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noahfk
searching Neon…
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A plugin that converts any DAW to 3D
(main.audiocube.app)
1 points
by
noahfk
17d ago
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1 comments
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by
noahfk
17d ago
Hey, you may remember my standalone software, Audiocube, from last year. I've now created an audio plugin (VST/AU/AAX) that helps you convert any DAW to 3D. Let me know your thoughts!
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by
noahfk
1y ago
Hey guys, I just updated my software to include a 3D midi editor. I've shared it here before, but this update is huge!
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by
noahfk
1y ago
Hey guys, you may remember my project from earlier this year. I've now added a midi editing timeline, and a bunch more features. Check out the latest blog post for more information. Looking forward to hearing your thoughts
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Audiocube v5.2 Update – New Motions and Terminal Features
(audiocube.app)
1 points
by
noahfk
1y ago
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1 comments
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by
noahfk
1y ago
Some of you may remember my spatial audio software from a couple of months ago. I got great reception on here, but it also highlighted a lot of areas for improvement. I've just released an update with a load of new features, and I'
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by
noahfk
1y ago
I've just released an update for my spatial audio /3D music software https://www.audiocube.app/blog/update-v25520 Now I'm updating the user manual to show all the new features!
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3D Audio Software – Audiocube
(main.audiocube.app)
5 points
by
noahfk
2y ago
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1 comments
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by
noahfk
2y ago
Hey, I’ve just updated Audiocube.app - my new 3D audio software for creating soundscapes and spatializing sound. I put together a quick 60-second video that gives you a feel for what's possible. Would genuinely love to hear your though
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3D DAWs: Enter the Next Dimension of Music Production
(audiocube.app)
1 points
by
noahfk
2y ago
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1 comments
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by
noahfk
2y ago
Here is a research paper on the possible future innovations of 3D Digital Audio Workstation software - like my project Audiocube!
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by
noahfk
2y ago
it kept taking me to non existent websites that were a summary of what i asked it for
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by
noahfk
2y ago
For sure! I've tried emailing Andrew but I imagine his inbox is pretty hectic - and I'm not sure the best way to approach it, like asking for a paid video or seeing if they'd do one for free
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by
noahfk
2y ago
Currently not, it would be too much work to implement all the other frameworks as a solo developer - but I'd love to have that functionality when I have more resources
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by
noahfk
2y ago
Thanks so much - yeah it's been a bit of a grind, especially not coming from a coding background. But it's been enjoyable for the most part... Yeah there is defiantly a lot of stuff missing or neglected in this field!
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by
noahfk
2y ago
I'm working out how I can make a vst type bridge to stream audio in and out of other DAWs, I'd love to use it in realtime with Live. I've had a lot of requests to put the binaural processing into a vst too, which I'll co
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by
noahfk
2y ago
Exactly. Some kind of audio bridge is one of the main priorities for me. I think this will really open up options, and almost make it like a virtual studio space/echo chamber for reamping stuff. It's just a matter of working out t
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by
noahfk
2y ago
Thanks, any feedback and ideas are welcome too!
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noahfk
2y ago
I realised I meant 20 samples, not ms!
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by
noahfk
2y ago
Thanks. I used to use those plugins, but I found that there wasn't enough control. Sure, you can automate the position of individual objects, but you cannot then easily move the listner's position in relation to your sources - whi
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by
noahfk
2y ago
Eventually, but I'm not sure it's quite there yet. It has reflection surfaces, but I'd still need to add some more features like absorption, and more advanced frequency analysis. Treating a room is pretty techy - but I'm
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by
noahfk
2y ago
Thanks so much for the support! All of these uses are possible - my dream is for it to become much more advanced and powerful, almost like Blender but for audio and acoustics. It's still in early days and I'm a solo dev for now...
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by
noahfk
2y ago
Thanks! Yeah multichannel is a priority. I don't think it's too far away - maybe a month or so in the lab. And true, although I'm not a fan of iLok.
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by
noahfk
2y ago
Currently no, but I'd like to impliment it when I have more resources. See my explanation in reply earlier.
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by
noahfk
2y ago
Yes, on standard stereo headphones, a binauralized sound can give the impression of sound coming from all around your head. It mimics the filtering acoustic effects applied by your head and ears
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by
noahfk
2y ago
I'm researching the possibility of other export formats that can be encoded with more spatial information - it's highly requested
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by
noahfk
2y ago
thanks!
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by
noahfk
2y ago
Yeah this is an interesting talk. A full DAW is maybe over ambitious for one developer, but I don’t think vst plugins would be able to achieve what I wanted. For example vsts can easily spatialise individual sounds, but there is no way to
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by
noahfk
2y ago
I am working on multichannel output but it’s a bit of a headache with all the formats and interfaces etc - I want a simple solution, so that needs a bit of research. Currently I believe apple spatial uses some kind of 5.1 or 7.1 format audi
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by
noahfk
2y ago
Thanks! Yeah it was a steep learning curve at the start but I’m very confident now. I started it in 2020 - here’s a blog post about the history https://www.audiocube.app/blog/audiocube-history I’ve recently got it work
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