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overactor
searching Neon…
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by
overactor
3y ago
Oh, I didn't see your post. It's wild how much difference timing and slightly different wording can make. I couldn't have predicted which one of these posts would take off honestly.
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by
overactor
3y ago
Making accurate predictions in a specific domain doesn't imply understanding, sure. Universal autocomplete can make accurate predictions in all domains. Apples to oranges.
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by
overactor
3y ago
No human can solve the Riemann Hypothesis. Why do you expect an AI to do it before you consider it able to understand things?
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by
overactor
3y ago
I think this misses the point made by Hinton. The point is that, if a model is to reach a certain level of autocomplete, it needs to understand what it is talking about. Imagine the result of what required deep thought from you is included
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by
overactor
3y ago
I think it's a little harsh to claim that the LLM didn't understand words. Sure it's far from perfect, but it mostly gives coherent answers. The AI is instructed to interpret each scenario as deadly, so it will typically do t
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by
overactor
3y ago
That was meant as tongue in cheek comment. Sorry if that didn't come across.
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by
overactor
3y ago
Touché.
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by
overactor
3y ago
Yeah, the AI is far from deterministic.
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by
overactor
3y ago
That's definitely very worrying.
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by
overactor
3y ago
Also, I can't take any credit for creating the game. I'm just a fan sharing something cool.
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by
overactor
3y ago
You actually can use custom scenarios by clicking the pencil icon on the prompt selection screen.
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by
overactor
3y ago
I think I read that some companies are working on using LLMs to improve/generate dialogue from side characters.
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by
overactor
3y ago
I absolutely love that idea. The AI could absolutely pick a negative trait when the player survives. Maybe they gain a positive trait when they die? That way it might balance out a little.
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by
overactor
3y ago
That's an interesting way of thinking about it. The AI definitely always rejects any attempt to make nothing happen.
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by
overactor
3y ago
I can't promise you this, because I haven't seen the actual code. But in the discord one of the devs has alluded to a bug occuring when the AI for some reason doesn't decide if the player survives or not. I'm pretty sure
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by
overactor
3y ago
It's a bit hit and miss to be honest. You can throw some pretty wild stuff at it and often it reacts surprisingly well. On the other hand it also often crucially misunderstands things and generates pretty nonsequitur responses. The goo
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by
overactor
3y ago
Yeah, accepting death and prayer are both sort of like cheat codes.
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by
overactor
3y ago
A strong gust of wind could definitely knock you off balance enough to lift your foot if it's unexpected. But yeah, it doesn't really follow from the plan. If you're looking for a fair and balanced experience, this game won&#
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by
overactor
3y ago
AFAIK AI players is on the roadmap, but the devs are mostly focusing on ironing out bugs right now.
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by
overactor
3y ago
You can pay alone, no problem. Though it's obviously more fun with people. The AI is pretty arbitrary and there are many ways to cheese the scenarios. I think that adds to the fun though and it's best played with people just tryin
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by
overactor
3y ago
The game is still in beta and a bit buggy, but it's a great application of AI where its weaknesses can actually turn into strengths as it makes for funny output.
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Death by AI – a free Jackbox style party game. AI judges your plans to survive
(deathbyai.gg)
476 points
by
overactor
3y ago
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179 comments