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novlrdotcom
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Two random Anthropic allocation resets this week
4 points
by
novlrdotcom
12d ago
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1 comments
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Show HN: Guess the Movie from the Haiku
(reelhaiku.com)
1 points
by
novlrdotcom
29d ago
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0 comments
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Show HN: Drift Fever – an HTML5 arcade game with an original soundtrack
(driftfever.com)
1 points
by
novlrdotcom
1mo ago
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0 comments
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by
novlrdotcom
2mo ago
Yeah it's old school difficult. But I'm going to take the suggestion above and make the beginning easier for longer.
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by
novlrdotcom
2mo ago
Then share please! :)
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by
novlrdotcom
2mo ago
Thank you :)
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by
novlrdotcom
2mo ago
Amazing, thanks :)
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by
novlrdotcom
2mo ago
42,992 on track #665
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by
novlrdotcom
2mo ago
Just one week of constant iterations (I lost count). Just Claude Opus conversations, it built the whole thing. So it was HTML5 from the very beginning, but started out very crude and rudimentary. Got the gameplay right first, then polished,
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by
novlrdotcom
2mo ago
That's such a great, fair point. I'm going to incorporate that one right away! Thank you!
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by
novlrdotcom
2mo ago
:)
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by
novlrdotcom
2mo ago
Good article but so obviously written by AI - has em dashes everywhere.
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by
novlrdotcom
2mo ago
Thanks
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Show HN: Slope remade in HTML5 to load instantly on any browser, any device
(hurtle.site)
42 points
by
novlrdotcom
2mo ago
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19 comments
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by
novlrdotcom
2mo ago
I ended up adding controls for the sound effects and music at the bottom of the screen (so it's not empty anymore). Appreciate the feedback :)
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by
novlrdotcom
2mo ago
Nice one! Appreciate the support :)
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by
novlrdotcom
2mo ago
Hey mate - I've added sound effects and music - would love to get your take on it! beakdown.fun
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by
novlrdotcom
2mo ago
Yeah true good point
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by
novlrdotcom
2mo ago
Thanks!!
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by
novlrdotcom
2mo ago
Nice one! I'll follow that thread and create some music similar to that - appreciate it
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by
novlrdotcom
2mo ago
Thanks!
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by
novlrdotcom
2mo ago
Thank you! Yeah on desktop there are three controls but I don't know how I could solve for this on mobile... Any ideas welcome
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by
novlrdotcom
2mo ago
Actually if you're still there (or anyone else reading), what kind of music do you think would suit the game? I'm thinking of adding sound effects plus music and making them two separate toggles the players can choose to have on o
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by
novlrdotcom
2mo ago
Lol
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by
novlrdotcom
2mo ago
How?!?!?
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by
novlrdotcom
2mo ago
Nice feedback, perfect!! Thanks so much
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by
novlrdotcom
2mo ago
Takes a bit of skill to kill em - try dropping down to the bottom - they'll follow you - then get on top of them while they still have downward momentum. Or take out all the blues first and see if you get lucky with an invincibility st
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Show HN: Beakdown – a game inspired by Joust/Skirmish
(beakdown.fun)
11 points
by
novlrdotcom
2mo ago
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19 comments
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by
novlrdotcom
2mo ago
True. Fable can work independently while Opus almost always needs direction. I guess it comes down to how much input you want during the build process.
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by
novlrdotcom
2mo ago
didn't work? i couldn't get the guy to move
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