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moksha256
searching Neon…
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1.
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by
moksha256
1y ago
To me the biggest not-easily-replaceable value is the "Hub" part of GitHub. It's easy enough to stand up your own Gitea or Forgejo instance for mirroring personal Git repos, set up your own GitLab instance for more sophistica
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moksha256
2y ago
You're not wrong. But the door-holding example isn't really a good one because there's no such thing as a license for door-holding. For FOSS, on the other hand, licenses are a well-established thing. And developers have free
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moksha256
2y ago
Yeah I'm as big of a FOSS fan as the next guy on here but you really can't complain about how someone uses your code if you used the MIT License...one of the most permissive licenses in existence. If someone wants attribution or s
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by
moksha256
4y ago
Could it be a browser extension interfering? Maybe try running in private browsing mode and see if you still get those quirks. Gotcha, yeah this business model probably isn't final. I'll probably tweak a few things as I talk to us
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moksha256
4y ago
Thanks for such thorough feedback! > 3. There's a "Show Required" button in the bottom-left of the gameplay screen (i.e., the screen with the timer) that shows the original text with the required terms underlined. Do you s
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moksha256
4y ago
I put the site online just 1 day ago, and didn't really tell anyone about it until this HN post. I expect that the situation with search engines will change as the domain matures and becomes more known.
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moksha256
4y ago
Thanks! > From "Play" to the actual game is 6 clicks. I'd much prefer 2 or fewer. I see what you're saying but...I'm not sure what's ideal. Fewer clicks with more info density, or more clicks with less info
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moksha256
4y ago
> Human feedback would be most useful. Yes, the games without a paid membership are fun but not really a learning tool. Paying users can get real human feedback whenever they like.
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moksha256
4y ago
> brief-to-a--fault Not sure if intentional, but either way, well done!
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moksha256
4y ago
Thanks for the thoughtful feedback. Yeah, the time limit doesn't serve much of a purpose beyond creating some playful pressure. > It's not clear what other rules (AI?) are being used to judge whether a response is valid, so whe
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moksha256
4y ago
Thanks! Yeah exactly -- I actually believe that one of the most fundamental issues with traditional writing instruction is that it focuses on writing tips , which are mostly useless because everyone's first draft of anything is always
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moksha256
4y ago
Sometimes I break grammar rules for effect...in that case, I like the rhythm of the single-syllable words "write well and write fast" better than "write well and write quickly". But you're totally correct. Maybe tha
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moksha256
4y ago
I'm not sure why a mobile phone wouldn't show an on-screen keyboard with a textarea in focus. Doesn't sound like an issue with Brevity 500. The site is visually designed to be responsive but it's really designed to be us
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moksha256
4y ago
I tried to make it responsive because I knew a lot of people would visit the site on their phone. In my testing, gameplay works on mobile... without an on-screen keyboard. When that keyboard pops up on the screen, there isn't much roo
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moksha256
4y ago
Thanks for the feedback! If you click the "i" button in the bottom-left during a game, you'll see the original text with required terms highlighted. Lots of people seem to miss that so I need to figure out a way to make it mo
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moksha256
4y ago
Just pushed an update that limits width to 1000px, appreciate the suggestion. Took longer than it should have because my CSS is shitty :P
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moksha256
4y ago
The required terms are viewable in a pop-in that shows if you click the "i" icon in the bottom-left corner during gameplay.
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moksha256
4y ago
> Writing ability isn’t so easily trained like muscle memory Writing is improved through practice. That's why there will be 500 games. > this website does not handle tone, style, or describe how to use grammar as a tool as oppose
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moksha256
4y ago
From what I've seen, many corporate fuckwits could use a dose of brevity. They tend to cloak their message in verbose jargon instead of just making their point boldly and clearly.
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moksha256
4y ago
Oh geez, that is terrible. None of my screens are that huge so I never got close to testing anything like that. I'll work on it!
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moksha256
4y ago
Thank you sir! I try to limit text to a maximum width where needed, but can look into making the whole site a little less wide too.
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moksha256
4y ago
> What do you think is the applicability of this to fiction writing? Possibly. Knowing how to be terse and how to be meandering is a valuable skill in itself. In the business world, a long winding approach can be helpful to take the spot
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moksha256
4y ago
> but I didn't see any highlighting and had to remember Did you click the info icon in the bottom-left? That should show the required terms. > But I didn't like that it seemed I could completely mangle the text and it would
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moksha256
4y ago
Yes, I've addressed this point here: https://brevity500.com/thoughts/why-only-brevity/ In short, brevity is a surprisingly excellent heuristic for writing quality. It can provide a quick and objective metric,
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Show HN: Brevity 500 – Short games to help you become a powerful writer
(brevity500.com)
193 points
by
moksha256
4y ago
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70 comments
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moksha256
4y ago
Indeed...you can trace the origins of the word "capital" to the word "cattle".
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moksha256
4y ago
The public access feature looks sweet...and I was able to use it to access demos of the upcoming redesign of the Zulip web application. Do any alternatives offer this ability to see content without having to sign up for an account? Slack et
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moksha256
6y ago
Very nice and elegant idea. I run a book-discovery extension full of bibliophiles who might really like this...would be interested to hear what you have in mind for developing this further. What's a good way to get in touch? Email embe
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moksha256
6y ago
I really like this page from the creator's personal website: https://swapped.cc/#!/personal-mark This "personal mark" seems to be encapsulated well in this kanban board. Bravo!
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moksha256
6y ago
> matrix servers are also great for hosting federated long form content. Can you elaborate on that a bit? In my experience, Matrix implementations tend to be Slack/IRC-style chat interfaces. Are you saying you find such interfaces t
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