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nfgrep
searching Neon…
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1.
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by
nfgrep
8d ago
This is neat but feels like an uninspired shot in the dark. Apple’s been turning from industry leading to people pleasing in recent years. Not that its a bad thing entirely, but something is lost.
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by
nfgrep
5mo ago
Aren't there more strict laws on marketing imagery being similar to their actual products in Japan? Wonder if that plays into it, or if the photography team was just having fun.
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by
nfgrep
5mo ago
I tried it for a few days and then dropped it. The prompting/memory/context system for OpenClaw chewed tokens and performed subpar for my usecase. I was mostly interested in having AI writing little toy projects. I used pi over ss
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by
nfgrep
6mo ago
App needs a bit of review, rather buggy, reloads and presents layouts while I’m typing, if I type in something thats not dimensions the error presents and then rotates through seemingly many different responses to other’s prompts? Vibe codi
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by
nfgrep
6mo ago
Folks are reviewing the code, but the standard shape of a review is a PR. This diff assumes you have an underlying knowledge of the system, one that is most realistically gained by having written the code. Could you “just remember” every di
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by
nfgrep
7mo ago
> There needs to be a business model based on selling the hardware and software, not the data the hardware collects. An architecture where the company that makes the device literally cannot access the data it processes, because there is
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by
nfgrep
8mo ago
I’ve heard something similar: “there are people who enjoy the process, and people who enjoy the outcome”. I think this saying comes moreso from artistic circles. I’ve always considered myself a “process” person, I would even get hung-up on
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by
nfgrep
8mo ago
Speaking for myself, speed. I’d be noticeably slower than my peers if I was crafting code by hand all day.
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by
nfgrep
8mo ago
Knowing my taxes go towards these things is the reason I stay. I grew up leveraging many of the same programs, this post helped illuminate how lucky I was to have them. Thank you!
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nfgrep
8mo ago
Super cool stuff! Excited to see what p2p between clients might look like, and how it compares on speed with Wireguard.
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by
nfgrep
1y ago
Interesting, The Mountain in The Sea is becoming a reality. https://www.goodreads.com/book/show/59808603-the-mountain-in...
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by
nfgrep
2y ago
This. I’ve learned that being brutally honest with myself and others regarding what I’m feeling and why has been super helpful. It _does_ run the risk of sounding childish, but thus far I’ve found the open vulnerability more rewarding than
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by
nfgrep
3y ago
This is similar to the concept of “sousveillance” https://en.m.wikipedia.org/wiki/Sousveillance
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by
nfgrep
4y ago
Neat! Must just be compring the distance of embeddings?
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by
nfgrep
4y ago
> you have no idea what AGI will lead to Neither do you? None of us do, in fact I’d imagine the people trying for AGI right now would have a better guess than you or I. > there would be an immediate and total power vacuum caused by th
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by
nfgrep
4y ago
I dont disagree, I was expressing that I find their tone surprisingly “yee haw, we’ll getcha’” for an org that wields such power and responsibility.
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by
nfgrep
4y ago
Those fashion designers make a pretty mean little RISC chip.
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by
nfgrep
4y ago
Not ominous, threatening, and somewhat juvenile IMO.
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by
nfgrep
4y ago
The way its typically done, AFAIK, is that you train these big models on a breadth of information, hoping that it picks up on the generalities of the information. In the case of LLMs, things like basic inference, for example. You then take
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nfgrep
4y ago
Had no idea copy protection would be so intense for those old arcade boards. A whole ARM 7 right on the cart, hardcore!
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by
nfgrep
4y ago
Hmm, yea privacy in public is an interesting thought. I don’t think its ridiculous to say you should have _some_ privacy, even in a public space. It feels like the expectation is that you can be physically seen, but beyond that I don’t see
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by
nfgrep
4y ago
Actually, the “skip list” I implemented wasn’t as general as the ones talked about here. I had the “skips” pre-computed at specific intervals to skip sometimes huge numbers of entries, sometimes just a few, it wasn’t equally distributed. Di
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nfgrep
4y ago
I remember implementing a skip-list in order to do some hacky ray-casting on the GPU. Pretty significant performance improvement, and fun to implement!
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The difference between brains and computers
(youtube.com)
3 points
by
nfgrep
4y ago
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0 comments
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by
nfgrep
4y ago
This absolutely rips. So impressed by the 3D achieved here. The other examples of 3D GBA games I’ve seen play some pretty obvious tricks to make it performant, I cant spot any of those tricks here.
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nfgrep
4y ago
This. Even with my favourite distro, being a sys-admin gets annoying after a while.
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by
nfgrep
4y ago
After wrestling with TrueNAS for months, this looks pretty good. I also really, reaally like the initiative to make self-hosting accessible.
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by
nfgrep
4y ago
So cool. I’d honestly love to replace my laptop with an iPad. That apple pencil is so good.
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by
nfgrep
4y ago
I think part if it stems from how multidisciplinary a game studio can be. In my experience, visual programming languages allow people with minimal programming experience (artists, designers, etc) to implement ideas. Im willing to bet onboar
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by
nfgrep
5y ago
“ You don't need to have a structure in mind before writing. Just focus on ideas; the structure will emerge.” I’ve been obsessing over this idea for a while now. Never got around to implementing anything, but I really like the thought
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