Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
nanark
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
34 ms
·
1.
▲
by
nanark
6mo ago
Amazing!
2.
▲
by
nanark
11mo ago
Awesome. The default dev loop was brutal, and it feels you completely fixed it. I am going to try it soon. Feels like what OpenAI should've shipped in the first place.
3.
▲
The case for the return of fine-tuning
(welovesota.com)
167 points
by
nanark
11mo ago
|
81 comments
4.
▲
Anthropic 80% AI-Coding Stunt: Clever, Probably True – But Not That Relevant
(kevinkuipers.substack.com)
3 points
by
nanark
1y ago
|
0 comments
5.
▲
AI Coding at a Crossroads: Disposable Code Editors and Flawed Benchmarks
(kevinkuipers.substack.com)
2 points
by
nanark
1y ago
|
0 comments
6.
▲
by
nanark
1y ago
(author here) in a way, yes. you can see how I start with a god-mode euphoria, and slowly realise the vibe is mostly for boilerplates, and very (very) basic tasks. "I freestyled with absolutely zero planification, and I'm paying t
7.
▲
by
nanark
1y ago
it's in Hongdae ("Hongdae T Stay" on Booking). I paid ₩39,000 a night (~23 euros) with a 25 day stay. I don't think people stay long there, it was mostly foreigners. The bed is like a plank, there is no window. But it wa
8.
▲
by
nanark
1y ago
> Once you do that, then it is not "vibe coding". ok :)
9.
▲
by
nanark
1y ago
tbh, it could be a breakthrough in model design, an smart optimization (like the recent DeepConf paper), a more brute force (like the recent CodeMonkeys paper), or a completely new paradigm (at which point we won't even call it an LLM
10.
▲
by
nanark
1y ago
Funny how some people get triggered by this. If you read the whole thing, I actually explain how fucking dumb and clueless LLMs still are once you go past boilerplate. You basically need to keep them in check constantly, even for a pet proj
11.
▲
by
nanark
1y ago
I don't think VCs are out of reach. But hey, when It happens, I'll do something else.
12.
▲
by
nanark
1y ago
(Author here) Maybe you missed the point of what I wrote. I thought the disclaimer made it clear this is just a tiny project for 3 users only and not something meant to scale :) Is my product inferior to Notion, Slack, etc.? OF COURSE. Do I
13.
▲
by
nanark
1y ago
I've been in the game for over 25 years and built plenty of architectures with over millions of MAU, so I am not super anxious about what I've built here. But any API I use can be breached. I would say the risk I take is about the
14.
▲
by
nanark
1y ago
hey (author here). obviously, the rest of the content adds a lot of nuance to this statement. it's a bit provocative on purpose. But in practice, now that I am working with it, what I needed from those tools already works, with no majo
15.
▲
by
nanark
1y ago
wow. on my todo. thanks!
16.
▲
by
nanark
1y ago
tbh, it's an addiction, can't wait to have a good voice-to-vibecode
17.
▲
by
nanark
1y ago
<3
18.
▲
Raw notes from reading this wonderful essay from Gurwinder
(libidosciendi.substack.com)
1 points
by
nanark
1y ago
|
0 comments
19.
▲
by
nanark
1y ago
Great content!
20.
▲
Receiver 2 is an amazing and disturbing FPS
(nanark.medium.com)
4 points
by
nanark
5y ago
|
1 comments
21.
▲
by
nanark
5y ago
I believe the game is still very unknown to many PC players, and it’s a pity as it deserves so much more recognition for the very unique experience it delivers. Therefore I decided to write a very late review (the game was released a year p
22.
▲
From modder to game developer, Brian’s tribute to the simulations of the ‘90s
(nanark.medium.com)
4 points
by
nanark
6y ago
|
1 comments
23.
▲
by
nanark
6y ago
A story about fighter aircrafts, space ships, game design, modding and programming, with a pinch of nostalgia.