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mohebifar
searching Neon…
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mohebifar
14d ago
Thanks. I totally hear you and that makes sense. Content is not my forte and I get lazy when it comes to that. Will improve it.
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mohebifar
14d ago
It is real but still experimental. Gotta test it in small apps first. I will move grep.codemod.com (currently vanilla js) this week to Vidact to try it out in production.
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Vidact – a compiler that turns React into direct DOM operations
(vidact.dev)
70 points
by
mohebifar
14d ago
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33 comments
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mohebifar
14d ago
I started Vidact as an experiment 6 years ago, an experimental compiler that takes React-style function components and hooks and compiles them into direct DOM operations. The basic idea is: keep React's programming model, but replace i
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Show HN: Structural code grep across public GitHub repositories
(grep.codemod.com)
16 points
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mohebifar
26d ago
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0 comments
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mohebifar
6mo ago
Much of Tooscut's heavy data lives outside the V8 heap. We use WASM linear memory which is not counted against V8 heap. GPU buffers is in VRAM. Bitmaps are also native allocations. Also, video files are never fully decoded. We use the
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mohebifar
6mo ago
Could you please tell me more about your use case. I've changed the license once today. I'm open to changing it again.
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mohebifar
6mo ago
I added CONTRIBUTING.md. I also took a look at OpenFX. My current view is that supporting OFX in the browser would be hard, since the standard and its existing tooling are not designed around wgpu or browser execution. Tooscut would likely
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mohebifar
6mo ago
The goal here is not to replace Premiere Pro across every professional workflow. But it is also not intended to be a toy editor. Modern browser and GPU capabilities are already sufficient for a large category of practical video editing task
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mohebifar
6mo ago
Amazing! That's really great to hear! Let me know if you ever have any issues or feature requests in the GitHub issues.
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mohebifar
6mo ago
Good point. I agree that could be a very interesting direction. I have used Remotion for years because the DX is great, but the performance and overhead is significant. Even something like attaching subtitles to a video can take around 10x
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mohebifar
6mo ago
We actually already support text, transitions, and animation of basic properties as well as some filters. I would be interested to hear more about your use case and which capabilities you felt were missing from what you saw.
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mohebifar
6mo ago
Thanks so much for the feedback. I just changed the license to ELv2.
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mohebifar
6mo ago
Thanks for the feedback! I honestly had not read the license thoroughly. I just changed it to ELv2.
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mohebifar
6mo ago
You are right. Thanks for the insights! I just changed the license to ELv2.
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mohebifar
6mo ago
You are absolutely right. I just changed the license to ELv2.
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mohebifar
6mo ago
Yep. Unfortunately, Firefox has a poor WebGPU support atm.
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mohebifar
6mo ago
Seems interesting. I had not seen Omniclip specifically. But like most web-based NLEs I've seen, its UX feels unfamiliar. My goal was to build a desktop-grade professional editor that feels familiar to editors like Premiere Pro, DaVinc
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mohebifar
6mo ago
Yes, that was part of the thinking behind the licensing choice. The goal was to keep the engine itself open source, while creating opportunities to monetize adjacent offerings like cloud file management, sharing, AI editing, and other highe
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mohebifar
6mo ago
Great question! I actually have built a poc that is not released yet. It's on the roadmap. It requires some tooling for the devs building these plugins like a CLI for building the WASM binaries, bundling, manifests, etc. The current po
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mohebifar
6mo ago
I see. I haven't decided on the commercial license yet. This might be temporary. I started this as part of another for-profit side project (for dubbing videos with AI). I may change the license later as the quote unquote "copyrigh
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mohebifar
6mo ago
Yes, but the goal is to become the photopea of video editing. Something quick that you can launch via web that can support 80% of the day to day use cases.
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mohebifar
6mo ago
Ah I believe I should have clarified browser support. Safari is not very well supported. Have you tried chrome?
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Professional video editing, right in the browser with WebGPU and WASM
(tooscut.app)
367 points
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mohebifar
6mo ago
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131 comments
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mohebifar
6mo ago
Free and open source NLE video editor powered by WGPU, WASM, WebGPU, Rust, and Tanstack Start
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Web-based video editor powered by WebGPU
(subformer.com)
15 points
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mohebifar
8mo ago
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7 comments
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mohebifar
8mo ago
The mission is to make a photopea-like alternative for Video Editing tools like Premiere Pro and Davinci Resolve
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mohebifar
3y ago
With React Forget's release timeline unclear, I've launched a community-driven version to keep innovation alive. I believe React Unforget can be to React Compiler what Preact is to React.
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React Unforget: An experimental alternative to React Compiler
(react-unforget.vercel.app)
2 points
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mohebifar
3y ago
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1 comments
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mohebifar
3y ago
With React Forget's release timeline unclear, I've launched a community-driven version to keep innovation alive. I believe React Unforget can be to React Compiler what Preact is to React.
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