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randerson_112
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by
randerson_112
5mo ago
Craft has a few commands to handle dependencies: craft add, craft update, craft remove. Craft add can take a path to a local Craft project and link it, or it can take a git url which will be cloned and linked automatically. Craft update upd
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by
randerson_112
5mo ago
Craft has project management and generates starter project structure. You can generate header and source files with boilerplate starter code. Craft manages the building of the project so you don’t need to write much CMake. You can also save
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by
randerson_112
5mo ago
Thank you everyone for the feedback so far! I just wanted to say that I understand this is not a fully cohesive and functional project for every edge case. This is the first day of releasing it to the public and it is only the beginning of
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by
randerson_112
5mo ago
This is true. There is no way I could solve a problem of this scale by myself. That is why this is an open source project and open to everyone to make changes on. There is still much more to improve, this is only day 1 of release to the pub
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by
randerson_112
5mo ago
Yes, many libraries are system wide that is true. This is something I had on the list of features to add. System dependencies. Thank you for the feedback!
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by
randerson_112
5mo ago
Why do you say this? I respect it, I'm just curious.
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by
randerson_112
5mo ago
This is very true. My thought process was that since majority of projects already run on CMake, I would simply build off of that and take advantage of what CMake is good at while making the more difficult operations easier. Thank you for yo
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by
randerson_112
5mo ago
Yes! This is definitely on the list of features to add. Thank you for the feedback!
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by
randerson_112
5mo ago
This is a fair and valid point. However, why leave your workflow to write a prompt to an AI when you can run simple commands in your workspace. Also you are most likely paying to use the AI while Craft is free and open source and will only
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Show HN: I built a Cargo-like build tool for C/C++
(github.com)
177 points
by
randerson_112
5mo ago
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168 comments