn't this the sort of thing Google is supposed to be doing for us?
6.
▲
by
rao-v
5d ago
I like the idea of making it trivial to work across multiple machines but I’d really prefer not to have to trust your coordination server and encryption approach etc. Could this (optionally) just run over Tailscale (I suppose ssh is always
7.
▲
by
rao-v
7d ago
umm what are you talking about? Basically this crowd (esp. folks like me who run medium models locally) like open stuff and can be a tiny bit unenthused about opaque mysteries handed down from on high. You'll see people delighted with
8.
▲
by
rao-v
7d ago
As I also said on Twitter - it really amazes me how fearless Deepseek are. Every single model release is packed with new and crazy clever ideas and somehow, they always commit to training them at near frontier scale. I know everybody wants
9.
▲
by
rao-v
7d ago
This is really neat! I'd be tempted to try this again targetting ~1B params and the entire cookbook of "current" small model ideas: gated delta nets (or is ~2K context too short to benefit?), per layer or n-gram embeddings, g
10.
▲
by
rao-v
7d ago
Devin … now that’s a name I’ve not hear in a long time
11.
▲
by
rao-v
8d ago
It’s reasonable to wonder about what chat usage data gets into models (to be honest probably quite little - carefully curating training data and creating higher quality synth data seems to be the current approach) and the implied risk to pr
12.
▲
by
rao-v
8d ago
For what it’s worth rando redditers warns that cannon.js is old. I found the remarkable https://babylonjs.com/lite-demos/ Both the regular and lite demos are pretty amazing for browserware!
13.
▲
by
rao-v
8d ago
Does anyone have an efficient, reasonably designed three.js or other web oriented mini game engine? Low poly but modern rendering effects should be a good niche for hobbyist stuff but hard to find.
14.
▲
by
rao-v
9d ago
Really appreciate this perspective. It’s tempting to stop at being amazed at what these models can do, but my experience matches yours - they need help with details to do well.
15.
▲
by
rao-v
9d ago
As a bandaid solution we probably just need a good base domain for game wikis attached to a somewhat trustworthy foundation (that won’t sellout to Fandom in a week). Agree that wierdgloop.org is not … great
16.
▲
by
rao-v
9d ago
It’s really interesting how much little choices make the result better or worse. Astra and one of the GLMs added bright lights, and thus looked so much better to my eye. Genuinely happy with some of the Qwen 3.8 results (especially since I
17.
▲
by
rao-v
10d ago
I hear you but point me to one novel formalization right now that is not Lean. It’s really becoming a refacto standard. Which is lovely but terrible for pedegogy
18.
▲
by
rao-v
11d ago
Your point is pretty fair. The reason I think the top 100 pro would win is that when I watch pros review they are very quick to catch when someone is playing a non-current or up to date style. I’ve also seen a few middle game situations whe
19.
▲
by
rao-v
12d ago
Right? Might be worth another shot
20.
▲
by
rao-v
12d ago
An aside on Lean and it's massive library of results: As someone who's put non trivial effort into slowly learning geometric algebra, lie theory and other slightly advanced math topics, I have to say my brain cannot read Lean. It
21.
▲
by
rao-v
13d ago
In a march 2026 interview David Wu (lightvector, Katago’s creator at Jane Street) noted that he doesn’t have a systematic solution for the cyclic group problem, but adding examples to the training set mostly ensures Katago during MCT rollou
22.
▲
by
rao-v
13d ago
The problem is ambient go knowledge. A top 100 player would easily beat time traveling Lee Changho in his first few matchups. Of course give peak Lee Changho a fortnight to prep with Katago and … well that would be something!
23.
▲
by
rao-v
13d ago
Could someone sufficiently motivated invest in training Katago to be able to beat Shin Jinseo with 3 stones of handicap? Unfortunately - probably yes. This in no way detracts from how absurd and remarkable it is that Shin Jinseo can beat Ka
24.
▲
by
rao-v
14d ago
It’s worth understanding that Shin Jinse has been significantly stronger than his nearest human opponents for a while now, more so than Magnus was even at his very peak. In go ELO like scoring he’s something like 120 points over the next st
25.
▲
by
rao-v
15d ago
DF isn't 2D anymore! Back in the day it was literally dig down and dig left right, no Z axis.
26.
▲
by
rao-v
16d ago
Nostalgic for when Dwarf Fortress was 2D and had an ending (if you dug too deep a catastrophic monster emerged as I recall)
27.
▲
by
rao-v
21d ago
A frontier LLM based query rewriter has atleast a masters in economics, and a pretty good understanding of finance informal language. How long ago did you try this? I'd be curious if you find this still to be the case.
28.
▲
by
rao-v
21d ago
Oh I’m sorry to bring such a presentist idea to such a cool project, but if we ever get LLMs inferencing cheaply on consumer hardware and capable of efficient continuous learning, this insane format might be the perfect way to share your un
29.
▲
by
rao-v
22d ago
This is deranged, and perilously close to dumb, which makes it one of the best things I’ve seen on hacker news this year. Absolutely wonderful stuff.
30.
▲
by
rao-v
24d ago
I like the approach here. It’s cleverer than just “dump context to LLM”. I couldn’t quite figure out if it genuinely runs purely locally though. If nothing else - this is how NPCs should work in games moving forward!
More ›