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ortsa
searching Neon…
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by
ortsa
2y ago
Oh yeah, that's exactly what I was thinking of! Seems like it would be very useful for expert models with domains with more definite "edges" (if I'm understanding it right) As for the fragmentation of progress, I guess t
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by
ortsa
2y ago
Has anybody ever messed with adding a "backspace" token?
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by
ortsa
2y ago
Solid titanium side caps!? Did they just have some extra stock laying around? Love a good functional prop though!
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by
ortsa
2y ago
This reminds me of having to go into spotify's package files to track down their version of this animation (an animated svg of a bar chart) and kill it, because it would destroy performance on my PC so badly that it was affecting other
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by
ortsa
2y ago
Picking up a bundle of loose pipes actually seems like a great benchmark for humanoid robots. Especially if they're not in a perfect pile. A full test could be something like grabbing all the pipes, from the floor, and putting them int
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by
ortsa
2y ago
You're telling me I've had 'Cry of the Chasmal Critter Chain' in my regular rotation for 20 years!? I'd implore anyone with even a passing interest in VGM to find their favorite game on OC Remix and listen to some o
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by
ortsa
2y ago
If the timeline is be believed, we should start building our Maths now!
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by
ortsa
2y ago
That's interesting, and funny I was just thinking that it was the NURBS stuff that reminds me of the surface modeling in programs like fusion.
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by
ortsa
2y ago
Isn't the problem with that analogy that there are things like NURBS which are pretty directly analogous to vectors (and isn't a surface a boundary?) Edit: Along with the fact that blender has a lot of non destructive workflow ste
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by
ortsa
2y ago
Blender's got a constraint solver for IK, right? How much spaghetti code do we need to add to give it a full CAD kernel? It already does everything else! I've honestly wished I could use it to make vector graphics sometimes, but t
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by
ortsa
2y ago
Oh man, I thought I was the only one! It really is maddening to not have these work as expected.
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by
ortsa
2y ago
I believe it's using the web speech API https://developer.mozilla.org/en-US/docs/Web/API/Web_Speech_... I've played with it a bit (I made a local nonsense social media thing, reading llm conten
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by
ortsa
2y ago
You may have already seen it (here on hn) but someone absolutely has made a game within a font: https://www.coderelay.io/fontemon.html
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by
ortsa
2y ago
It seems like all the arguments there are predicated on the "meat" being actual muscle cells in a vat, though. Wouldn't it be just as likely that the successfully engineered food ends up being just, like, kelp with GM'd
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by
ortsa
2y ago
I absolutely understand. For me it's the _only_ exception to this feeling. Probably something to do with it not being a programming language, and my own preference for as little nested elements as possible, though I can imagine how any
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by
ortsa
2y ago
An official mention of Pug? Now, they got me listening. Maybe it's because it's (mostly) markup, but Pug is the only whitespace language that I really gel with. I wish it had more support across the board! Maybe it's the year
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by
ortsa
2y ago
However, It's very fun UX to let me put the bee movie intro into a marquee ;). Side note to the creator: the color listener names are different from the emit names.