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monos
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1.
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by
monos
16y ago
Angry Birds is a poster child for the way "modern indies" design there games: * evergreen mechanic * cute visuals * generated content
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by
monos
16y ago
related: http://infiniteblank.com/ Infinite Blank is a massively multiplayer online canvas. The game’s world is endless, because players draw all of it. Anyone can draw a new piece in a blank spot. It then becomes a permanent part of the
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by
monos
16y ago
https://github.com/bebraw/jswiki/wiki/List-of-JS-Game-Engine... direct link to the now "official" github wiki page.
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by
monos
16y ago
full ack. The only way I can speed up my games is by doing less canvas calls, everything else is negligible. Although I A* often runs and a couple dozen simple state machine AIs for the actors.
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by
monos
16y ago
I guess like most of those projects, GameJs grew as a library while I was coding games. Still, I have only managed to finish small games and the biggest - roguelike RTS - is still in the making http://gamejs.org/apps/rtsimple/ (rough tech
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by
monos
16y ago
Nice. Looks good. But that's not how the facial nerve works. That wouldn't even be the right location to trigger the eye lids. This could possibly work if he put the stimulants on his eye lids. But even then other parts of his face would gr
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by
monos
16y ago
> What do I care if 1% of the population have 99% of the > wealth if there are no consequences to it? I certainly > don’t want to reduce inequality out of spite. You might want reduce it because the lowest x% don't have enough t
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by
monos
16y ago
Self-driving cars will be important in 10-20 years that is obvious. You can look into that certain future by watching how far R&D has come in recent years. But I strongly doubt that cars as we know them today will still be around. Today
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by
monos
16y ago
This is extremely impressive! It always surprises me how far people can go with web scripting languages like JavaScript and CSS. I hate to be the one who pisses on this nice looking project... but you guys do realize that
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by
monos
16y ago
Although I'm a gamejs committer, i disagree :) Take for example doodlejs: it doesn't have any of the things you mention, BUT its scene graph is superior to all other engines. Not everyone wants the same things in his framework. E.g. sprite
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by
monos
16y ago
If you care for game centric libraries that use canvas, then only the following are valid choices. In my personal favorites order with random remarks: * https://github.com/kesiev/akihabara - arcade game centric * https://github.com/ob
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by
monos
16y ago
1. agreed. 2. flash = javascript + super vector libs + sweet IDE. it has been around for a decade+ so yes: it is better. 3.a. 3D (webgl) does not make 2D obsolete. I'm not sure you imply that? 3.b. not everyone wants a scene graph for doing
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by
monos
16y ago
gamejs.org is my baby. coolest features are: * similar to PyGame.org API (so lots of docs & known patterns) * commonjs support * server-side support built in (via ringojs.org) * modern browsers only * MIT license
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by
monos
16y ago
THE AMULET OF YENDOR: INSIDE THE KERNEL JUST ONE MORE TURN... http://en.wikipedia.org/wiki/NetHack
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by
monos
16y ago
please don't make such general statements about some program being X times slower then another program :| you will not get good performance and easy scalability for free - no matter which tools you choose. also see: RingoJS vs. Node.js: Run
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by
monos
16y ago
Ringo is fine. The number of add-on frameworks is probably so small because Ringo came bundled with a web-framework. But it will be removed from the core within the next releases. And additional frameworks for Ringo are already appearing, l
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by
monos
16y ago
"Twitter strikes me as a very anti-intellectual medium because of the 140 character limitation." You can always write multiple tweets on the topic. Also it forces you to think about the essence of what you want to say. (122 chars)
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by
monos
16y ago
> Discuss their crimes with them and persuade them > to pay restitution? Why restitution? In some cases - violent crimes - any amount of money would not be enough. Punishment has no positive effect for society. Discuss
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by
monos
16y ago
in this context 'Object-relational mapping' is the most likely meaning.
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by
monos
16y ago
I sometimes find this nicer to read when I just want to collect a property from an array of objects (yes, map would work too): var ids = [story.id for (story in stories)]
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by
monos
16y ago
in austria everyone pays ~7% into the public health fund. by law the insurrance is bound to send you a letter listing the benefits you recieved (per quarter i think). sometimes mind boggeling number - e.g., several thousand euro for a short
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by
monos
16y ago
isn't it more likely someone or a group of people "contributed" this bad translation. it doesn't even make sense.
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by
monos
16y ago
Some of his reasoning can be found in posts in that thread http://forums.tigsource.com/index.php?topic=6273.0 I like to think that 'interesting decisions' are what make any game fun but that alone doesn't explain it... ludology?
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by
monos
16y ago
"With node.js you don't worry about performance (...)" "Now we know that we can easily write well performing servers (...)" these kind of statements are why i rarely read nodejs articles nowadays. you can't just say that in general.
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by
monos
16y ago
Start with: http://eloquentjavascript.net/ (has pdf download) https://developer.mozilla.org/en/A_re-introduction_to_JavaSc... Most JS books are geared towards browser scripting. I would still recommend "JavaScript. The Definitive Guide"
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Runtime Values: A Ringo/Node Benchmark
(hns.github.com)
8 points
by
monos
16y ago
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0 comments
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by
monos
16y ago
> I just don't want to see some zealot telling me I can't have a car, > and that I am some sort of evil person for having one. I am not saying you are a bad person, but giving a car to everyone - like we do right now - is
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by
monos
16y ago
It doesn't translate to coding skills, but the underlying task is similar: You must act in a system with lots of arbitrary, human-made rules and must figure out the rules and how to use them to your advantage. The difference to other games
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by
monos
16y ago
Not specific to this article: I find it unrealistic that threaded vs evented (or blocking vs non-blocking I/O) comparisons always use a slow database server as the prototypical thing to wait for. I get that this is not the point but to a ne
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by
monos
16y ago
US was lucky that it was such a big spill. ~ 15.000 barrels per year spill in nigeria since 50 years. won't fix. (half of what deepwater spilled per day). http://en.wikipedia.org/wiki/Environmental_issues_in_the_Nig...
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