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mmarks
searching Neon…
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18 ms
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1.
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by
mmarks
9y ago
Capture One is an alternative, common with those using Sony Alpha
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by
mmarks
9y ago
Unity builds are a big win in Unreal Engine and basically required w/Unreal, the actual win is surprising large. EDIT: I'm sure lots of work has been done, not trying to degrade that. Just sharing my experience on my projects, nev
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by
mmarks
9y ago
Doom 3 actually used Scons across all the OSes (~2004). At the time, it was so nice to have a python build system. I sort of hoped it was the future, but it sort of died as it failed to scale. I've seen a few home-brewed python build s
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by
mmarks
9y ago
I would expect kernels to be quite small (#file, line-count) compared to major Applications like Unreal Games and Civilization 5. I've never worked on Chrome, but I can safely say the amount of source code in a few Unreal Games and Civ
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by
mmarks
9y ago
Not to take away from your point, but in my experience the vast majority of C++ build pipelines even at major companies can still be improved. Few people enjoy 'improving the build', it often touches everything, and requires disci
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by
mmarks
9y ago
You're correct that I just meant a lower power state. The author mentioned blinking cursor, so it reminded me of graphics issues. A more efficient CPU state has the possibility of slowing an app due to CPU-GPU sync points. A blocking C
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by
mmarks
9y ago
13% cpu usage at the lowest c-state is a also very different than 13% at an elevated c-states. I've recently spent a lot of time analyzing c-states/p-states and the power mgmt modes of the GPU. After learning more about the comple
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by
mmarks
10y ago
Hey ben, those were fun days! For others, Metrowerks hit the wall that many Mac developers hit and continue to hit. The Mac market size simply isn't big enough for a 3rd party developer, so they tried other platforms. As Metrowerks tri
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by
mmarks
12y ago
In 1995, we watched these 1979 videos of Smalltalk in my programming languages college computer science course, which focused on Scheme. I vividly remember the reaction of my fellow students. Given the mockery and jokes from my fellow stude
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by
mmarks
12y ago
>> Even Carbon has been dead for three years. <<< With regard to only this point, probably half if not more of the the top 15 grossing games on the Mac AppStore Games page today are either Carbon Apps or at minimum require th
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by
mmarks
12y ago
In Rich's source article, he questions the future of SteamOS and the partners involved in some of the ports are also questioning. Some people have started using past tense. I have no idea what Valve is planning, but my guess is that it
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by
mmarks
12y ago
While the theory sounds good, the Steambox never evolved to a list of supported configs. Valve stated that Nvidia, AMD, and Intel would all be supported and Valve displayed great hesitancy in providing any specifics. Rich's earlier pos
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by
mmarks
12y ago
Society6 has a fun collection: http://society6.com/laptop-skins
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by
mmarks
12y ago
I nod my head in agreement with most of these OpenGL are broken articles. I've work on the OpenGL version of Call of Duty, Civilization, and more for the Mac. I think Timothy misses the real point on driver quality. https://